




β¬



β¬β



β¬



β¬



β¬



β¬



β¬



β¬β
Child: Additional move, when taken.
Clairvoyant Fox: Reveal a piece.
Ranger: Reveals killer, when taken.
Recluse: Reveals if investigated.
Sneaking Wolf: Disguised as Wolf. (edited)15 coins. This game had a total of 37 moves.












Alpha Wolf: Can call back pieces to the back rank.
Sneaking Wolf: Disguised as Wolf. (edited)15 coins. This game had a total of 9 moves.Passive Start Phase: Emit `? Option`
On `? Option` Emitted: `?` Choice Creation (Win,Kill)
On `? Option` Emitted: `?` Choice Choose @Chosen
Choice `Win` Chosen:
β’ Process: Investigate @(Align:Admin) Player Count
β’ Evaluate:
β£ @Result is 1: Win
β£ Otherwise: Emit `? Option`
Choice `Kill` Chosen:
β’ True Kill @All->RandomPlayer
β’ Emit `? Option`602 to 612.









































Attacked Idiot: Survived an attack. No ability.
Child: Additional move, when taken.
Citizen: No ability.
Fox: No ability.
Royal Knight: Protects a reachable piece.
Warlock: Reveal a reachable piece. (edited)









































Attacked Idiot: Survived an attack. No ability.
Child: Additional move, when taken.
Royal Knight: Protects a reachable piece.
Witch: Protects a reachable piece.
Wolf Cub: Additional move, when taken. (edited)15 coins. This game had a total of 29 moves.








































β
Attacked Idiot: Survived an attack. No ability.
Child: Additional move, when taken.
Citizen: No ability.
Fox: No ability.
Royal Knight: Protects a reachable piece.
Warlock: Reveal a reachable piece. (edited)



































Child: Additional move, when taken.
Citizen: No ability.
Dog: Once, becomes a Wolf Cub or Fox.
Hooker: May hide in an adjacent ally's field.
Idiot: Survives one attack, but becomes unmovable.
Royal Knight: Protects a reachable piece.
Warlock: Reveal a reachable piece. (edited)



















β




















Attacked Idiot: Survived an attack. No ability.
Citizen: No ability.
Fox: No ability.
Hooker: May hide in an adjacent ally's field. (edited)









































Attacked Idiot: Survived an attack. No ability.
Fortune Teller: Reveal a reachable piece.
Hooker: May hide in an adjacent ally's field.
Royal Knight: Protects a reachable piece.
Wolf: No ability. (edited)15 coins. This game had a total of 40 moves.





β¬





β¬





β¬





β¬





β¬













Archivist Fox: Reveal a piece's type.
Aura Teller: Reveal a piece's type, if it has an active power.
Citizen: No ability.
Direwolf: Double moves, if last piece. (edited)





β¬





β¬





β¬β





β¬





β¬





β¬





β¬
Aura Teller: Reveal a piece's type, if it has an active power.
Citizen: No ability.
Fortune Apprentice: Replaces FT/AT/CS if they are taken.
Ranger: Reveals killer, when taken. (edited)15 coins. This game had a total of 25 moves.




β
























Bard: Reveals if investigated.
Citizen: No ability.
Fox: No ability.
Wolf: No ability.
Wolf Cub: Additional move, when taken. (edited)




β























Fortune Teller: Reveal a reachable piece.
Wolf: No ability. (edited)15 coins. This game had a total of 28 moves.