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Werewolves Revamped
S15g5 | CC 1 / 🤖-myownspace
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Werewolves Bot B BOT 6-3-2026 15:25
A new CC has been created! CC Members | Total: 1 @Arco dos Vice-Reis
15:26
Alive Players | Total: 20 🛠️ - mctsts (@The Superarchitect) 🦊 - yuki_not_cutie (@Archie_not_cutie) 🦆 - aleeeeeeeeex (@Arch of Titus) 💡 - lightpulp (@Porte d'Aix) 🐟 - murrfiish (@Miss Archerfish) 🥔 - hendawy361 (@Hendarch361) 🦖 - dinotazer (@Archeopteryx) 🦬 - bovine. (@Winged Bovine Arch) 🐦⬛ - basscy (@Wellington Arch) yeen - kalimoor (@Arch the Yeen) yeen2 - ddd8000 (@aaa9000) 👁‍🗨 - matstress (@Victory Arch) 🐴 - skie_horse (@Archibald) 🎥 - sulap (@Arch si Pesulap) 🌊 - theoceancookie (@Arc de Triomphe) 🐼 - kruthers (@Admiralty Arch) 🌌 - sharleclaire (@Arco dos Vice-Reis) thight - swurtle (@Gateway Arch) 🌻 - happyxsocks (@The Happy Arch) 🍷 - sinisfuel (@The Evil Arch) (edited)
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Werewolves Bot B BOT 6-3-2026 15:36
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Oracle [Townsfolk Investigative]
Basics
Every night, the Oracle can select two players and see if they have the same alignment as each other. Each player can only be selected once.
Details
Each night, the Oracle can inspect two players. The Oracle will be told whether they have the same alignment. The Oracle can select itself as one of the two players, but can only select each player once throughout the game. Inspecting players is an immediate ability. Nonaligned roles have the same alignment as each other: roles with differing alignments do not. A nonaligned role does not have the same alignment as an aligned role. Some unaligned roles may gain alignments during the game (e.g. Cupid). The Oracle is not affected by disguises, but is affected by redirections.
15:38
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Plague Carrier [Solo Miscellaneous - Plague Team]
Basics
The Plague Carrier learns the roles of players who will die to the plague.
Details
At the start of each night, the Plague Carrier will learn the roles of the players who will die to the plague at the end of that night. The Plague Carrier does not learn which player has which role. If more than one player with the same role would die, the Plague Carrier learns that role multiple times. The Plague Carrier starts out contaminated, but will never die due to the plague. A plague bearer may not attempt to directly contaminate the Plague Carrier using one of their rodents. If the last plague bearer dies, and there are rodents remaining, the Plague Carrier stops being contaminated and becomes a plague bearer. At the start of every phase, members of the plague team are told the amount of living contaminated players.
15:38
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Plague Team
Basics
Plague Team wins when all players are either dead, unaligned or part of the Plague team. All members of the team know each other.
Members
PlagueBearer Plague Bearer PlagueCarrier Plague Carrier
15:38
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Plague Bearer [Solo Killing - Plague Team]
Basics
The Plague Bearer's disease is lethal and highly contagious. Their desire is to kill off all other players.
Details (1/2)
The Plague Bearer starts the game with rodents that carry the plague. They have one rodent for every five players in the game (rounded). If there are several Plague Bearers then they know each other and their rodent counts are combined. Each Plague Bearer may use one rodent per night. Each night, the Plague Bearer may free one of their rodents to contaminate another player. Contaminated players will be affected by the disease. The Plague Bearer cannot be contaminated. If the Plague Bearer attempts to contaminate an already contaminated player, they are informed, but the rodent is still used up. Contaminating a player is an immediate ability. Any player who visits or is visited by a contaminated player immediately becomes contaminated themselves. All types of action (target, attack, investigation, etc) are considered visits. At the start of the second night after being contaminated, the player is informed that they are contaminated.
Details (2/2)
At the end of the second night after being contaminated, the player will die. This is not an attack. Should the player still be alive afterwards, they remain contaminated, and will die at the end of the next night. If no members of the plague team or channel remain, all players stop being contaminated: they are not informed of this. If the Plague Bearer attempts to use a rodent on the Plague Doctor, the attempt fails, the Plague Doctor immediately dies (this is not an attack), and the rodent is not used up. At the start of every phase, members of the plague team are told the amount of living contaminated players.
15:39
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Plague Doctor [Unaligned Investigative]
Basics
The Plague Doctor requires the plague to be eliminated in order to win. Each night, the Plague Doctor may check a player for symptoms of the plague. They are also capable of curing players during the day.
Details (1/2)
As soon as the plague is eliminated, the Plague Doctor ascends and wins. The plague is eliminated if these two conditions are met: there are no living contaminated players and there are either no remaining plague bearers or no remaining rodents. The Plague Doctor cannot win whilst dead. Each night, the Plague Doctor may check a player for symptoms of the plague. The Plague Doctor will immediately be informed if their target has the plague: if the target does, they are also informed of which phase the target contracted it in. Members of the plague team do not have any symptoms and will never show up as having the plague. The Plague Doctor starts off with vials that can cure the plague. They have one vial for every five players in the game (rounded). Each day, the Plague Doctor may choose to use one of their vials to immediately cure a player. Cured players stop being contaminated: they will not be informed of this. Players who have been cured can become contaminated again.
Details (2/2)
The Plague Doctor cannot be contaminated. If the plague bearer attempts to contaminate the Plague Doctor with one of their rodents, the Plague Doctor immediately dies - this is not an attack. Visits from contaminated players do not cause the Plague Doctor to become contaminated. The Plague Doctor is nonaligned.
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Werewolves Bot B BOT 6-3-2026 23:26
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Stalker [Townsfolk Power]
Basics
Each day, starting Day 2, the Stalker may assign two extra invisible votes to a player in the current day’s lynch poll.
Details
Each day, starting Day 2, the Stalker may threaten a player. That player will have two more invisible votes against them on the daily lynch poll. If there are multiple lynch polls, it will add invisible votes for that player on all of them. These additional votes are not revealed, instead the threatened player may win the lynch even if they dont have the most votes. The threatened player is not informed that they are threatened. Threatening a player is an immediate day ability.
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Arco dos Vice-Reis 7-3-2026 00:00
/guess (edited)
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Arco dos Vice-Reis
used /play_daily
WWRess BOT 7-3-2026 00:02
⬜ AI vs. ⬛ sharleclaire Spectator Board 🟦🇦🇧🇨🇩​​🇪🇫🇬🟦🟦🟦🟦🟦🟦 1️⃣BSPsychicWolfSneakingWolfWSBSWolfCubSneakingWolf⬜🇫7️⃣👁️AttackedScaredWolf🟦 2️⃣WSBSWSBSWolfBSWS⬛🇪7️⃣🇽🇫7️⃣ 3️⃣BSWSBSWSRoyalKnightWSBS⬜🇩5️⃣▶️🇩4️⃣ 4️⃣WSBSWSIdiotWSBSWS⬛🇩7️⃣▶️🇪7️⃣ 5️⃣BSWSBSWSBSWSBS⬜🇩6️⃣▶️🇩5️⃣ 6️⃣WSBSWSBSWSBSWS⬛🇨7️⃣🇽🇩7️⃣ 7️⃣BSWSBSWSBSAttackedScaredWolfBS⬛🇫7️⃣👁️🟦🟦 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 BlackPrince AttackedScaredWolf Attacked Scared Wolf: Survived an attack. No ability. Moves one square horizontally/vertically. WhiteKing Idiot Idiot: Survives one attack, but becomes unmovable. BlackKing PsychicWolf Psychic Wolf: Reveal a piece's type. (edited)
00:02
@Arco dos Vice-Reis, you started the daily game with mode Default Huge and AI strength of +2.
00:05
⏰ Sorry! That took a while... I spent 99.8s considering 1836315 board states!
00:07
⏰ Sorry! That took a while... I spent 74.4s considering 3671633 board states!
00:10
⏰ Sorry! That took a while... I spent 144.3s considering 6738941 board states! Decreased AI strength.
00:11
Game End: AI resigned!
00:11
Daily Game Reward: As a reward for beating the daily game you have earned 15 coins. This game had a total of 24 moves.
00:11
Victory: @Arco dos Vice-Reis wins against AI!
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Arco dos Vice-Reis 7-3-2026 00:13
.graverobber
00:13
.prpphetic hag
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Werewolves Bot B BOT 7-3-2026 00:13
❗ Could not find role prpphetic hag. Did you mean prophetic hag?
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Arco dos Vice-Reis 7-3-2026 00:16
yay
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Werewolves Bot B BOT 7-3-2026 00:16
Coins
@Arco dos Vice-Reis, your current amount of coins is: 56. You can use $loot to purchase and open a lootbox for 100 coins.
00:17
⛔ You cannot use this command while signed up or ingame.
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Arco dos Vice-Reis 7-3-2026 00:17
oh right
00:17
Ibst
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Werewolves Bot B BOT 7-3-2026 00:17
Boosters
Here is a list of boosters available for you, @Arco dos Vice-Reis. You can use boosters by running $booster use "<Booster Code>", where you replace <Booster Code> with the code of the booster you want to use. • Negative XP (1 Hour) x1 (Bst:gln1)
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Werewolves Bot B BOT 7-3-2026 11:01
Alive Players | Total: 19 🛠️ - mctsts (@The Superarchitect) 🦊 - yuki_not_cutie (@Archie_not_cutie) 🦆 - aleeeeeeeeex (@Arch of Titus) 🐟 - murrfiish (@Miss Archerfish) 🥔 - hendawy361 (@Hendarch361) 🦖 - dinotazer (@Archeopteryx) 🦬 - bovine. (@Winged Bovine Arch) 🐦⬛ - basscy (@Wellington Arch) yeen - kalimoor (@Arch the Yeen) yeen2 - ddd8000 (@aaa9000) 👁‍🗨 - matstress (@Victory Arch) 🐴 - skie_horse (@Archibald) 🎥 - sulap (@Arch si Pesulap) 🌊 - theoceancookie (@Arc de Triomphe) 🐼 - kruthers (@Admiralty Arch) 🌌 - sharleclaire (@Arco dos Vice-Reis) thight - swurtle (@Gateway Arch) 🌻 - happyxsocks (@The Happy Arch) 🍷 - sinisfuel (@The Evil Arch) (edited)
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Werewolves Bot B BOT 7-3-2026 14:53
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Corrupt Wolf [Werewolf Power]
Basics
The Corrupt Wolf can manipulate a player's votes in the next day's public polls.
Details
Each night, the Corrupt Wolf may select a player and a number of votes (-1, 0, 1, or 2). The next day, the selected player has the chosen vote value instead of their usual value. The number of votes replaces the player's vote, it is not additive. However, special votes, like the Mayor's vote, are not affected. Manipulating a vote is immediate. The Corrupt Wolf may manipulate a member of the wolfpack. The Corrupt Wolf may communicate with their chosen player in a whispers channel until the start of the following night. The Corrupt Wolf is a lycan and also part of the pack. The Corrupt Wolf is not affected by redirections.
14:54
❗ Could not find role horryfying wolf. Did you mean horrifying wolf?
14:54
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Horrifying Wolf [Werewolf Miscellaneous]
Limited Role
Basics
Whoever perceives the Horrifying Wolf may not investigate the following night.
Details
If a player investigates the Horrifying Wolf at night, they are obstructed and may not investigate during the following night. This applies even if a disguise or obstruction affects the investigation.
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Arco dos Vice-Reis
used /play_daily
WWRess BOT 8-3-2026 11:07
⬜ sharleclaire vs. ⬛ AI Spectator Board 🟦🇦🇧🇨🟦🟦🟦🟦🟦🟦🟦🟦 1️⃣BSWolfCubBS🟦⬜Idiot🇦3️⃣🛡️🟦🟦 2️⃣ScaredWolfHuntressWS🟦⬛BlackLikelyRook🇦1️⃣▶️🇦2️⃣ 3️⃣AttackedIdiotWSBS🟦⬜WhiteLikelyPawn🇨3️⃣🇽🇧2️⃣ 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 WhiteNone AttackedIdiot Attacked Idiot: Survived an attack. No ability. WhitePawn Huntress Huntress: Takes killer, when taken. BlackRook ScaredWolf Scared Wolf: Survives one attack, but becomes less mobile. BlackPawn WolfCub Wolf Cub: Additional move, when taken. (edited)
❤️ 1
11:07
@Arco dos Vice-Reis, you started the daily game with mode Default Tiny and AI strength of +0.
11:08
Victory: AI has won against @Arco dos Vice-Reis!
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Arco dos Vice-Reis 8-3-2026 11:08
bruh F
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Arco dos Vice-Reis
used /play_daily
WWRess BOT 8-3-2026 11:08
⬜ sharleclaire vs. ⬛ AI Spectator Board 🟦🇦🇧🇨🟦🟦🟦🟦🟦🟦🟦🟦 1️⃣BSWSTanner🟦⬜Ranger🇧2️⃣👁️AttackedScaredWolf🟦 2️⃣WSAttackedScaredWolfWS🟦⬛AttackedScaredWolf🇧1️⃣🇽🇧2️⃣ 3️⃣AttackedIdiotWSBS🟦⬜WhiteLikelyPawn🇧3️⃣▶️🇧2️⃣ 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 WhiteNone AttackedIdiot Attacked Idiot: Survived an attack. No ability. BlackPrince AttackedScaredWolf Attacked Scared Wolf: Survived an attack. No ability. Moves one square horizontally/vertically. BlackPawn Tanner Tanner: Disguise one piece. (edited)
11:08
@Arco dos Vice-Reis, you started the daily game with mode Default Tiny and AI strength of +0.
11:10
Victory: AI has won against @Arco dos Vice-Reis!
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Arco dos Vice-Reis
used /play_daily
WWRess BOT 8-3-2026 11:10
⬜ sharleclaire vs. ⬛ AI Spectator Board 🟦🇦🇧🇨🟦🟦🟦🟦🟦🟦🟦🟦 1️⃣BSWolfCubBS🟦⬛BlackLikelyKing🇦1️⃣🇽🇦2️⃣ 2️⃣ScaredWolfHuntressWS🟦⬜WhiteLikelyPawn🇨3️⃣🇽🇧2️⃣ 3️⃣BSWSBS🟦⬜Ranger🇧2️⃣👁️Wolf🟦 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 WhitePawn Huntress Huntress: Takes killer, when taken. BlackRook ScaredWolf Scared Wolf: Survives one attack, but becomes less mobile. BlackPawn WolfCub Wolf Cub: Additional move, when taken. (edited)
11:10
@Arco dos Vice-Reis, you started the daily game with mode Default Tiny and AI strength of +0.
11:11
Victory: AI has won against @Arco dos Vice-Reis!
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Arco dos Vice-Reis 8-3-2026 11:11
WTF
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Arco dos Vice-Reis
used /play_daily
WWRess BOT 8-3-2026 11:11
⬜ sharleclaire vs. ⬛ AI Spectator Board 🟦🇦🇧🇨🟦🟦🟦🟦🟦🟦🟦🟦 1️⃣BSScaredWolfTanner🟦⬛BlackLikelyKing🇦1️⃣🇽🇧1️⃣ 2️⃣WSBSWS🟦⬛BlackLikelyKing🇦2️⃣▶️🇦1️⃣ 3️⃣AttackedIdiotRangerBS🟦⬜WhitePawn🇧1️⃣⏫🟦🟦 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 WhiteNone AttackedIdiot Attacked Idiot: Survived an attack. No ability. WhitePawn Ranger Ranger: Reveals killer, when taken. BlackRook ScaredWolf Scared Wolf: Survives one attack, but becomes less mobile. BlackPawn Tanner Tanner: Disguise one piece. (edited)
11:11
@Arco dos Vice-Reis, you started the daily game with mode Default Tiny and AI strength of +0.
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Arco dos Vice-Reis
used /resign
WWRess BOT 8-3-2026 11:13
Game End: sharleclaire resigned!
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Arco dos Vice-Reis
used /play_daily
WWRess BOT 8-3-2026 11:13
⬜ sharleclaire vs. ⬛ AI Spectator Board 🟦🇦🇧🇨🟦🟦🟦🟦🟦🟦🟦🟦 1️⃣BSScaredWolfTanner🟦⬛BlackLikelyKing🇦1️⃣🇽🇧1️⃣ 2️⃣WSBSWS🟦⬛BlackLikelyKing🇦2️⃣▶️🇦1️⃣ 3️⃣AttackedIdiotRangerBS🟦⬜WhitePawn🇧1️⃣⏫🟦🟦 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 WhiteNone AttackedIdiot Attacked Idiot: Survived an attack. No ability. WhitePawn Ranger Ranger: Reveals killer, when taken. BlackRook ScaredWolf Scared Wolf: Survives one attack, but becomes less mobile. BlackPawn Tanner Tanner: Disguise one piece. (edited)
11:13
@Arco dos Vice-Reis, you started the daily game with mode Default Tiny and AI strength of +0.
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Arco dos Vice-Reis
used /resign
WWRess BOT 8-3-2026 11:14
Game End: sharleclaire resigned!
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Arco dos Vice-Reis
used /play_daily
WWRess BOT 8-3-2026 11:14
⬜ sharleclaire vs. ⬛ AI Spectator Board 🟦🇦🇧🇨🟦🟦🟦🟦🟦🟦🟦🟦 1️⃣BSWolfCubBS🟦⬜WhiteLikelyKing🇧2️⃣🇽🇧3️⃣ 2️⃣WSBSWS🟦⬜Ranger🇧3️⃣👁️AttackedScaredWolf🟦 3️⃣BSCrowdSeekerBS🟦⬛AttackedScaredWolf🇦3️⃣🇽🇧3️⃣ 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 WhiteKing CrowdSeeker Crowd Seeker: Reveal a piece's type. BlackPawn WolfCub Wolf Cub: Additional move, when taken. (edited)
11:14
@Arco dos Vice-Reis, you started the daily game with mode Default Tiny and AI strength of +0.
11:16
Game End: AI resigned!
11:16
Daily Game Reward: As a reward for beating the daily game you have earned 15 coins. This game had a total of 17 moves.
11:16
Victory: @Arco dos Vice-Reis wins against AI!
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Werewolves Bot B BOT 8-3-2026 11:16
Coins
@Arco dos Vice-Reis, your current amount of coins is: 76. You can use $loot to purchase and open a lootbox for 100 coins.
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Werewolves Bot B BOT 8-3-2026 18:16
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Stalker [Townsfolk Power]
Basics
Each day, starting Day 2, the Stalker may assign two extra invisible votes to a player in the current day’s lynch poll.
Details
Each day, starting Day 2, the Stalker may threaten a player. That player will have two more invisible votes against them on the daily lynch poll. If there are multiple lynch polls, it will add invisible votes for that player on all of them. These additional votes are not revealed, instead the threatened player may win the lynch even if they dont have the most votes. The threatened player is not informed that they are threatened. Threatening a player is an immediate day ability.
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