
Psychopath [Unaligned Investigative]
At the start of the game, the Psychopath is given a list with one third of the game's players (rounded up) on it. If all players on the list are dead, and the Psychopath is still alive, the Psychopath wins.
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. The Psychopath can’t win when they are dead.
The Psychopath's list will always contain at least one player from every team that has at least two players. Which players are on the list is determined arbitrarily.
The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost.
Additionally, the Psychopath may choose to either investigate or weakly disguise a player each day, but not both. The Psychopath cannot see a player’s role when investigating, but they can check whether or not they are a threat. Lycans, and roles classified as killing roles show up as a threat. The Psychopath is affected by strong disguises and redirections. Their disguise lasts for the current and following phase.
The Psychopath is nonaligned.