



































Bard: Reveals if investigated.
Child: Additional move, when taken.
Citizen: No ability.
Recluse: Reveals if investigated.
Wolf: No ability.
Wolf Cub: Additional move, when taken. (edited)









































Direwolf: Double moves, if last piece.
Fortune Teller: Reveal a reachable piece.
Witch: Protects a reachable piece. (edited)
Werewolves (Black) Piece List: 
Wolf: No ability.
Wolf Cub: Additional move, when taken.
Tanner: Disguise one piece.
Archivist Fox: Reveal a piece's type.
Recluse: Reveals if investigated.
Dog: Once, becomes a Wolf Cub or Fox.
Bloody Butcherββ: Pretends to be a town piece, but is actually a wolf piece. Can only be promoted by town.
Packless Wolfββ: Cannot move unless it is the last wolf piece.
Infecting Wolfβ: Convert enemy piece to wolf + become wolf.
Alpha Wolf: Can call back pieces to the back rank.
Psychic Wolf: Reveal a piece's type.
Sneaking Wolf: Disguised as Wolf.
Direwolfβ: Double moves, if last piece.
Clairvoyant Fox: Reveal a piece.
Fox: No ability.
Warlock: Reveal a reachable piece.
Scared Wolf: Survives one attack, but becomes less mobile.
Saboteur Wolf: Block a piece's movement/active ability.
White Werewolfβ: Must either be dead or the only remaining piece. Loses the game otherwise.15 coins. This game had a total of 30 moves.
























Citizen: No ability.
Dog: Once, becomes a Wolf Cub or Fox.
Huntress: Takes killer, when taken.
Idiot: Survives one attack, but becomes unmovable.
Royal Knight: Protects a reachable piece.
Scared Wolf: Survives one attack, but becomes less mobile.
Sneaking Wolf: Disguised as Wolf.
Wolf: No ability.
Wolf Cub: Additional move, when taken. (edited)