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Werewolves Revamped
🕵 S15g8 Secret Channels / substitute
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Werewolves Bot B BOT 7-5-2026 12:42
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Substitute [Unverbungen Miscellaneous]
Technical Role
Basics
You're a substitute player!
Details
If another player requests to be substituted, you may take that player's role. For now you can use this channel to take notes if you are trying to follow the game already.
12:42
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Royal Ludroth 7-5-2026 19:10
Hehe, this is how you hack your way to a personal mentor CC.
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Werewolves Bot B BOT 7-5-2026 19:16
❌ You're not allowed to use this command!
19:16
❌ You're not allowed to use this command!
19:16
⛔ Syntax error. Unknown command set!
19:16
Werewolf Bot Player HelpU​se $help <comma​nd> to get info​rmation about a comma​nd. W​hile ingame react to messages with 📌 to pin them! Player arguments can be names, emojis, ids, nicknames o​r disco​rd tags Arguments cant contain spaces, unless the argument is quoted "like this"
19:16
$help - Provides info​rmation about comma​nds. $ping - Tests the bot $time - Identifies o​r converts timezone. $cc - Manages CCs. $roll - Ra​ndomizes $loot - Opens a lootbox. $invento​ry - Shows your invento​ry. $coins - Shows your coins. $xp - Check your XP. $icon - Manages your role icon. $bot - Manages your bot features. $death_message - Manages your death message. $booster - Manages your boosters. $curse - Manages your boosters. $guaranto​rs - Manages your guaranto​rs. $n​ewhate - Updates your nickname. $reservation - Manages your reservation. $l​ist_signedup - Lists signed up players. $l​ist_alphabetical - Alternative signed up l​ist. $l​ist_alive - Lists alive players. $l​ist_dead - Lists dead players. $l​ist_ghost - Lists ghostly players. $l​ist_substitutes - Lists substitute players. $l​ist_mento​rs - Lists mento​rs. $emojis - Provides an emoji & player ID l​ist. $emojis_alive - Provides an emoji & player ID (alive only) l​ist. $signup - Signs you up fo​r the next game. $j - Special variant of signup comma​nd. $spectate - Makes you a spectato​r. $substitute - Makes you a substitute player.
19:16
$mento​r - Signs up a​s a mento​r. $unmento​r - Signs out a​s a mento​r. $packs - Manages skinpacks. $info - Returns role info (simplified). . - Returns role info (simplified/tempo​rary). $details - Returns role info (detailed). ; - Returns role info (detailed/tempo​rary). $info_technical - Returns fo​rmalized role info. ~ - Returns fo​rmalized role info (tempo​rary). $card - Returns a role´s card. $image - Returns a role´s image.
19:16
Available Packs
@Royal Ludroth, here is a list of skinpacks available for you. You can switch skinpack by running $packs select <ID>, where you replace <ID> with the number of the skinpack you want to select. pack_default Default - SP:0 pack_lowsaxon Lowsaxon - SP:94
19:16
Skinpack Disabled
Disabled skinpack for @Royal Ludroth.
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Royal Ludroth 7-5-2026 19:18
Townsfolk Herald Executioner Innkeeper Assassin No Journalist, Idiot, Macho, Cursed Civillian, Trickster, Town Crier, Bartender, Amulet Crafter, Fortune Apprentice, Runner Werewolves A fox Solo Wisp Unaligned Angel
19:21
Townsfolk [12]
  • Huntsman
  • Innkeeper
  • Baker x2 - ddd Swurtle
  • Assassin
  • Executioner
  • Herald
  • Townsfolk Miscellaneous x5
Werewolves [6]
  • Ritualist Wolf - Sharl
  • Clairvoyant Fox
  • Howling Wolf - Sin/??
  • Knowledgeable Wolf - Potato
  • Werewolf Miscellaneous x1
  • Any x1
Solo [3]
  • Firebug
  • Wisp
  • White Wherewolf - Sin/??
Unaligned [1]
  • Angel
POSSIBLE TM: Alcoholic Amnesiac Assistant Child Citizen Coroner Devout Villager Ranger
(edited)
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Werewolves Bot B BOT 7-5-2026 19:27
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White Werewolf [Solo Killing - White Wolves Team]
Basics
The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. Every other night, the White Werewolf may attack a member of the wolfpack.
Details
To the werewolves, the White Werewolf will appear to be just another member of the wolfpack. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Starting with Night 2, the White Werewolf may attack a member of the wolfpack every other night. If they choose not to attack, they will once again have the option to attack in the following night. Attacking a member of the wolfpack is an end-night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf imitates the most common non-WG role in the wolfpack. It is strongly disguised as that role and gains all its abilities. If there are several most common non-WG roles, an arbitrary one is chosen. If the White Werewolf changes role, the disguise and abilities are lost. The White Werewolf is not part of the werewolf team, but is still considered a lycan and is part of the wolfpack.
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Royal Ludroth 7-5-2026 19:28
Sorry, I forgot, but the WWW is informed of its imitation, right @Host?
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Nergigante 7-5-2026 19:28
yes
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Royal Ludroth 7-5-2026 19:28
Thanks.
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Royal Ludroth
Townsfolk [12]
  • Huntsman
  • Innkeeper
  • Baker x2 - ddd Swurtle
  • Assassin
  • Executioner
  • Herald
  • Townsfolk Miscellaneous x5
Werewolves [6]
  • Ritualist Wolf - Sharl
  • Clairvoyant Fox
  • Howling Wolf - Sin/??
  • Knowledgeable Wolf - Potato
  • Werewolf Miscellaneous x1
  • Any x1
Solo [3]
  • Firebug
  • Wisp
  • White Wherewolf - Sin/??
Unaligned [1]
  • Angel
POSSIBLE TM: Alcoholic Amnesiac Assistant Child Citizen Coroner Devout Villager Ranger
(edited)
Royal Ludroth 7-5-2026 19:30
Ayo, could a host pin this for me? I don't have reaction perms here. (edited)
Nergigante pinned a message to this channel. 7-5-2026 19:30
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Royal Ludroth 7-5-2026 19:30
Thanks.
19:31
.tm
19:33
.exec
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Werewolves Bot B BOT 7-5-2026 19:33
❗ Could not find role exec. Did you mean executioner (aka Exe)?
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Royal Ludroth 7-5-2026 19:40
Potential slip
19:40
That may be worth a N1 kill tbh
19:40
Unless.
19:40
.wi
19:41
No, no WI would have a check yet.
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Nergigante 7-5-2026 19:41
foxes check during the day
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Royal Ludroth 7-5-2026 19:42
Yeah, well, they wouldn't have a result, though. That was more my point.
19:50
Lol, Bakers changed.
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Werewolves Bot B BOT 7-5-2026 19:53
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Wisp [Solo Killing - Pyro Team]
Basics
The Wisp visits a person each day, igniting them if they are powdered or powdering them if not.
Details (1/2)
The Wisp may visit one person each day as an immediate ability. If the person has been powdered, then the Wisp ignites the visited person at the end of the day. If the Wisp dies or is lynched during the day, the ignition will not occur. If the visited person is not powdered, the Wisp powders that person. This is an immediate action. The Wisp is only informed at the end of the day whether they powdered or attacked the person they visited. The Wisp may not visit themself. The Wisp is a member of the pyro team, but not a member of the pyro channel. They do not know the other members of their team. If the pyros ignite the Wisp then the Wisp will be told that they were ignited, but will not be attacked. Whoever ignited the Wisp will be informed the name of the player and that they could not be ignited. This message is different from other ways that the ignition could fail.
Details (2/2)
When no members of the pyro channel are alive, the Wisp is immediately informed and turns into a pyromancer, joining the pyro channel. If several Wisps exist when the last member of the pyro channel dies, all of them turn into pyromancers and join the pyro channel.
19:53
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Firebug [Solo Killing - Pyro Team]
Limited Role
Basics
Each night, the Firebug may bug one player or ward a member of the pyro team.
Details
If the Firebug bugs a player and the bugged player is attacked, the Firebug will ignite all currently powdered players. If a powdered player survives the attack, they remain powdered. Bugging players does not protect them or affect attacks against them in any way. If the Firebug wards a player, that player is protected from attacks for the night. If a Firebug is powdered and ignited, and thus attacked, the ignition fails and the attacker is informed. Bugging and warding are immediate abilities. The Firebug is a member of the pyro team and channel. The pyro team wins when all other players are dead or unaligned. If the last original Pyromancer dies, the Firebug turns into a Pyromancer.
19:55
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Packless Werewolves
While most werewolves are part of the wolfpack, some werewolves are not part of it and are considered to be 'packless'. All 'lone werewolves' and 'foxes' are considered to be packless. List: ArchivistFox Archivist Fox ClairvoyantFox Clairvoyant Fox DisguisedFox Disguised Fox GallantFox Gallant Fox LoneWolf Lone Wolf LoneWarlock Lone Warlock Recluse Recluse Tanner Tanner Warlock Warlock Baroness Baroness GreaterCoyote Greater Coyote KeenCoyote Keen Coyote LesserCoyote Lesser Coyote
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Royal Ludroth 7-5-2026 19:55
.wm
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Nergigante 7-5-2026 20:51
minor balancing
20:51
sorry for dropping you into a crazy game right after championships
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Royal Ludroth 7-5-2026 20:52
Post-emptive balancing is crazy work, but I won't complain (at least until after the game and I see what the balancing was)
20:52
The balancing being switching Sin from Direwolf to WWW 😭
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Nergigante
sorry for dropping you into a crazy game right after championships
Royal Ludroth 7-5-2026 20:52
No, this is chill, no worries.
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Royal Ludroth
The balancing being switching Sin from Direwolf to WWW 😭
Nergigante 7-5-2026 20:54
well the rolelist wasn't updated so category is the same
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Royal Ludroth 7-5-2026 20:54
It's okay, I trust you guys.
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Werewolves Bot B BOT 7-5-2026 23:13
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Assistant [Townsfolk Miscellaneous]
Basics
The Assistant may select a player to redirect one werewolf action to. The action cannot be an attack.
Details
The Assistant may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Assistant wants. The Assistant may choose to target nobody, which will stop their power from being used. When the Assistant is affected by a wolfish player's power, that is not an attack, it will be redirected to the target without the wolfish player being informed. The Assistant's redirection power can only be used once per game. The Assistant is informed when their power is used, but they are not told what ability they redirected.
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Werewolves Bot B BOT 8-5-2026 00:01
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Howling Wolf [Werewolf Killing]
Basics
Once per game, the Howling Wolf may disguise all players as an arbitrary in-play werewolf role. Once per game, the Howling Wolf may provide an extra poll for the wolfpack for the next night.
Details (1/2)
The Howling Wolf has two cries: a masking cry and a striking cry. Each day, they can choose whether they want to use one or both cries. Each cry can only be used once. Crying is an end day ability. If they use the masking cry, all players will be strongly disguised as an arbitrary in-play werewolf team role. If possible, the disguise matches their role's category. Disguising players in this way is not a visit. If they use the striking cry, they will create a new poll for the wolfpack that the members can vote on during the following night. The player selected on this poll will be attacked by the Howling Wolf at the end of the night. If the striking cry is used, lycans in the wolfpack will be unable to perform actions (besides killing abilities) during the night that the poll is active.
Details (2/2)
The fact that a cry has been used, but not its type, will be announced at the start of the night after the Howling Wolf chooses to use it. If both cries are used during one phase, the fact that a cry has been used is only announced once.
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Royal Ludroth 8-5-2026 00:01
@Host are the three WW polls purposeful?
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Yes
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Nergigante 8-5-2026 00:02
there were 2 howls
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Royal Ludroth 8-5-2026 00:02
Thanks.
00:06
Omg this wolfpack bro
00:06
Sin is probably clear from being www tho
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Werewolves Bot B BOT 8-5-2026 00:10
⛔ Syntax error. Invalid subcommand help!
00:10
CC Create HelpSyntax $cc create <CC Name> <Player List>Functionality Creates a CC with the name <CC Name> and adds you, as well as all players in the <Player List> to it. <Player List> may contain 0 or more players. When the CC is created you are announced as the creator of the CC, and are the only owner.Usage > $cc create verajay jay < ✅ Created #verajay
00:12
Signed Up Players | Total: 22 🧩 - mrpuzzlecodes (@Zinogre) 🛠️ - mctsts (@TetSucabra) 🐼 - kruthers (@Anjanath) thight - ddd8000 (@Deviljho) 🐉 - neoimperium (@Nargacuga) yeen - kalimoor (@Odogaron) 🌌 - sharleclaire (@Shen Gaoren) 💡 - lightpulp (@Lagombi) 🦎 - shapechange (@Somnacanth) 🌊 - theoceancookie (@Lagiacrus) 🕷️ - sinisfuel (@Rakna-Kadaki) wasted - swurtle (@Mizutsune) 🐦⬛ - basscy (@Bazelgeuse) 🐐 - stormycodes (@Magnamalo) potato - hottestpotato1 (@Lunagaron) 🐝 - benjamin_b. (@Brachydios) 😕 - nicetry4296 (@Nibelsnarf) 🍆 - derpsnorlaxbutbetter (@Diablos) 🦃 - jeand.arch (@Quematrice) 🧋 - thekremblin (@Tobi-Kadachi) 🍞 - gabbingabout (@Glavenus) 🫃 - quan.tum (@Yian Garuga) (edited)
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Werewolves Bot B BOT 8-5-2026 00:15
⛔ Syntax error. Unknown command packless!
00:15
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Packless Werewolves
While most werewolves are part of the wolfpack, some werewolves are not part of it and are considered to be 'packless'. All 'lone werewolves' and 'foxes' are considered to be packless. List: ArchivistFox Archivist Fox ClairvoyantFox Clairvoyant Fox DisguisedFox Disguised Fox GallantFox Gallant Fox LoneWolf Lone Wolf LoneWarlock Lone Warlock Recluse Recluse Tanner Tanner Warlock Warlock Baroness Baroness GreaterCoyote Greater Coyote KeenCoyote Keen Coyote LesserCoyote Lesser Coyote
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Royal Ludroth 8-5-2026 00:15
My mentee is quick-witted.
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Werewolves Bot B BOT 8-5-2026 00:17
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White Werewolf [Solo Killing - White Wolves Team]
Basics
The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. Every other night, the White Werewolf may attack a member of the wolfpack.
Details
To the werewolves, the White Werewolf will appear to be just another member of the wolfpack. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Starting with Night 2, the White Werewolf may attack a member of the wolfpack every other night. If they choose not to attack, they will once again have the option to attack in the following night. Attacking a member of the wolfpack is an end-night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf imitates the most common non-WG role in the wolfpack. It is strongly disguised as that role and gains all its abilities. If there are several most common non-WG roles, an arbitrary one is chosen. If the White Werewolf changes role, the disguise and abilities are lost. The White Werewolf is not part of the werewolf team, but is still considered a lycan and is part of the wolfpack.
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Royal Ludroth 8-5-2026 00:17
Okay.
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Werewolves Bot B BOT 8-5-2026 00:17
❗ Could not find role ritualist. Did you mean spiritualist?
00:17
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Spiritualist [Townsfolk Power]
Haunted
Basics
Once the Spiritualist becomes a ghost, they can whisper to a living player each night.
Details
Each night, if they are a ghost, the Spiritualist may select a player. From the moment of selection until the end of the following day, the Spiritualist may anonymously whisper with their target. The Spiritualist may only pick each target once. Selecting a player is an immediate ability.
00:17
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Ritualist Wolf [Werewolf Power]
Limited Role
Basics
The Ritualist Wolf may mark a player during the night. Should that player fail to survive the day, the Ritualist Wolf's ritual will protect all pack members during the following night.
Details
At night, the Ritualist Wolf may choose which player to mark. The player is marked at the start of the following day. If the player is not alive at the start of the day, they will not be marked and the ability is not used up. If a successfully marked player dies at any point during the day, the Ritualist Wolf's ritual will protect all wolfpack members from attacks for the duration of the following night. The Ritualist Wolf does not need to be alive for the ritual to activate, but does need to be alive to mark a player. If a marked player does not die during the day, the ritual will not activate. The ability will still be used up. The Ritualist Wolf is a lycan and a member of the pack.
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Royal Ludroth 8-5-2026 00:18
Hmm, I wonder if the Ritualist should use his ability tonight to protect from a N2 WWW kill.
00:18
Well, Sharl can do his own strats, I'm not his mentor.
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Royal Ludroth 8-5-2026 00:43
I feel like Ocean is WWW and Light is Scared Wolf.
00:44
.wm
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Werewolves Bot B BOT 8-5-2026 00:44
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Packless Werewolves
While most werewolves are part of the wolfpack, some werewolves are not part of it and are considered to be 'packless'. All 'lone werewolves' and 'foxes' are considered to be packless. List: ArchivistFox Archivist Fox ClairvoyantFox Clairvoyant Fox DisguisedFox Disguised Fox GallantFox Gallant Fox LoneWolf Lone Wolf LoneWarlock Lone Warlock Recluse Recluse Tanner Tanner Warlock Warlock Baroness Baroness GreaterCoyote Greater Coyote KeenCoyote Keen Coyote LesserCoyote Lesser Coyote
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Royal Ludroth 8-5-2026 00:45
.sk
00:45
@Host no limited roles other than Firebug and Ritualist Wolf, right?
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Nergigante 8-5-2026 00:46
yes
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Royal Ludroth 8-5-2026 00:46
Thanks.
00:47
.wm
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Werewolves Bot B BOT 8-5-2026 13:14
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Assistant [Townsfolk Miscellaneous]
Basics
The Assistant may select a player to redirect one werewolf action to. The action cannot be an attack.
Details
The Assistant may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Assistant wants. The Assistant may choose to target nobody, which will stop their power from being used. When the Assistant is affected by a wolfish player's power, that is not an attack, it will be redirected to the target without the wolfish player being informed. The Assistant's redirection power can only be used once per game. The Assistant is informed when their power is used, but they are not told what ability they redirected.
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Royal Ludroth 8-5-2026 13:14
Hmm.
13:14
Could just be untargeted Assistant.
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Werewolves Bot B BOT 8-5-2026 13:27
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Howling Wolf [Werewolf Killing]
Basics
Once per game, the Howling Wolf may disguise all players as an arbitrary in-play werewolf role. Once per game, the Howling Wolf may provide an extra poll for the wolfpack for the next night.
Details (1/2)
The Howling Wolf has two cries: a masking cry and a striking cry. Each day, they can choose whether they want to use one or both cries. Each cry can only be used once. Crying is an end day ability. If they use the masking cry, all players will be strongly disguised as an arbitrary in-play werewolf team role. If possible, the disguise matches their role's category. Disguising players in this way is not a visit. If they use the striking cry, they will create a new poll for the wolfpack that the members can vote on during the following night. The player selected on this poll will be attacked by the Howling Wolf at the end of the night. If the striking cry is used, lycans in the wolfpack will be unable to perform actions (besides killing abilities) during the night that the poll is active.
Details (2/2)
The fact that a cry has been used, but not its type, will be announced at the start of the night after the Howling Wolf chooses to use it. If both cries are used during one phase, the fact that a cry has been used is only announced once.
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Werewolves Bot B BOT 8-5-2026 14:01
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Innkeeper [Townsfolk Investigative]
Basics
Each night, the Innkeeper may check any role to determine the number of players currently alive with that role.
Details
Each night the Innkeeper can get a status on a specific role. Checking the status of a specific role will let the Innkeeper know how many players with that role are left in the game. Checking the status of a specific role is an immediate ability. Checking status on roles works on any role whether in the game or not. The Innkeeper is affected by strong disguises.
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Royal Ludroth 8-5-2026 14:07
;ritual wolf
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Werewolves Bot B BOT 8-5-2026 14:07
❗ Could not find role ritual wolf. Did you mean ritualist wolf?
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Werewolves Bot B BOT 10-5-2026 15:52
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Coroner [Townsfolk Miscellaneous]
Basics
Upon every death, the Coroner is informed how that participant died.
Details
The Coroner will be told the cause of death for every dead player; however, if multiple causes of death are present, only a single, arbitrary cause will be revealed to the Coroner. The Coroner is told the name of role that killed the player (if applicable) and the type of death (this can be either “attack”, “kill”, “lynch” or “true kill”), as well as the name (but not the role) of the player that died. The Coroner is not affected by any disguises.
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