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Werewolves Revamped
S14g7 | CC 1 / 🤖-test
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Werewolves Bot B BOT 17-10-2025 22:06
A new CC has been created! CC Members | Total: 1 @OpTimuS Prime
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Werewolves Bot B BOT 17-10-2025 22:34
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Angel [Unaligned Killing]
The Angel wins when they are lynched: the game continues afterwards. In addition, the following lynch will be cancelled. The Angel may select a player that dies when the Angel is lynched, but only if the target is voting for the Angel.
22:34
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Angel [Unaligned Killing]
Basics
The Angel wins when they are lynched.
Details (1/2)
When the Angel wins, the Angel ascends and stops playing. The game continues. In addition, the following lynch will be cancelled (applies to only one lynch). The Angel may select a player. If this player has voted for the Angel when the Angel is lynched, they will also die. If the Angel has not selected a target, or the selected target did not vote for and did not apply any invisible votes on the Angel, a random player who did vote for the Angel will die instead. The cause of their death is announced. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel in place of the chosen target. If nobody except the Angel has voted for the Angel, the Angel dies and does not win.
Details (2/2)
The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. The Angel may choose to target nobody. The Angel is nonaligned.
22:34
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Cult Member [Townsfolk Group]
Basics
The Cult Member shares a secret channel with the other cultists, where they can communicate among themselves securely. Each night, the cult votes to attack one player.
Details
The Cult Member is part of the cult. After Night 1, the cult can attack one player each night. When the cult leader dies, the cult can no longer attack at night. The cult decides their victims by voting on whom they suspect most. The cult’s attack is an end-night ability. Any member of the cult, who no longer has their original role, can still vote on who to attack.
22:34
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Cult
Basics
The Cult is a trusted townsfolk group, containing (usually) one Cult Leader. At night the cult can attack a player, but if the Cult Leader dies, they lose their ability and the Cult is disbanded.
Members
CultMember Cult Member CultLeader Cult Leader CultistWolf Cultist Wolf (T)
22:34
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Cult Leader [Townsfolk Killing]
Basics
The Cult Leader acts as a cult member, but if the Cult Leader dies then the cult loses its ability to attack at night.
Details
The Cult Leader is part of the cult. After Night 1, the cult can attack one player each night. If at any point there is no living Cult Leader, the cult is disbanded and can no longer attack at night. All members of the cult can vote, even if they have lost their original role. The cult decides their victims by voting on whom they wish to attack. The cult’s attack is an end-night ability and is always reactively executed by a Cult Leader.
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Werewolves Bot B BOT 20-10-2025 22:22
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Townsfolk
Ai_Id
413
Name
townsfolk
Display_Name
Townsfolk
Win_Condition
@(Align:Townsfolk), @(Class:Unaligned)
Desc_Basics
The Townsfolk Team wins when only members of the Townsfolk Team and unaligned players remain. Role Categories: <?CategoryMiscellaneous:> Townsfolk Miscellaneous (TM) <?CategoryGroup:> Townsfolk Group (TG) <?CategoryPower:> Townsfolk Power (TP) <?CategoryInvestigative:> Townsfolk Investigative (TI) <?CategoryKilling:> Townsfolk Killing (TK)
Desc_Formalized
Parsed
{"triggers":[],"unique":false,"requires":[]}
Target
null
Counter
0
Active
1
Exported 7 message(s)
Timezone: UTC+1