#1: pyro no ignite
its a 5v4+1 with light as a tie breaker, who will join town
N4 Alex -> 5v4+1 / 1
D4 Bass -> 5v3+1 / 1
N5 DDD -> 4v3+1 / 1
D5 Chimi -> 4v2+1 / 1
N6 Arch (blocked) -> 4v2+1 / 1
D6 Arch (tie) -> 4v2+1 / 1; for this one light sides back with wolves
N7 Arch (success) -> 3v2+1 / 1
D7 Hend -> 2v2+1 / 1
N8 Neo -> 1v2+1 / 1
D8 Sharl, Ghost -> 0v1 / 0, psycho ascend, only I survive
#2: pyro ignite sharl
its a 4v3 / 1 with light as tie breaker who will join town
N4 Alex, Sharl, Ghost -> 4v3 / 1
D4 Bass -> 4v2 / 1
N5 DDD -> 3v2 / 1
D5 Chimi -> 3v1 / 1, after this light switches to wolf
N6 Hend -> 2v1 / 1
D6 Arch (tie) -> 2v1 / 1
N7 Arch (blocked) -> 2v1 / 1
D7 Arch (tie) -> 2v1 / 1
N8 Arch (success) -> 1v1 / 1
D8 Neo -> 0v1 / 0, psycho ascend, only I survived
#3: pyro ignite arch
its a 4v4+1 with light alive, but not enough to outvote us. we are forced to betray light
N4 Alex, Arch -> 4v4+1 / 1, light should side with town but it will be futile
D4 Ddd (tie) -> 4v4+1 / 1
N5 Ddd -> 3v4+1 / 1
D6 Hend -> 2v4+1 / 1
N6 Neo -> 1v4+1 / 1
D7 Sharl, Ghost -> 0v3 / 1
#4: pyro ignite light
its a clean 5v4+1
N4 Alex, Light
D4 Arch (tie) -> 5v4+1
N5 Arch -> 4v4+1
D5 Ddd -> 3v4+1
N6 Hend -> 2v4+1
D6 Neo -> 1v4+1
N7 Sharl, Ghost -> 0v3
#5-7: pyro ignite hend, neo, ddd
its a 4v4+1 with light alive, but not enough to outvote us. we are forced to betray light. HND1 and HND2 refers to whoever of hend, neo and ddd remains. HND0 is the one that dies
N4 Alex, HDN0 -> 4v4+1 / 1, light should side with town but it will be futile
D4 HDN1 (tie) -> 4v4+1 / 1
N5 HDN1 -> 3v4+1 / 1
D6 Arch -> 2v4+1 / 1
N6 HDN2 -> 1v4+1 / 1
D7 Sharl, Ghost -> 0v3 / 1
#8-9: pyro ignite bass or chimi
It's a 5v3+1 with light, light could tie with us but will join town. BC0 is the dead wolf. BC1 the survivor out of bass or chimi
N4 Alex, BC0 -> 5v3+1 / 1
D4 BC1 -> 5v2+1 / 1, light after this sides with wolves
N5 DDD -> 4v2+1 / 1
D5 Arch (tie) -> 4v2+1 / 1
N6 Arch (blocked) -> 4v2+1 / 1
D6 Hend -> 3v2+1 / 1
N7 Arch (success) -> 2v2+1 / 1
D7 Neo -> 1v2+1 / 1
N8 Sharl, Ghost -> 0v1 / 0, psycho ascend, only I survive
#10: pyro ignites ghost
its a 5v3 with light, which is a town win
#11: pyro ignite me
not sure if I can math this out bc a wolf win with a wolf death always has me as the sole survivor so im not sure if this can be done. in fact the only path here might be a 0v0 outcome where ghost kills sharl in the final 3, causing a light ascension and loss for both town and wolves
N4 Alex, Ts -> 5v3+1 / 1
D4 Bass -> 5v2+1 / 1
N5 DDD -> 4v2+1 / 1
D5 Chimi -> 4v1+1 / 1, light after this sides with wolves
N6 Hend -> 3v1+1 / 1
D6 Arch (tie) -> 3v1+1 / 1
N7 Arch (blocked) -> 3v1+1 / 1
D7 Arch (tie) -> 3v1+1 / 1
N8 Arch (success) -> 2v1+1 / 1
D8 Neo -> 1v1+1 / 1
N9 Sharl, Ghost -> 0v0 / 0, psycho ascend, no winners (edited)
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