Once per game, the Howling Wolf may disguise all players as an arbitrary in-play wolf role.
Once per game, the Howling Wolf may provide an extra poll for the wolfpack for the next night.
Details (1/2)
The Howling Wolf has two cries: a masking cry and a striking cry. Each day, they can choose whether they want to use one or both cries. Each cry can only be used once. Crying is an end day ability.
If they use the masking cry, all players will be strongly disguised as an arbitrary in-play werewolf team role. If possible, the disguise matches their role's category. Disguising players in this way is not a visit.
If they use the striking cry, they will create a new poll for the wolfpack that the members can vote on during the following night. The player selected on this poll will be attacked by the Howling Wolf at the end of the night.
If the striking cry is used, lycans in the wolfpack will be unable to perform actions (besides killing abilities) during the night that the poll is active.
Details (2/2)
The fact that a cry has been used, but not its type, will be announced at the start of the night after the Howling Wolf chooses to use it. If both cries are used during one phase, the fact that a cry has been used is only announced once.
14:22
14:23
Joining succeeded!
14:23
(edited)
Available Cries
Striking Cry
Masking Cry
14:23
@Participant(edited)
Confirm this ability to use your masking cry. Ignore to not use it․ Ability was not executed.
14:23
@Participant(edited)
Confirm this ability to use your striking cry. Ignore to not use it․ Ability was not executed.
@Participant As it's your first game, we've given you an @Mentor (@Jayler) to help you get through your first game! Feel free to ask them anything you want, and they'll in turn try to help you as best they can! Enjoy the game!
At the start of the game, the Psychopath is given a list with one third of the game's players, rounded up, on it. If all players on the list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. The Psychopath can’t win when they are dead.
The Psychopath's list will always contain at least one player from every team that has at least two players. Which players are on the list is determined arbitrarily.
The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost.
Additionally, the Psychopath may choose to either investigate or weakly disguise a player each day, but not both. Their investigation is affected by all disguises and redirections. Their disguise lasts for the current and following phase.
The Psychopath is nonaligned.