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Attacked Idiot: Survived an attack. No ability.
Aura Teller: Reveal a piece's type, if it has an active power. (edited)15 coins. This game had a total of 36 moves.
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Fortune Teller: Reveal a reachable piece.
Hooker: May hide in an adjacent ally's field.
Idiot: Survives one attack, but becomes unmovable.
Royal Knight: Protects a reachable piece.
Witch: Protects a reachable piece. (edited)














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Hooker: May hide in an adjacent ally's field.
Idiot: Survives one attack, but becomes unmovable.
Royal Knight: Protects a reachable piece.
Witch: Protects a reachable piece.
Zombie: Solo | Cannot take pieces, instead turns them into Zombies. When a Zombie is taken, all Zombies it created disappear. Gets two turns per round. (edited)



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Fortune Teller: Reveal a reachable piece.
Hooker: May hide in an adjacent ally's field.
Idiot: Survives one attack, but becomes unmovable.
Royal Knight: Protects a reachable piece.
Witch: Protects a reachable piece. (edited)



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Fortune Teller: Reveal a reachable piece.
Hooker: May hide in an adjacent ally's field.
Idiot: Survives one attack, but becomes unmovable.
Royal Knight: Protects a reachable piece.
Witch: Protects a reachable piece. (edited)



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Fortune Teller: Reveal a reachable piece.
Hooker: May hide in an adjacent ally's field.
Idiot: Survives one attack, but becomes unmovable.
Royal Knight: Protects a reachable piece.
Witch: Protects a reachable piece. (edited)