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VIP Wolves Revamped
V2g4 | CC 1 / myownplaceforcommandspam
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Werewolves Bot C BOT 20-May-21 05:17 PM
@Owner of the Milky Way has created a new CC! CC Members | Total: 1 @Owner of the Milky Way
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Owner of the Milky Way 20-May-21 05:17 PM
ti
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Werewolves Bot C BOT 20-May-21 05:17 PM
Townsfolk Investigative Aura Teller Crowd Seeker Fortune Teller Huntsman Oracle Receptionist Coroner
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Owner of the Milky Way 20-May-21 05:18 PM
or
ora
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Werewolves Bot C BOT 20-May-21 05:18 PM
Oracle | Townsfolk Investigative Basics Every night, the Oracle can select two players and see if they have the same alignment as each other. Details Each night, the Oracle can inspect two players. The Oracle will be told whether they have the same alignment or not. This result is not affected by disguises. The Oracle can select itself as one of the two players, but can only select each player once throughout the game. Inspecting players is an immediate ability. Unaligned roles have the same alignment as each other, solo roles on opposing teams do not.
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Owner of the Milky Way 20-May-21 05:18 PM
hun
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Werewolves Bot C BOT 20-May-21 05:18 PM
Huntress | Townsfolk Killing Basics The Huntress may select a player to attack with their dying breath. Details The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntress’s role is revealed to all. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
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Owner of the Milky Way 20-May-21 05:18 PM
hum
h
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Werewolves Bot C BOT 20-May-21 05:18 PM
Huntress | Townsfolk Killing Basics The Huntress may select a player to attack with their dying breath. Details The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntress’s role is revealed to all. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
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Owner of the Milky Way 20-May-21 05:19 PM
hum
hm
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Werewolves Bot C BOT 20-May-21 05:19 PM
Huntsman | Townsfolk Investigative Basics Each night, the Huntsman may check a target to determine if they are “part of the wolf pack” or not. Details The Huntsman cannot see a player’s role, but they can check whether a player is in the wolfpack. The Huntsman’s inspection is an immediate ability. Since the Huntsman does not check the role itself, they are not affected by any disguises.
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Owner of the Milky Way 20-May-21 05:22 PM
acr
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Werewolves Bot C BOT 20-May-21 05:22 PM
Acrobat | Townsfolk Miscellaneous Basics Twice per game, if attacked by a werewolf team member, the Acrobat shall escape. Details When they are attacked, the Acrobat will not die, but after the second attack they will be vulnerable to future attacks. Acrobats are informed that they were attacked. If an Acrobat evades a wolfpack kill, the wolfpack is told their target ran away. If an Acrobat evades a kill from a wolf outside of the pack, that wolf is informed instead. If an Acrobat is targeted by any attack other than a werewolf attack, they will die the first time.
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Owner of the Milky Way 20-May-21 08:47 PM
Es
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Werewolves Bot C BOT 20-May-21 08:47 PM
Evil Scientist | Solo Killing - Disease Team Basics The Evil Scientist has invented a new disease, lethal and highly contagious. Their desire is to kill off all players. Details They starts off with two (or three for larger games) vials of a substrate containing the disease. At any night, they may use one vial to infect another player. Infected players will be affected by the disease. If the Evil Scientist attempts to infect an already infected player, they are informed, but the vial is used up. Infecting a player is an immediate ability. The Disease N0 - Player is infected [Night Immediate] D1 - Player becomes contagious, and remains so till their death. Any player (except the Evil Scientist) who visits or is visited by a contagious player gets infected (group visits, such as werewolf kills counts as a visit, but only one random person who voted for the contagious player is infected) [End-Day] N1 - Player is still contagious D2 - Player is informed of infection [End-Day] N2 - Player dies (no possible way to survive), cause of death is announced publicly [End-Night]
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Alive Players | Total: 17 🐘 - Dennis (@Retired Fleet Commander) 🌌 - Sharl Eclair (@Owner of the Milky Way) 🥽 - Prophet (@Commander of the 7th Fleet) 💠 - VoidMist (@Void Patrol Representative) 🛠️ - Ts (@The Last Real Human) ▪️ - Ethan. (@Ex-Leader of the Space Rebellion) 👁🗨 - MatMeistress (@Goddess of Venus) 🧫 - Bobloy (@Loy, Conquerer of the Moon) 🐓 - Jeanne D Arch (@Child of the Stars) 🐼 - kruthers (@The Cute Robot Servant) 💚 - Mojo Jojo (@Mojo of Planet Jojo) 🐺 - Lord of Galaxy (@Heir to the Milky Way) 🇺🇸 - Wyatt (@The First AI) 🎨 - Captain Luffy (@Captain of the Void Patrol) 🐛 - Leilaboo (@Descendant of the Dinosaurs) 🦎 - astraphiliac (@Lizard Representative) 🇮🇴 - BartTheBart (@Outerspace Officer) (edited)
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Owner of the Milky Way 21-May-21 04:19 AM
Fle
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Werewolves Bot C BOT 21-May-21 04:19 AM
Fletcher | Townsfolk Power Basics During Day 0, the Fletcher selects a target. Unless the Fletcher changes their mind before they die, their target gains the abilities of a Huntress. Details The Fletcher must choose a target to be “Fletcher’s Customer” at the start of the game. Their target can not be changed. If no target is selected when Day 0 ends, a target is randomly assigned. The Fletcher cannot target themself. Fletcher’s Customer gains a private channel and may select a target of their own who will be killed if Fletcher’s Customer is killed. At any point while the Fletcher is alive, the Fletcher may irreversibly revoke Fletcher’s Customer's abilities. Choosing and revoking a customer are immediate abilities.
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Owner of the Milky Way 21-May-21 04:20 AM
Inn
In
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Werewolves Bot C BOT 21-May-21 04:20 AM
Interrogator | Townsfolk Basics The interrogator interrogates one player each night, and can choose to execute them at the end of the night. Details Each day, the interrogator chooses a player to interrogate in the next night. The player will be able to communicate privately with the interrogator, and then the interrogator can choose if they want to execute the interrogation target or not. The interrogator gets a total of 3 executions, and can not execute night 1. If the interrogator executes a town role, the interrogator will lose all remaining executions.
Innkeeper | Townsfolk Power Basics Each night, the Innkeeper may invite a guest to the inn. Details Each night, the Innkeeper may add a player to the inn. The Innkeeper can anonymously talk to all the guests of the inn. Adding a guest is immediate effect. During each day, the Innkeeper may choose to clear the inn. Clearing the inn removes all guests and messages and is an end effect. If the Innkeeper dies the inn is cleared.
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Owner of the Milky Way 21-May-21 01:23 PM
Is
S
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Werewolves Bot C BOT 21-May-21 01:23 PM
Stalker | Townsfolk Power Basics Each night, the Stalker may assign two extra votes to a player in the next day’s polls. Details Each night, the Stalker may threaten a player. The day after, that player has 2 more invisible votes against them on the daily polls. These additional votes are revealed when the polls close. The threatened player is privately notified of the threat. Threatening a player is an immediate ability. The Stalker can anonymously talk to the person they’re threatening. The Stalker may select themself. The Stalker is not affected by redirections.
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Owner of the Milky Way 21-May-21 01:23 PM
Sur
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Werewolves Bot C BOT 21-May-21 01:23 PM
Survivor | Unaligned Miscellaneous Basics The only goal for the Survivor is to survive until the end of the game. They are able to win with any team, even if that teams win condition is to kill all others. Details The Survivor must vote in every lynch poll. If they miss one, they will die immediately. The Survivor may not use options such as abstain either.
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Owner of the Milky Way 21-May-21 01:23 PM
Isur
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Owner of the Milky Way 21-May-21 01:36 PM
Tm
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Werewolves Bot C BOT 21-May-21 01:36 PM
Townsfolk Miscellaneous Bard Bartender Child Citizen Cursed Civilian Fortune Apprentice Journalist Macho Ranger Runner Town Crier Trickster Acrobat Assistant Claimspace Cursed Civilian (Alt) Idiot
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Owner of the Milky Way 21-May-21 01:36 PM
Id
Ifi
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Werewolves Bot C BOT 21-May-21 01:37 PM
Idiot | Townsfolk Miscellaneous Basics If the Idiot dies for the first time, they instead live, but lose their voting power. Details If the Idiot dies due to the lynch or due to an attack, the first death will be prevented. However, the Idiot loses their vote and is informed about this. If the Idiot is Mayor, they will still have their Mayor vote.
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Owner of the Milky Way 21-May-21 01:41 PM
tc
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Werewolves Bot C BOT 21-May-21 01:41 PM
Town Crier | Townsfolk Miscellaneous Basics The Town Crier knows another townsfolks's role at the start of the game. Details The Town Crier will be told the role and identity of one other arbitrary person from the Townsfolk team at the start of the game. This information is one-directional. The role given is not under the influence of any other powers, and therefore is completely reliable.
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Owner of the Milky Way 21-May-21 02:03 PM
sk
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Werewolves Bot C BOT 21-May-21 02:03 PM
Solo Killing Demon (Hell Team) Devil (Hell Team) Pyromancer (Pyro Team) Gray Werewolf White Werewolf Archangel (Heaven Team) Evil Scientist (Disease Team) Wisp (Pyro Team)
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Werewolves Bot C BOT 21-May-21 07:11 PM
Immune Survivor | Unaligned Miscellaneous Basics The Immune Survivor is basically a survivor, but is immune to the evil scientist’s disease and requires the evil scientist to be dead in order to win. Details If the evil scientist attempts to infect the Immune Survivor, it fails and the vial is used up. Both the evil scientist and the Immune Survivor are informed of the failure, however. The Immune Survivor must vote in every lynch poll. If they miss one, they will die immediately.
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Owner of the Milky Way 21-May-21 07:31 PM
@Host Does ES poisoning hooker work irrespective of where the hooker is?
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Earth-Preservation President 21-May-21 07:32 PM
Yes
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Werewolves Bot C BOT 22-May-21 06:11 AM
Immune Survivor | Unaligned Miscellaneous Basics The Immune Survivor is basically a survivor, but is immune to the evil scientist’s disease and requires the evil scientist to be dead in order to win. Details If the evil scientist attempts to infect the Immune Survivor, it fails and the vial is used up. Both the evil scientist and the Immune Survivor are informed of the failure, however. The Immune Survivor must vote in every lynch poll. If they miss one, they will die immediately.
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Owner of the Milky Way 22-May-21 10:19 AM
Fl
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Werewolves Bot C BOT 22-May-21 10:19 AM
Fletcher | Townsfolk Power Basics During Day 0, the Fletcher selects a target. Unless the Fletcher changes their mind before they die, their target gains the abilities of a Huntress. Details The Fletcher must choose a target to be “Fletcher’s Customer” at the start of the game. Their target can not be changed. If no target is selected when Day 0 ends, a target is randomly assigned. The Fletcher cannot target themself. Fletcher’s Customer gains a private channel and may select a target of their own who will be killed if Fletcher’s Customer is killed. At any point while the Fletcher is alive, the Fletcher may irreversibly revoke Fletcher’s Customer's abilities. Choosing and revoking a customer are immediate abilities.
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Owner of the Milky Way 22-May-21 10:24 AM
Wm
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Werewolves Bot C BOT 22-May-21 10:24 AM
Werewolf Miscellaneous Alpha Wolf Bloody Butcher Hellhound Scared Wolf Sneaking Wolf Wolf Wolf's Cub Knowledge Wolf Packless Wolf
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Owner of the Milky Way 22-May-21 10:25 AM
Hell
Hel
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Werewolves Bot C BOT 22-May-21 10:25 AM
Hellhound | Werewolf Miscellaneous Basics There is always more than one Hellhound. All the Hellhounds have a secret channel where they can communicate with the other Hellhounds securely. Details Hellhounds are the werewolf version of bakers. These werewolves know from each other that they are Hellhounds, and they can use and share this information in their battle against the white werewolf. Sometimes it is, and sometimes it is not, in the interest of the werewolf team to immediately inform the rest of the werewolves that they are Hellhounds. If a Hellhound betrays the group in any way (by changing alignment or role) the Hellhounds are immediately disbanded.
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Werewolves Bot C BOT 22-May-21 02:24 PM
Alive Players | Total: 14 🐘 - Dennis (@Retired Fleet Commander) 🌌 - Sharl Eclair (@Owner of the Milky Way) 🥽 - Prophet (@Commander of the 7th Fleet) 💠 - VoidMist (@Void Patrol Representative) 🛠️ - Ts (@The Last Real Human) ▪️ - Ethan. (@Ex-Leader of the Space Rebellion) 👁🗨 - MatMeistress (@Goddess of Venus) 🐓 - Jeanne D Arch (@Child of the Stars) 🐼 - kruthers (@The Cute Robot Servant) 💚 - Mojo Jojo (@Mojo of Planet Jojo) 🇺🇸 - Wyatt (@The First AI) 🎨 - Captain Luffy (@Captain of the Void Patrol) 🐛 - Leilaboo (@Descendant of the Dinosaurs) 🦎 - astraphiliac (@Lizard Representative) (edited)
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