Townsfolk | Total: 11
Devout Villager x2: confident queen, doesnt let any thing change them, yessss
Citizen x2: basic biatch
Innkeeper: stalker bitch, count the number of people alive w the role still
Assassin: karen, stab 3 people
Herald x2: lowk graveyard homie, like he knows when as single role dies or not + doesnt know who owns the role (if you marked them before changing role, you'll still learn when they die)
Huntress x2: backstabber, takes down a homie with them
Medium: schizophrenic, asks the deads (1) question
Werewolves | Total: 5
Howling Wolf
Wolf
Alpha Wolf
Saboteur Wolf
Warlock: bootleg wolf, invest one player at a time
Solo | Total: 2
Vampire: pb with more steps
Undead: vampire lackey
Unaligned | Total: 1
Chef: keep their hoes alive, send charmed = protect, send poison = kill(edited)
The Devout Villager is a normal citizen, with one exception: they can never change role.
Details
When a role changing ability affects the Devout Villager, it fails. If the infecting wolf tries to infect the devout villager the infection fails and nothing happens. If a vampire tries to demonize the Devout Villager it happens normally, however if the Devout Villager is attacked they will die instead of turning undead.
01:55
❗ Could not find role vamp. Did you mean vampire (aka Vam)?
01:55
Vampire [Solo Power - Underworld Team]
Basics
The Vampire wins by secretly turning all the living players into undead.
The Vampire demonizes players; if a demonized player is killed in the night, they will instead turn into an undead.
Details
Each night, the Vampire may demonize one player. On even numbered nights, the Vampire may demonize a second player. The player will not know they have been demonized. Vampires cannot demonize themselves or other members of the underworld.
When a demonized player is killed in the night, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead.
Demonizing a player is an immediate ability.
If there are several Vampires, they work together.
If no members of the underworld channel remain, all demonized players are no longer demonized.