$emit start$reset_debug which will reset and restart the game, but this is a bad idea if you have HI$emit start a try
$packs select <ID>, where you replace <ID> with the number of the skinpack you want to select.
Default - 0
Glitch - 1
Negate - 2 (x2)
Grayscale - 3
Emboss - 5
Silhouette - 6
Pixel - 7
Pixel3 - 9
Scatter - 11
Red - 12
Green - 13
Blue - 14
Yellow - 15
Purple - 16
Cyan - 17
Flip - 18
Bw - 20
Wire - 21
Wire2 - 22
Rainbow2 - 24
Rainbow3 - 25
Oil - 27
Wave - 28
Swirl - 29
Fourier_Equalize - 34
Fourier_Modulate - 36
Fourier_Wire - 37
Glitch2 - 38
Eyes - 39
Thief - 40
Light_And_Shadow - 49
Duo_Color - 50
Wood - 51
Coin - 52
Wave_Animated - 55
Rainbow_Animated - 57
Fourier_Phase - 60
Fourier_Crop2 - 62
Cloud - 63
Swirl_Animated - 64 (x2)
Pokemon - 65
Vowels - 67
Glasses - 68
Glasses2 - 6930!31!

$packs select <ID>, where you replace <ID> with the number of the skinpack you want to select.
Default - 0
Glitch - 1
Negate - 2 (x2)
Grayscale - 3
Emboss - 5
Silhouette - 6
Pixel - 7
Pixel3 - 9
Scatter - 11
Red - 12
Green - 13
Blue - 14
Yellow - 15
Purple - 16
Cyan - 17
Flip - 18
Bw - 20
Wire - 21
Wire2 - 22
Rainbow2 - 24
Rainbow3 - 25
Oil - 27
Wave - 28
Swirl - 29
Fourier_Equalize - 34
Fourier_Modulate - 36
Fourier_Wire - 37
Glitch2 - 38
Eyes - 39
Thief - 40
Light_And_Shadow - 49
Duo_Color - 50
Wood - 51
Coin - 52
Wave_Animated - 55
Rainbow_Animated - 57
Fourier_Phase - 60
Fourier_Crop2 - 62
Cloud - 63
Swirl_Animated - 64 (x2)
Pokemon - 65
Vowels - 67
Glasses - 68
Glasses2 - 69$packs select <ID>, where you replace <ID> with the number of the skinpack you want to select.
Default - 0
Glitch - 1
Negate - 2 (x2)
Grayscale - 3
Emboss - 5
Silhouette - 6
Pixel - 7
Pixel3 - 9
Scatter - 11
Red - 12
Green - 13
Blue - 14
Yellow - 15
Purple - 16
Cyan - 17
Flip - 18
Bw - 20
Wire - 21
Wire2 - 22
Rainbow2 - 24
Rainbow3 - 25
Oil - 27
Wave - 28
Swirl - 29
Fourier_Equalize - 34
Fourier_Modulate - 36
Fourier_Wire - 37
Glitch2 - 38
Eyes - 39
Thief - 40
Light_And_Shadow - 49
Duo_Color - 50
Wood - 51
Coin - 52
Wave_Animated - 55
Rainbow_Animated - 57
Fourier_Phase - 60
Fourier_Crop2 - 62
Cloud - 63
Swirl_Animated - 64 (x2)
Pokemon - 65
Vowels - 67
Glasses - 68
Glasses2 - 69
bart. Did you mean bard?
- swurtle (@Cyborge)
βοΈ - steef07 (@Spot)
- kalimoor (@Jasper)
- 5uso (@Grok)
, βοΈ,
,
, lone wol. Did you mean lone wolf?$packs select <ID>, where you replace <ID> with the number of the skinpack you want to select.
Default - 0
Glitch - 1
Negate - 2 (x2)
Grayscale - 3
Emboss - 5
Silhouette - 6
Pixel - 7
Pixel3 - 9
Scatter - 11
Red - 12
Green - 13
Blue - 14
Yellow - 15
Purple - 16
Cyan - 17
Flip - 18
Bw - 20
Wire - 21
Wire2 - 22
Rainbow2 - 24
Rainbow3 - 25
Oil - 27
Wave - 28
Swirl - 29
Fourier_Equalize - 34
Fourier_Modulate - 36
Fourier_Wire - 37
Glitch2 - 38
Eyes - 39
Thief - 40
Light_And_Shadow - 49
Duo_Color - 50
Wood - 51
Coin - 52
Wave_Animated - 55
Rainbow_Animated - 57
Fourier_Phase - 60
Fourier_Crop2 - 62
Cloud - 63
Swirl_Animated - 64 (x2)
Pokemon - 65
Vowels - 67
Glasses - 68
Glasses2 - 69
Archivist Fox
Clairvoyant Fox
Disguised Fox
Gallant Fox
1 CCs!
- swurtle (@Cyborge)
- kalimoor (@Jasper)
5uso
kalimoor
swurtle
- swurtle (@Cyborge)
- kalimoor (@Jasper)


chefs resturant.chef customer. Did you mean fletchers customer (aka Customer)?


- swurtle (@Cyborge)
- kalimoor (@Jasper)

- swurtle (@Cyborge)
- kalimoor (@Jasper)


3!townsfolkk. Did you mean townsfolk?

