$i haunting and a list of roles in this mode under $i haunting roles. This is a new, experimental game mode.
$cc create <CC Name> <Player List> Create a CC
$cc add <Player List> Adds players to a CC
$cc remove <Player List> Removes players from a CC (also demotes)
$cc promote <Player List> Gives players permissions to the CC
$cc leave Makes you leave a CC (also demotes)$i <role name> or .<role name> Short info about role
$id <role name> or ;<role name> Long info about role
$list List of all players
$alive List of all living players
$roll Returns a random player
$roll wl <Player List> Returns a random player from the list
$roll bl <Player List> Returns a random player that is not in the list
$help Bot help
Townsfolk (15)
Monk x4 (Survives first banishment)
Spiritualist x2 (Talk to a living player via whispers while ghost)
Town Elder x2 (Survive one attack)
Medium
Assassin
Ghostly Witch
Executioner
Ghostly Barber
Haunted Tattletale
Fortune Teller
Werewolves (9)
Wolfpack
Fenrir (Banish players while alive/ghostly)
Hexed Wolf (Investigate while ghostly - if lynched)
Scared Wolf
Ghostly Howling Wolf
Haunted Corrupt Wolf
Tethered Pack Tanner
Coyotes
Greater Coyote
Tethered Keen Coyote
Packless
Gallant Fox
Pyro Team (2)
Tethered Pyromancer
Haunted Pyromancer
Nightmare Team (2)
Reaper (Copy powers of ghosts and banish them - once every other night)
Immortal (Cant die and can promote to reaper)
Unaligned (2)
Angel
Haunted Grave Robber
Modifiers
Modifiers are applied on top of a role but cannot be seen or interacted with by roles that see or interact with your role. For example, Fortune Teller will see the Haunted Grave Robber as just Grave Robber
Ghostly: Can only use their power while ghostly.
Haunted: Can use their power while alive and ghostly.
Tethered: Survives the first banishment.$roll g, $roll gwl [whitelist] and $roll gbl [blacklist] for ghost rolling$l ($l), and $a ($list_alive) there are now $d ($list_dead) and $g ($list_ghost) to list dead (banished) and ghostly players (edited)