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⬜15 coins. This game had a total of 52 moves.






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Alpha Wolf: Can call back pieces to the back rank.
Child: Additional move, when taken.
Citizen: No ability.
Scared Wolf: Survives one attack, but becomes less mobile.
Tanner: Disguise one piece.
Wolf: No ability. (edited)15 coins. This game had a total of 45 moves.























Alpha Wolf: Can call back pieces to the back rank.
Amnesiac: Changes after one move.
Direwolf: Double moves, if last piece.
Idiot: Survives one attack, but becomes unmovable.
Scared Wolf: Survives one attack, but becomes less mobile.
Witch: Protects a reachable piece. (edited)























Alpha Wolf: Can call back pieces to the back rank.
Amnesiac: Changes after one move.
Archivist Fox: Reveal a piece's type.
Child: Additional move, when taken.
Citizen: No ability.
Clairvoyant Fox: Reveal a piece.
Crowd Seeker: Reveal a piece's type.
Dog: Once, becomes a Wolf Cub or Fox.
Fortune Apprentice: Replaces FT/AT/CS if they are taken.
Fox: No ability. (edited)























Alpha Wolf: Can call back pieces to the back rank.
Attacked Runner: Survived an attack. No ability. Moves one square horizontally/vertically. (edited)























Alpha Wolf: Can call back pieces to the back rank.
Amnesiac: Changes after one move.
Attacked Idiot: Survived an attack. No ability.
Crowd Seeker: Reveal a piece's type.
Fortune Teller: Reveal a reachable piece.
Runner: Survives one attack, but becomes less mobile. (edited)/resend./resend.








































Attacked Runner: Survived an attack. No ability. Moves one square horizontally/vertically.
Fox: No ability.
Royal Knight: Protects a reachable piece. (edited)









































Attacked Idiot: Survived an attack. No ability.
Attacked Runner: Survived an attack. No ability. Moves one square horizontally/vertically.
Ranger: Reveals killer, when taken.
Royal Knight: Protects a reachable piece.
Wolf Cub: Additional move, when taken. (edited)15 coins. This game had a total of 32 moves.



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Fortune Teller: Reveal a reachable piece.
Hooker: May hide in an adjacent ally's field.
Idiot: Survives one attack, but becomes unmovable.
Royal Knight: Protects a reachable piece.
Witch: Protects a reachable piece. (edited)15 coins. This game had a total of 60 moves.