Guild icon
Werewolves Revamped
S14g8 | CC 1 / πŸ€–-myownspace
Avatar
Werewolves Bot B BOT 8-11-2025 13:17
A new CC has been created! CC Members | Total: 1 @Spruceclaire
13:17
Alive Players | Total: 19 🐼 - kruthers (@Crowtherslip) 🐱 - hexakaty (@Hazelkaty) 🦐 - chimi.loves.shrimp (@Cherri) thight - swurtle (@Spirndtle) yeen - kalimoor (@Kaldermoor) 🦎 - shapechange (@Jayniper) πŸ“ - jeand.arch (@Jean D. Ash) 🧁 - aliisniv (@Wood Aliimone) πŸ¦β€β¬› - basscy (@Beechscy) πŸ•―οΈ - phantomtomicbomb (@Firntom) 🌌 - sharleclaire (@Spruceclaire) 🎨 - captainluffy (@Luffy-of-the-valley) 🐟 - murrfiish (@Marrplefish) worm2 - ddd8000 (@esor goddD) 🧻 - invincitank (@Ivyncitank) πŸͺͺ - streamus (@Strycamure) 🌊 - theoceancookie (@Oakcean) βš™οΈ - steef07 (@St. Jeefhn's wort) πŸ˜› - .dwtd (@Dogwootd) (edited)
Avatar
Werewolves Bot B BOT 8-11-2025 21:25
Alive Players | Total: 19 🐼 - kruthers (@Crowtherslip) 🐱 - hexakaty (@Hazelkaty) 🦐 - chimi.loves.shrimp (@Cherri) thight - swurtle (@Spirndtle) yeen - kalimoor (@Kaldermoor) 🦎 - shapechange (@Jayniper) πŸ“ - jeand.arch (@Jean D. Ash) 🧁 - aliisniv (@Wood Aliimone) πŸ¦β€β¬› - basscy (@Beechscy) πŸ•―οΈ - phantomtomicbomb (@Firntom) 🌌 - sharleclaire (@Spruceclaire) 🎨 - captainluffy (@Luffy-of-the-valley) 🐟 - murrfiish (@Marrplefish) worm2 - ddd8000 (@esor goddD) 🧻 - invincitank (@Ivyncitank) πŸͺͺ - streamus (@Strycamure) 🌊 - theoceancookie (@Oakcean) βš™οΈ - steef07 (@St. Jeefhn's wort) πŸ˜› - .dwtd (@Dogwootd) (edited)
Avatar
Werewolves Bot B BOT 9-11-2025 12:44
Author icon
Guardsman [Good Pumpkin Killing]
Limited Role
Basics
Once, the Guardsman may choose to be on guard for the rest of the night. Whilst on guard, they will attack anyone who tries to attack them.
Details
The Guardsman may choose to be on guard for the rest of the night. This is an immediate ability, and it can only be done once. If the Guardsman is attacked whilst on guard, they survive and attack the attacker. They will be informed that they counterattacked a player, but not whom. The Guardsman can attack multiple times whilst on guard. If they attack a good pumpkin-aligned player, the Guardsman is informed and dies at the end of the next night.
12:44
Author icon
Apothecary [Good Pumpkin Killing]
Basics
Each night, the Apothecary may poison a player, killing them at the end of the next night. Alternatively, they may cure the player they last poisoned.
Details
The Apothecary starts the game with three flasks of poison and a single antidote. When the Apothecary poisons a player, that player will be killed at the end of the next night (this is not an attack). Poison is applied at start day, so the Apothecary will only poison a player if the Apothecary survives the night. Instead of poisoning a player, the Apothecary may also use their antidote to cure the player they have previously poisoned, saving them from death. Players are not notified of being poisoned or cured. Both actions are immediate abilities.
Avatar
Werewolves Bot B BOT 10-11-2025 13:03
Author icon
Bear [Werebear Power]
Basics
Each day, the Bear may disguise up to two mammals as species of the Bear’s choosing. Each night, the Bear learns how many living mammals currently disguised by them are in the wolfpack.
Details
Each day, the Bear can weakly disguise up to two mammals, this can include the Bear themself. Disguising mammals is an immediate effect. At the start of every night, if there is a living mammal disguised by the Bear who is part of the wolfpack, the Bear is informed by the Hosts that β€œAt least one living mammal currently tanned by you is a part of the wolfpack.”. If the Bear dies, the assigned mammals will keep their disguises for the night. All mammals lose this disguise at the end of the night or upon death. The Bear is not a ursus, is not part of the wolfpack, and is not affected by strong disguises.
Avatar
Spruceclaire 10-11-2025 13:03
@Host how do I go back to the normal cards?
Avatar
Werewolves Bot B BOT 10-11-2025 13:23
Author icon
Bear [Bearsfolk Mauling]
Basics
Each night, the Bear may poison a mammal, mauling them at the end of the next night. Alternatively, they may cure the mammal they last poisoned.
Details
The Bear starts the game with three flasks of poison and a single antidote. When the Bear poisons a mammal, that mammal will be killed at the end of the next night (this is not an attack). Poison is applied at start day, so the Bear will only poison a mammal if the Bear survives the night. Instead of poisoning a mammal, the Bear may also use their antidote to cure the mammal they have previously poisoned, saving them from death. Mammals are not notified of being poisoned or cured. Both actions are immediate abilities.
Avatar
Avatar
Spruceclaire
@Host how do I go back to the normal cards?
Mistle Toertle 10-11-2025 14:43
$packs select <id> I think, but I'm not sure (edited)
14:44
Yeah, you just need to run $packs select 0 (edited)
Avatar
Werewolves Bot B BOT 10-11-2025 15:03
Skinpack Disabled
Disabled skinpack for @Spruceclaire.
Avatar
Werewolves Bot B BOT 10-11-2025 17:24
Alive Players | Total: 16 🐼 - kruthers (@Crowtherslip) 🐱 - hexakaty (@Hazelkaty) thight - swurtle (@Spirndtle) yeen - kalimoor (@Kaldermoor) 🦎 - shapechange (@Jayniper) πŸ“ - jeand.arch (@Jean D. Ash) 🧁 - aliisniv (@Wood Aliimone) πŸ¦β€β¬› - basscy (@Beechscy) πŸ•―οΈ - phantomtomicbomb (@Firntom) 🌌 - sharleclaire (@Spruceclaire) 🐟 - murrfiish (@Marrplefish) worm2 - ddd8000 (@esor goddD) 🧻 - invincitank (@Ivyncitank) πŸͺͺ - streamus (@Strycamure) βš™οΈ - steef07 (@St. Jeefhn's wort) πŸ˜› - .dwtd (@Dogwootd) (edited)
Avatar
Werewolves Bot B BOT 10-11-2025 20:05
Author icon
Horseman of War [Solo Power - Horsemen Team]
Basics
Each night, the Horseman of War may doom two players. There is no time for elections whilst war is raging: during the next day they will lose their vote and cannot be elected.
Details
Dooming a player is an immediate effect. The public vote of players doomed by the Horseman of War will have a voting power of 0 during the day after their dooming, and should they win the election poll, the election fails and nobody is elected. For more information check $i doom. The Horsemen win when everyone else is dead.
20:05
Author icon
Horseman of Pestilence [Solo Power - Horsemen Team]
Basics
Each night, the Horseman of Pestilence may doom a player. Too sick to act, any attempt of that player to use an ability during the following day and night will fail.
Details
Dooming a player is an immediate effect. For the following day and night, any attempts to use an active ability will fail for that player, as they will be ability blocked. For more information, check $i doom. The Horsemen win when everyone else is dead.
Avatar
Werewolves Bot B BOT 11-11-2025 09:09
Alive Players | Total: 13 🐼 - kruthers (@Crowtherslip) 🐱 - hexakaty (@Hazelkaty) thight - swurtle (@Spirndtle) 🦎 - shapechange (@Jayniper) πŸ“ - jeand.arch (@Jean D. Ash) 🧁 - aliisniv (@Wood Aliimone) πŸ•―οΈ - phantomtomicbomb (@Firntom) 🌌 - sharleclaire (@Spruceclaire) 🐟 - murrfiish (@Marrplefish) worm2 - ddd8000 (@esor goddD) 🧻 - invincitank (@Ivyncitank) βš™οΈ - steef07 (@St. Jeefhn's wort) πŸ˜› - .dwtd (@Dogwootd) (edited)
Avatar
Werewolves Bot B BOT 11-11-2025 09:42
Author icon
Detective [Unaligned Investigative]
Limited Role
Basics
The Detective tries to connect a list of players with a list of roles. During the day, the Detective may check the role of a player. When the list of roles is correctly connected to the list of players, the Detective wins.
Details (1/2)
The Detective starts out with a part of the role list and a part of the player list. These lists are a third of the role list and player list rounded up. The rolelist and playerlist will always contain at least one player from every team that has at least two players, but never the Detective themself. Which players are on the list and how they are sorted is determined arbitrarily. Each day, the Detective may choose between guessing a player's current role or learning the final role of a dead player. If they guess a player's current role correctly, it is confirmed. Each night, the Detective must try to pair all the players from the player list with their corresponding role from the role list. When a player and role are paired up correctly, the player will be unable to perform any actions for the next day and night. A player will only have this effect applied at the Detective's first correct pairing; any subsequent correct pairings have no effect on the guessed player.
Details (2/2)
If the Detective submits a fully or partially incorrect list, they are told the number of correct pairs they made, but not which pairs these were. The Detective may submit a partial configuration, but only a complete configuration can result in ascension. The Detective is not affected by any disguises, obstructions, or redirections.
Avatar
Werewolves Bot B BOT 12-11-2025 22:13
Alive Players | Total: 7 🐱 - hexakaty (@Hazelkaty) thight - swurtle (@Spirndtle) πŸ“ - jeand.arch (@Jean D. Ash) πŸ•―οΈ - phantomtomicbomb (@Firntom) 🌌 - sharleclaire (@Spruceclaire) worm2 - ddd8000 (@esor goddD) πŸ˜› - .dwtd (@Dogwootd) (edited)
Avatar
Werewolves Bot B BOT 12-11-2025 23:37
Alive Players | Total: 7 🐱 - hexakaty (@Hazelkaty) thight - swurtle (@Spirndtle) πŸ“ - jeand.arch (@Jean D. Ash) πŸ•―οΈ - phantomtomicbomb (@Firntom) 🌌 - sharleclaire (@Spruceclaire) worm2 - ddd8000 (@esor goddD) πŸ˜› - .dwtd (@Dogwootd) (edited)
Exported 18 message(s)
Timezone: UTC+1