After Day 1, whenever the Executioner is chosen to be lynched, it will be prevented, and a player chosen by the Executioner will be lynched in their place.
22:16
Aura Teller [Townsfolk Investigative]
Each night, the Aura Teller may check a player. Lycans, and roles classified as killing roles show up as a threat, while all other roles are not a threat.
They are affected by strong disguises and redirections.
22:18
Journalist [Townsfolk Miscellaneous]
The Journalist can write a journal which a player with a role of their choice will receive when the Journalist dies.
22:18
โ Could not find role scared wold. Did you mean scared wolf?
22:18
Scared Wolf [Werewolf Miscellaneous]
The Scared Wolf will be protected from the first night attack to target them.
22:18
Tracking Wolf [Werewolf Investigative]
Each night, the Tracking Wolf may find out how much of a threat a player is to the pack. This is based on the role category of that player's role.
The Tracking Wolf is affected by strong disguises and redirections.
22:21
Pyro Team
Basics
The team wins when all players are dead, unaligned or part of the pyro team. By default, members of the Pyro Team do not know each other at the start of the game.
22:22
Wolf Cub [Werewolf Miscellaneous]
The night after the Wolf Cub dies, the wolfpack will be able to kill an additional player.
Alive Players | Total: 6
โจ - user left (@Pendulum Prestidigitator)
- user left (@Devil Diviner)
โค๏ธโ - user left (@Silence Spellbinder (They/Them))
- voidmist (@Void Voodooist)
- user left (@Granite Geomancer)
- user left (@Animist Astrologer)(edited)