
Assassinating Acrobatic Wolven Thieved Look-Alike
The Look-Alike copies the role of another player during Night 1.
During Night 1, the Look-Alike must choose one other player. If the Look-Alike does not copy a player in time, a target will be randomly selected for them.
The Look-Alike may not copy themself. Choosing a player to copy is an immediate ability.
The target is not told they have been copied by the Look-Alike. This means that if the Look-Alike copies a wolf, they will join the wolf ranks, but the werewolves will not be told who has been copied; it could be that they copied the white werewolf, after all. After using their ability, the Look-Alike is no longer unaligned (unless they copied an unaligned player).
Some Look-Alike special cases can be seen under $i la cases.

An attribute used by thieves to mark who has been a thief. If you are already thieved you cannot be selected by a thief again.

The Wolven player will have the attribute 'wolfish' meaning their abilities will impact roles such as assistant or recluse.

If attacked at night by a wolfish player an Acrobatic player will escape unharmed twice, and be informed they were attacked.
A wolfish player who attacks an Acrobatic player will be informed of this, if the attack is a group they will be informed instead.
After being attacked twice, it will lose its ability.

After night 1, the Assassinating player may choose one player to attack during the night. They may only attack 3 times throughout the game.