Basics
The attribute of the plague team. Contaminated players can apply the attribute to other players through visits. The second night after being contaminated the player will be informed they're contaminated and die.
Formalized
On Visit: @Visitor->Role is not Plague Doctor: Apply Contaminated to @Visitor (</>Persistent) (EarlyStage, $phase)
On Action: @ActionTarget->Role is not Plague Doctor: Apply Contaminated to @ActionTarget (</>Persistent) (EarlyStage, $phase)
Passive Start Night:
โข @ThisAttr->Value1 is LateStage: Change @ThisAttr value 1 to Inactive for @Self
โข @ThisAttr->Value1 is MiddleStage: Change @ThisAttr value 1 to LateStage for @Self
โข @ThisAttr->Value1 is EarlyStage: Change @ThisAttr value 1 to MiddleStage for @Self
Passive: [Condition: @ThisAttr->Value1 is LateStage, Condition: @Self->Role is not Plague Carrier]
โข Compound:
โฃ Start Night: Learn You have the plague
โฃ End Night: Kill @Self