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Werewolves Revamped
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Season #12 - Game 7 | Solarpunk Dystopia General Info: 🐺 Theme: The roles are standard werewolves roles. Each player will receive one role, and has to play according to its alignment and goals. 🛠Hosts: The @Hosts for this game are @Diyan & @Folium. Details: 🕰Phase Duration: The phase durations for this game are skewed. Night lasts 13 hours, and day lasts 11 hours. The game begins with Day 0, followed by Night 1. 🌆 Phase Changes: The change from night to day will happen at 1:00 PM UTC (14:00), and the change from day to night will happen at midnight UTC 01:00. We will commit to an accuracy of ± 30 minutes. 🔐 Role List: The role list for this game will be partial. 🗣CC Limit: • There is a cc limit of 1. • A new cc will be added after every 2 deaths. (edited)
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PARTIAL LIST Town (8) TownsfolkPlaceholder Apothecary x1 Cleric Cleric x2 AuraTeller Aura Teller x1 CategoryMiscellaneous Town Miscellaneous x3 WhiteUnknown Any x1 Wolves (5) CategoryInvestigative Wolf Investigative x1 CategoryKilling Wolf Killing x1 CategoryPower Wolf Power x1 CategoryMiscellaneous Wolf Miscellaneous x1 WhiteUnknown Any x1 Unaligned or Solo (3) WhiteUnknown Any x3
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Werewolves Bot B BOT 6-11-2024 01:42
Bot Help
CCs $cc create <CC Name> <Player List> Create a CC $cc add <Player List> Adds players to a CC $cc remove <Player List> Removes players from a CC (also demotes) $cc promote <Player List> Gives players permissions to the CC $cc leave Makes you leave a CC (also demotes) Other $i <role name> or ;<role name> Long info about role .<role name> Short info about role $list List of all players $alive List of all living players $help Bot help
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Apothecary Desc wasn't fully up to date, but it is now. Only a minor change though This has changed:
This will only happen if the Apothecary survives until the end of that night.
and is now:
Poison is applied at start day, so the Apothecary will only poison a player if the Apothecary survives the night.
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Timezone: UTC+1