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🕵 V2g4 Secret Channels / huntress
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Werewolves Bot C BOT 20-May-21 03:02 PM
Huntress | Townsfolk Killing Basics The Huntress may select a player to attack with their dying breath. Details The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntress’s role is revealed to all. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
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Bob from Nasa™ 20-May-21 03:03 PM
@Participant who do you want to target?
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Werewolves Bot C BOT 20-May-21 11:53 PM
✅ Created #cccreatedwithretiredfleetcommanderyes!
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Werewolves Bot C BOT 21-May-21 12:28 AM
Ranger | Townsfolk Miscellaneous Basics The Ranger may select a player to reveal with their dying breath. Details The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants. When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Ranger’s role, their target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
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The First AI 21-May-21 12:32 AM
nobody yet
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Werewolves Bot C BOT 21-May-21 11:55 AM
✅ Created #cccreatedwithlizardequalsyes!
Survivor | Unaligned Miscellaneous Basics The only goal for the Survivor is to survive until the end of the game. They are able to win with any team, even if that teams win condition is to kill all others. Details The Survivor must vote in every lynch poll. If they miss one, they will die immediately. The Survivor may not use options such as abstain either.
Unaligned Categories Unaligned Align Unaligned Miscellaneous
⛔ Syntax error. Unknown command unaligned!
Unaligned Miscellaneous Angel Chef Despot Psychopath Riding Hood Immune Survivor
Immune Survivor | Unaligned Miscellaneous Basics The Immune Survivor is basically a survivor, but is immune to the evil scientist’s disease and requires the evil scientist to be dead in order to win. Details If the evil scientist attempts to infect the Immune Survivor, it fails and the vial is used up. Both the evil scientist and the Immune Survivor are informed of the failure, however. The Immune Survivor must vote in every lynch poll. If they miss one, they will die immediately.
Evil Scientist | Solo Killing - Disease Team Basics The Evil Scientist has invented a new disease, lethal and highly contagious. Their desire is to kill off all players. Details They starts off with two (or three for larger games) vials of a substrate containing the disease. At any night, they may use one vial to infect another player. Infected players will be affected by the disease. If the Evil Scientist attempts to infect an already infected player, they are informed, but the vial is used up. Infecting a player is an immediate ability. The Disease N0 - Player is infected [Night Immediate] D1 - Player becomes contagious, and remains so till their death. Any player (except the Evil Scientist) who visits or is visited by a contagious player gets infected (group visits, such as werewolf kills counts as a visit, but only one random person who voted for the contagious player is infected) [End-Day] N1 - Player is still contagious D2 - Player is informed of infection [End-Day] N2 - Player dies (no possible way to survive), cause of death is announced publicly [End-Night]
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The First AI 21-May-21 12:00 PM
@Host Am I allowed to select my target as myself?
So if I did, there's a status message stating "Wyatt decided in the afterlife to kill himself again"?
meaning it's confirmed I'm huntress
If so I'd like to do that.
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Werewolves Bot C BOT 21-May-21 12:04 PM
Fletcher | Townsfolk Power Basics During Day 0, the Fletcher selects a target. Unless the Fletcher changes their mind before they die, their target gains the abilities of a Huntress. Details The Fletcher must choose a target to be “Fletcher’s Customer” at the start of the game. Their target can not be changed. If no target is selected when Day 0 ends, a target is randomly assigned. The Fletcher cannot target themself. Fletcher’s Customer gains a private channel and may select a target of their own who will be killed if Fletcher’s Customer is killed. At any point while the Fletcher is alive, the Fletcher may irreversibly revoke Fletcher’s Customer's abilities. Choosing and revoking a customer are immediate abilities.
✅ Created #cccreatedwithdescedantofdinosaurequalsyes!
Trickster | Townsfolk Miscellaneous Basics On all public polls the Trickster's vote is counted as negative one. Details When the Trickster votes on public polls, their vote appears normally, however internally it is counted with the value -1. If the Trickster becomes Mayor, their vote is counted as -2. Results of players that receive 0 or less votes are not displayed. If the Trickster loses their role, their vote will count as that of a normal player.
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Bob from Nasa™ 21-May-21 12:14 PM
we will get back on that
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The First AI 21-May-21 12:14 PM
Alright ty
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Earth-Preservation President 21-May-21 12:33 PM
Attacking a dead player does not cause the huntress to reveal themself. If you attack yourself, you are dead and will not be revealed
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The First AI 21-May-21 12:34 PM
Ok
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Werewolves Bot C BOT 21-May-21 12:35 PM
Ranger | Townsfolk Miscellaneous Basics The Ranger may select a player to reveal with their dying breath. Details The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants. When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Ranger’s role, their target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
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Werewolves Bot C BOT 21-May-21 12:53 PM
✅ Created #cccreatedwithchildofthestarsequalsyes!
⛔ Syntax error. Unknown command tm!
⛔ Syntax error. Unknown command town_miscellanous!
⛔ Syntax error. Unknown command town_miscellaneous!
Townsfolk Miscellaneous Bard Bartender Child Citizen Cursed Civilian Fortune Apprentice Journalist Macho Ranger Runner Town Crier Trickster Acrobat Assistant Claimspace Cursed Civilian (Alt) Idiot
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The First AI 21-May-21 12:55 PM
there we go
4th try's the charm
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The First AI 21-May-21 11:06 PM
I'll target Void
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Bob from Nasa™ 21-May-21 11:13 PM
👍
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Werewolves Bot C BOT 21-May-21 11:19 PM
Trickster | Townsfolk Miscellaneous Basics On all public polls the Trickster's vote is counted as negative one. Details When the Trickster votes on public polls, their vote appears normally, however internally it is counted with the value -1. If the Trickster becomes Mayor, their vote is counted as -2. Results of players that receive 0 or less votes are not displayed. If the Trickster loses their role, their vote will count as that of a normal player.
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Werewolves Bot C BOT 22-May-21 12:22 AM
✅ Created #cccreatedwithhumanequalsyes!
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The First AI 22-May-21 10:45 PM
I'll switch to Kruthers
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Werewolves Bot C BOT 22-May-21 10:46 PM
Evil Scientist | Solo Killing - Disease Team Basics The Evil Scientist has invented a new disease, lethal and highly contagious. Their desire is to kill off all players. Details They starts off with two (or three for larger games) vials of a substrate containing the disease. At any night, they may use one vial to infect another player. Infected players will be affected by the disease. If the Evil Scientist attempts to infect an already infected player, they are informed, but the vial is used up. Infecting a player is an immediate ability. The Disease N0 - Player is infected [Night Immediate] D1 - Player becomes contagious, and remains so till their death. Any player (except the Evil Scientist) who visits or is visited by a contagious player gets infected (group visits, such as werewolf kills counts as a visit, but only one random person who voted for the contagious player is infected) [End-Day] N1 - Player is still contagious D2 - Player is informed of infection [End-Day] N2 - Player dies (no possible way to survive), cause of death is announced publicly [End-Night]
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Bob from Nasa™ 22-May-21 10:58 PM
Switch to kruthers 👍
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Werewolves Bot C BOT 23-May-21 12:32 PM
Receptionist | Townsfolk Investigative Basics Each night, the Receptionist may check any role to determine the number of players currently alive with that role. Details Each night the Receptionist can get a status on a specific role. Checking the status of a specific role will let the Receptionist know how many players with that role are left in the game. Checking the status of a specific role is an immediate ability. Checking status on roles works on any role whether in the game or not. The Receptionist is affected by strong disguises.
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Werewolves Bot C BOT 24-May-21 05:58 AM
Coroner | Townsfolk Investigative Basics Upon every death, the Coroner is informed how that participant died. Details The Coroner will be told the cause of death for every dead player, and if multiple causes of death are present, then all causes will be revealed to the Coroner. The Coroner is told the name of role that killed the player as well as the name (but not the role) of the player that died. The Coroner is not affected by any disguises.
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The First AI 24-May-21 01:03 PM
This game was a whole lot of me doing nothing.
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Werewolves Bot C BOT 24-May-21 02:19 PM
Royal Knight | Townsfolk Power Basics Once per game, the Royal Knight may cancel the lynch. Details The Royal Knight may cancel the lynch at any time of day or night, and it will apply to the current (or if there is none the next) lynch. If there are several lynches the Royal Knight may only cancel one of them. Cancelling the lynch is an immediate ability. However, the fact that the lynch has been canceled will only be revealed at the end of the day. The Royal Knight also receives the choice whether they want to be revealed or not.
Medium | Townsfolk Power Basics Each night, the Medium may ask the dead players one question. Details During each night the Medium has access to a second secret channel, where they can ask a question, once day starts the channel is locked, and a Yes/No poll is created. All dead participants are able to vote on it during the day. Of course, there can be members of all teams in the dead participants. The question needs to be one simple yes/no question without any hidden meaning to it. Not voting as a dead participant should not give the Medium any information. Once the day ends, the poll is closed, and the Medium gains access to the second secret channel again.
Townsfolk Power Fletcher Grandma Hooker Medium Royal Knight Stalker Innkeeper Exorcist
⛔ Database error. Could not find role inneeper!
Innkeeper | Townsfolk Power Basics Each night, the Innkeeper may invite a guest to the inn. Details Each night, the Innkeeper may add a player to the inn. The Innkeeper can anonymously talk to all the guests of the inn. Adding a guest is immediate effect. During each day, the Innkeeper may choose to clear the inn. Clearing the inn removes all guests and messages and is an end effect. If the Innkeeper dies the inn is cleared.
Exported 46 message(s)