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Alcoholic: Invulnerable, if Bartender exists.
Bartender: No ability. Relevant for Alcoholic.
Flute Player: Solo | Cannot take pieces. Gets two turns per round. May move or enchant a piece, making them unable to use an ability. Wins when everyone is enchanted.
Hooker: May hide in an adjacent ally's field.
Huntress: Takes killer, when taken.
Witch: Protects a reachable piece. (edited)
- kalimoor (@Furry al)
- swurtle (@Community Watch Swurtle)
,
,
) (edited)Future Politician Phan (!Phantomtomic) and
Community Watch Swurtle (Swurtle)β€ Ability executed.
@Community Watch Swurtle are the same alignment



















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Attacked Scared Wolf: Survived an attack. No ability. Moves one square horizontally/vertically.
Royal Knight: Protects a reachable piece.
Scared Wolf: Survives one attack, but becomes less mobile.
Warlock: Reveal a reachable piece. (edited)15 coins. This game had a total of 22 moves.Actress Matstress (Matstress) and Dean's List Yuki (𝕐𝕦𝕜𝕚)β€ Ability executed.
- kalimoor (@Furry al)
- swurtle (@Community Watch Swurtle)





















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Zombie: Solo | Cannot take pieces, instead turns them into Zombies. When a Zombie is taken, all Zombies it created disappear. Gets two turns per round. (edited)15 coins. This game had a total of 44 moves.




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Clairvoyant Fox: Reveal a piece.
Fox: No ability.
Tanner: Disguise one piece.
Wolf: No ability.
Wolf Cub: Additional move, when taken. (edited)Middle Linebacker Mia (Mia) and Debater Jay (shapechange)β€ Ability executed.