renamed!angel!i angel. Did you mean angel?biblically accurate angels.
the world. Did you mean solo team underworld (aka Underworld)?
Underworld 
I would like to apply for the treasurer position
You see, as a gold hoarder, i have great accounting skills. The best in town in fact. Not a single penny escapes my eyes, nothing is unaccounted for. I also have great budgetary planning to ensure the most economic growth, all without overspending. It's a very crucial skill to have in this risky times. With my help we are all but certain to regain the former glory of the company. I am willing to be payed at minimum wage, as long as I have enough money to survive.I would like to apply for the position of archivist specialist.
I have great experience in this field, as I am highly skilled at many relevant menial labor tasks related to this position. At my old job as a lab assistant, I had to look through countless academic papers to piece together mysteries and connect bits of info to form the whole picture.
Skills:
* game log restoration
* player stat documentation
* documenting deleted roles
* spreadsheet creation and coding
Thank you for your consideration, best regards






























Demonized: D5
Undead: Solo | No ability. (edited)
Solo (Gold) Piece List: 
Zombie: Solo | Cannot take pieces, instead turns them into Zombies. When a Zombie is taken, all Zombies it created disappear. Gets two turns per round.
Corpse: Solo | No ability.
Undead: Solo | No ability.
Angel: UA | Cannot take pieces. Takes killer, when taken. Must be taken to win.
Apprentice: UA | Transforms into first taken piece.
Lamb: Solo | No ability.
Bat: Solo | May hide in an adjacent ally's field. Becomes Undead when taken.
Ghast: Solo | May move or create a fireball piece, that move forwards in a straight line.
Horseman of Death: Solo | May destroy a reachable piece without needing to move there
Horseman of War: Solo | Can call a piece to the middle of the board.
Flute Player: Solo | Cannot take pieces. Gets two turns per round. May move or enchant a piece, making them unable to use an ability. Wins when everyone is enchanted.
Vampire: Solo | Cannot take pieces, unless everyone is demonized. May move or demonize a piece. When a demonized piece is taken, they instead become an Undead. Becomes Undead when taken.
Apprentice Vampire: Solo | Cannot take pieces, unless everyone is demonized. Becomes a Vampire if a Vampire dies. Becomes Undead when taken.
Horseman of Pestilence: Solo | Block a piece's movement/active ability.
Horseman of Famine: Solo | Disguise one piece.




























Attacked Idiot: Survived an attack. No ability.
Attacked Runner: Survived an attack. No ability. Moves one square horizontally/vertically.
Child: Additional move, when taken.
Citizen: No ability.
Idiot: Survives one attack, but becomes unmovable.
Wolf: No ability. (edited)