
Hunting Assassinating Afraid Butchering Lurking Thieved Cursed Civilian
If the Cursed Civilian is attacked by a evil pumpkinish player, they will turn into a evil pumpkin instead of dying.
The Cursed Civilian is part of the good pumpkin team, however they may betray their team at some point.
If attacked any other way than by a evil pumpkinish player, the Cursed Civilian will die as usual.

An attribute used by thieves to mark who has been a thief. If you are already thieved you cannot be selected by a thief again.

Lurking players are strongly disguised as a citizen while they have this modifier.

Butchering players will start as part of the butchers group.
A Butchering evil pumpkin can be used in place of a bloody butcher.
This modifier is only applicable to good pumpkin or evil pumpkin players.

If attacked at night, an Afraid player will escape unharmed the first time, and be informed they were attacked.
After being attacked once, it will lose its ability.

After night 1, the Assassinating player may choose one player to attack during the night. They may only attack 3 times throughout the game.

The Hunting player may select a player to attack with their dying breath.