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Werewolves Revamped
πŸ•΅ S12g3 Secret Channels / citizen
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Werewolves Bot B BOT 5-8-2024 15:02
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Citizen [Townsfolk Miscellaneous]
Basics
The Citizen has no special abilities.
Details
All the Citizens vote during the day on whomever they suspect to be an enemy and hope during the night that they won’t get killed.
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Werewolves Bot B BOT 5-8-2024 15:21
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Runner [Townsfolk Miscellaneous]
Basics
Once per game, if attacked by a wolfish player, the Runner shall escape.
Details
When they are attacked by a wolfish player, the Runner will not die, but will be vulnerable to future attacks. If a Runner is targeted by any attack other than by a wolfish player's attack, they will die the first time. Runners are informed that they were attacked. If a Runner evades a wolfpack attack, the wolfpack is told their target ran away. If a Runner evades any other attack, the wolfish player responsible is informed instead.
15:28
⏺️ Randomizing out of: πŸ“, πŸ§‹, πŸ‘β€πŸ—¨, 🐼, πŸŒ™, wasted, 🐺, 🌌, πŸ₯°, πŸ₯–, 🎨, realsad, πŸ§šπŸ»β€β™‚οΈ, βœ…, 🐟, πŸ§πŸΌβ€β™‚οΈ
15:28
▢️ Selected @Valet Parking Driver (realsad) (edited)
15:28
β›” You have hit the CC limit of 0 CCs!
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Sandcastle Architect 5-8-2024 15:28
Reeeeee
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Werewolves Bot B BOT 5-8-2024 15:30
⏺️ Randomizing out of: πŸ“, πŸ§‹, πŸ‘β€πŸ—¨, 🐼, πŸŒ™, wasted, 🐺, 🌌, πŸ₯°, πŸ₯–, 🎨, realsad, πŸ§šπŸ»β€β™‚οΈ, βœ…, 🐟, πŸ§πŸΌβ€β™‚οΈ
15:30
▢️ Selected @Barkeep Krem (πŸ§‹) (edited)
15:30
⏺️ Randomizing out of: πŸ“, πŸ§‹, πŸ‘β€πŸ—¨, 🐼, πŸŒ™, wasted, 🐺, 🌌, πŸ₯°, πŸ₯–, 🎨, realsad, πŸ§šπŸ»β€β™‚οΈ, βœ…, 🐟, πŸ§πŸΌβ€β™‚οΈ
15:30
▢️ Selected @Straw Hat Barhopper (🎨) (edited)
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Werewolves Bot B BOT 6-8-2024 00:19
βœ… Created #number!
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Werewolves Bot B BOT 6-8-2024 17:45
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Chef [Unaligned Killing]
Basics
Each night, the Chef can choose a restaurant customer to send either charmed or poisoned food to. Eating charmed food confers attack invulnerability: eating poisoned food kills the restaurant customer. The Chef wins if they are alive at the end of the game, and at least one of their waiters remains.
Details
At the beginning of each day, the restaurant customer chosen by the Chef is added to the resturant channel, in which the Chef can anonymously communicate with them, and offered the opportunity to eat the food. The resturant customer is not told the type of food they have been sent. If the restaurant customer eats poisoned food, they are killed at the end of the following night. If they eat charmed food, they are invulnerable from night attacks during the following night phase only. Selecting a restaurant customer and sending food are start-day abilities. Eating food is an end-day ability. If the Chef dies during the day, the customer is immediately removed from the restaurant, and loses the opportunity to eat the food. Once a customer has eaten food, they can no longer be sent food. Each game has a certain amount of players that are he Chef is not affected by redirections. The Chef is nonaligned.
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Werewolves Bot B BOT 6-8-2024 18:34
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Grandma [Townsfolk Power]
Basics
Each night, the Grandma may choose exactly two players. The next day, these selected players have no vote: the Grandma will have two votes instead.
Details
Removing players' votes is an immediate ability. Players with removed votes may still vote on public polls, but it will not be counted. The Grandma's vote appears to be a normal vote, but can count as 0 or 2 votes, depending on whether the Grandma chooses to use their power. The Grandma must select either exactly two players simultaneously, or no players at all. The two chosen players will be added to a private channel, where the Grandma can anonymously talk to them. At the end of the day, the players are removed and the votes are restored (even if the Grandma is dead at that point). If the Grandma selects a player with several votes (e.g. another Grandma), the targeted player only loses 1 of their votes. Players with negative votes or no vote will experience no change in vote value (and the Grandma is informed), but are still added to the channel. The Mayor's extra vote can never be removed by the Grandma. The Grandma may select themself. The Grandma is not affected by redirections.
18:35
β›” Syntax error. Unknown command devil!
18:36
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the wager to. The wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned, or soulless, the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise. This defaults to citizen. At the start of the game, the Devil's soul is added to the hell team's soul pool. The Devil then becomes soulless. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. See $info souls for a detailed explanation. The wager is sent at the start of the night. The wager cannot be sent to a soulles player or redirected. During the night, the Devil can anonymously communicate with the wager recipient. The wager recipient may sell their soul to protect or kill a player; they may choose to investigate the role of a player, at the cost of the devil learning the Wager Recipient's own role; or they may do nothing. The result of a wager investigation is visible to both the wager recipient and the Devil.
Details (2/2)
If a player sells their soul, a soul is added to the hell team's soul pool. The player then becomes soulless. See $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.
18:36
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Souls [Additional Info - Hell Team]
Basics (1/2)
Members of the hell team that can use Souls - soul users - may use a Soul to protect someone from all attacks for the current night. If used in this way during a day phase, the player will be protected during the following night phase. Using a Soul to protect a player is an immediate effect. Soul users may use a Soul to attack a player. The player will be attacked immediately. If the attacked player is soulless or a part of the hell team, the attack fails. The method of their death is not revealed (except to coroners). This ability may be used during both day and night phases. If a soul user is attacked during the night and there is a soul in the pool, the soul user will be protected and a soul will be used up automatically. A soul is used up for every attack against a soul user.
Basics (2/2)
If several soul users are attacked at simultaneously and not enough souls remain in the pool to protect from each attack, the devil has priority of protection. If any souls remain in the pool after this, subsequent protections occur in random order. When souls are used in an automatic protection, all members of the hell team are informed of who was attacked.
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Werewolves Bot B BOT 7-8-2024 17:57
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Sneaking Wolf [Werewolf Miscellaneous]
Basics
The Sneaking Wolf will appear as a citizen to most investigative roles.
Details
The Sneaking Wolf is strongly disguised as citizen and will appear as citizen to most roles and powers inspecting them. If the Sneaking Wolf loses their role, they no longer appear as citizen.
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Werewolves Bot B BOT 7-8-2024 23:25
βœ… Created #haha!
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