Hunger and Thirst:
Every player is given the following bars to monitor:
Hunger bar - max 10, min 0
Thirst-satisfaction bar - max 10, min 0
4> hunger or thirst will result in the negatives of these conditions. Hunger being your Pokémon is not able to do non-attacking moves and thirst being that your Pokémon is unable to do attacking moves.
0 hunger AND thirst will cause you to go in a coma and your Pokémon is immobilized.
You start with 4 hunger and 7 thirst.
Every team is given the following resources at the start of every round:
3 x berries - restore hunger by 3
2 x water - restore thirst by 3
Every round reduces both by -3.