At the beginning of each day, the restaurant customer chosen by the Chef is added to the restaurant channel, in which the Chef can anonymously communicate with them, and offered the opportunity to eat the food. The restaurant customer is not told the type of food they have been sent. If the restaurant customer eats poisoned food, they are killed at the end of the following night. If they eat charmed food, they are invulnerable from night attacks during the following night phase only.
Selecting a restaurant customer and sending food are start-day abilities. Eating food is an end-day ability.
If the Chef dies during the day, the customer is immediately removed from the restaurant, and loses the opportunity to eat the food.
Once a customer has eaten food, they can no longer be sent food.