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Werewolves Revamped
S13g8 | CC 1 / πŸ€–-myownspace
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Werewolves Bot B BOT 20-5-2025 16:56
A new CC has been created! CC Members | Total: 1 @Shybie
16:56
Alive Players | Total: 15 🦊 - yuki_not_cutie (@Cutie) πŸ¦β€β¬› - basscy (@Bird Chaser) πŸ’‘ - lightpulp (@The Bright Kid) 🌊 - theoceancookie (@Serena) thight - swurtle (@The Fosterer) πŸ› οΈ - mctsts (@The Stoic) ✨ - pkr1928 (@Eagle Eye) πŸ“ - jeand.arch (@Fairer Kid) yeen - kalimoor (@Scruffy) deadgamemaster - ddd8000 (@Daredevil) ☁️ - sky_quiet (@Young'un) 🌻 - ineffable.amethyst (@Worrywart) 🌌 - sharleclaire (@Shybie) 🐟 - mrrfiish (@Smart Alec) 🐒 - mister.turtle (@Stubborn Child) (edited)
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Werewolves Bot B BOT 20-5-2025 22:08
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Despot [Unaligned Power]
Basics
If the Despot is elected as Mayor, they win. The next day, the election will be cancelled.
Details
When the Despot wins, the Despot ascends and stops playing. The game continues. The Despot may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Despot wants to. If the Despot changes role, the disguise is lost. The Despot is nonaligned.
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Werewolves Bot B BOT 21-5-2025 11:30
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Devil [Solo Killing - Hell Team]
Each day, the Devil may choose one player to send the wager to, who may then choose one of four options: attack, protect, investigate or ignore. Should they choose to attack or protect, their soul is sold and added to the hell team's pool. If they choose to investigate, the Devil will learn their role, and both will learn the role of the player chosen for investigation. The hell team can use obtained souls for protection or to attack players. Members of the Hell team cannot betray the team in any way. Any attempts at conversion of a member will fail in some manner. When everyone is dead, unaligned, or soulless, the Devil wins.
11:30
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the wager to. The wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned, or soulless, the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise. This defaults to citizen. At the start of the game, the Devil's soul is added to the hell team's soul pool. The Devil then becomes soulless. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. See $info souls for a detailed explanation. The wager is sent at the start of the night. The wager cannot be sent to a soulless player or redirected. During the night, the Devil can anonymously communicate with the wager recipient. The wager recipient may sell their soul to protect or kill a player; they may choose to investigate the role of a player, at the cost of the devil learning the Wager Recipient's own role; or they may do nothing. The result of a wager investigation is visible to both the wager recipient and the Devil.
Details (2/2)
If a player sells their soul, a soul is added to the hell team's soul pool. The player then becomes soulless. See $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.
11:30
Wager
__ (1/3)
The Wager recipient may choose one of four options: 1) The Wager recipient may choose to sell their soul in order to attack another player. Selling the soul immediately adds it to the hell team's soul pool. The Wager recipient then becomes soulless. At the end of the night, the devil will attack the player chosen by the Wager recipient. If the Devil dies before the night ends, the attack is not executed. Once the Wager recipient has chosen this option, they may change the target of the attack, or they may choose to change their chosen option to a protection. They cannot otherwise revoke their choice of option. If the Wager recipient chooses to attack a soulless player, they will sell their soul as normal, but the devil will not execute the attack. The Wager recipient is not informed of this. The Devil is, but the Wager recipient is not, informed of whether the attack fails or succeeds. 2) The Wager recipient may choose to sell their soul in order to protect a player.
__ (2/3)
Selling the soul immediately adds it to the pool. The Wager recipient then becomes soulless. For the rest of the night, the player chosen by the Wager recipient will be protected from any attacks which target them. If the Devil dies before the night ends, this does not negate the protection. Once the Wager recipient has chosen this option, they may not revoke their choice of option nor their choice of target. The Wager recipient may choose to protect themself. 3) The Wager recipient may choose to sell their identity in order to see a player’s role. The devil immediately checks the chosen player's role, and the result is shown to both the recipient and the devil. Afterwards, the devil investigates the Wager recipient's role. The result of this is shown only to the devil. Both of the investigations are affected by weak and strong disguises. Checking the other player is affected by redirections, but checking the Wager recipient is not.
__ (3/3)
Once the Wager recipient has chosen this option, they may not revoke their choice of option nor their choice of target. 4) The recipient may choose to ignore the Wager. If the Wager recipient chooses this option, they may choose another option before the end of the night if they wish to. At the end of the night phase, the recipient is removed from the Wager channel. If the Devil dies before the night ends, the recipient is not informed, but no further wager actions may be executed.
11:32
Alive Players | Total: 14 🦊 - yuki_not_cutie (@Cutie) πŸ¦β€β¬› - basscy (@Bird Chaser) πŸ’‘ - lightpulp (@The Bright Kid) 🌊 - theoceancookie (@Serena) thight - swurtle (@The Fosterer) πŸ› οΈ - mctsts (@The Stoic) ✨ - pkr1928 (@Eagle Eye) πŸ“ - jeand.arch (@Fairer Kid) yeen - kalimoor (@Scruffy) deadgamemaster - ddd8000 (@Daredevil) ☁️ - sky_quiet (@Young'un) 🌻 - ineffable.amethyst (@Worrywart) 🌌 - sharleclaire (@Shybie) 🐒 - mister.turtle (@Stubborn Child) (edited)
11:34
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Recluse [Werewolf Miscellaneous]
The Recluse and the wolfpack do not know each other. The Recluse is immediately notified of all powers used on them. When a werewolf uses a power on them, they are given that werewolf's identity.
11:35
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Sneaking Wolf [Werewolf Miscellaneous]
The Sneaking Wolf will appear as a citizen to most investigative roles, as they are strongly disguised as one.
11:35
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Recluse [Werewolf Miscellaneous]
Basics
The Recluse is immediately notified of all powers used on them. When a member of the werewolf team uses a power on them, they are given that werewolf's identity.
Details
The Recluse is told which role targeted them and what power was used on them, but not the identity of the player that used a power on them. An exception are members of the werewolf team - when they use a power on the Recluse, the Recluse is told the identity of that player as well. When a player uses a power from an extra role on a Recluse, the Recluse sees the extra role, not the player's main role (but they still also see the player's identity for werewolf team members). The Recluse is not a lycan and is not part of the wolfpack. Should a wolfish player attempt to attack the Recluse, the attack fails.
11:37
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Sneaking Wolf [Werewolf Miscellaneous]
Basics
The Sneaking Wolf will appear as a citizen to most investigative roles.
Details
The Sneaking Wolf is strongly disguised as citizen and will appear as citizen to most roles and powers inspecting them. If the Sneaking Wolf loses their role, they no longer appear as citizen.
11:37
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Tattletale [Townsfolk Investigative]
Limited Role
Basics
Each night, the Tattletale may check a target to determine if they are a "threat" or "not a threat". The result will be sent to another player.
Details
The Tattletale checks whether a player is a threat or not. Lycans and players with killing roles are classified as threats. Inspecting a player in this way is an end night ability affected by strong disguises and redirections. The results of the Tattletale's investigation will be sent to a random player with a miscellaneous role. The player will receive the name of the investigated player and whether or not they appeared as a threat, but not the name of the Tattletale.
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Werewolves Bot B BOT 21-5-2025 17:06
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Cleric [Townsfolk Power]
Once per game, at night, if there is no living mayor, the Cleric may bless another player and themself to protect them from any attacks for the remainder of the night. If a blessed player evades an attack, the attacker is told it was due to their target being blessed.
17:09
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Cleric [Townsfolk Power]
Basics
When all hope seems lost, with no mayor alive, the Cleric can once bless another player and themself, protecting them for the night.
Details
After Night 1, the Cleric may once per game bless a player at night. When they do so, they also bless themself. However, the Cleric may only use their powers if no mayor exists. Blessing a player is an immediate ability. When the Cleric blesses a player, they cannot be killed by any attacks throughout the rest of the night. If a blessed player evades an attack, the attacker is told "Your target survived because they were blessed".
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Werewolves Bot B BOT 22-5-2025 15:33
Alive Players | Total: 12 🦊 - yuki_not_cutie (@Cutie) πŸ¦β€β¬› - basscy (@Bird Chaser) πŸ’‘ - lightpulp (@The Bright Kid) 🌊 - theoceancookie (@Serena) thight - swurtle (@The Fosterer) ✨ - pkr1928 (@Eagle Eye) πŸ•―οΈ - sinisfuel (@Burnt Kid) yeen - kalimoor (@Scruffy) ☁️ - sky_quiet (@Young'un) 🌻 - ineffable.amethyst (@Worrywart) 🌌 - sharleclaire (@Shybie) 🐒 - mister.turtle (@Stubborn Child) (edited)
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Werewolves Bot B BOT 22-5-2025 20:48
Alive Players | Total: 11 🦊 - yuki_not_cutie (@Cutie) πŸ¦β€β¬› - basscy (@Bird Chaser) πŸ’‘ - lightpulp (@The Bright Kid) 🌊 - theoceancookie (@Serena) ✨ - pkr1928 (@Eagle Eye) πŸ•―οΈ - sinisfuel (@Burnt Kid) yeen - kalimoor (@Scruffy) ☁️ - sky_quiet (@Young'un) 🌻 - ineffable.amethyst (@Worrywart) 🌌 - sharleclaire (@Shybie) 🐒 - mister.turtle (@Stubborn Child) (edited)
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