immortal.One blocked message.One blocked message.










wiggum. Did you mean solo team nightmare (aka Nightm)?
Nightmare Team 
police. Did you mean solo team ice royals (aka Ice)?
Ice King
Ice Prince
Formalized
Win Condition: @(Alignment:Ice Royals), @(Attribute:Frozen), @(Class:Unaligned)
Starting: Join Ice Palace


phantom. Did you mean huntsman (aka Huntsm)?ohan tom. Did you mean huntsman (aka Huntsm)?
i missed doing the wwrdle
, ❤️
, trickster wolf. Did you mean trickster wolf (aka Trickster_Wolf)?
1trickster wolf. Did you mean trickster wolf (aka Trickster_Wolf)?trickster wolf!trickster_wolf. Did you mean trickster wolf (aka Trickster_Wolf)?trickster wolf!trickster_wolf. Did you mean trickster wolf (aka Trickster_Wolf)?trickster wolf!


Unique Role
Starting:
• For Each &All:
‣ Apply `Waiter` to randomize(@Ind->Members)
Start Day:
• Grant `Restaurant Customer` to @Selection [Attribute: @Selection lacks `Eaten`, Condition: @Selection is not @Self] {Direct}
• Apply `FoodType` to @Selection (</>Phase) (@SecondarySelection[Poisoned,Charmed])
• Whisper to `Restaurant Customer` as `Chef` (</>Phase)
• `FoodChoice` Choice Creation for #Restaurant-Customer
‣ `Eat`:
◦ Afterwards: Apply `Eaten` to @Self
◦ Passive End Night: @Chooser has `FoodType:Charmed`: Kill @Chooser
◦ Passive Start Night: Protect @Chooser from `Attacks` through Active Defense (</>Phase)
‣ `Ignore`:
◦ *Nothing*
On Death:
• Revoke `Restaurant Customer` from @All
Passive:
• not (@(Attr:Waiter) exists): Descend
On End:
• @(Attr:Waiter) exists: Ascend






$i horsemen team.
Apocalyptic Horseman (T)
Horseman
Horseman of Death
Horseman of Famine
Horseman of Pestilence
Horseman of War
Formalized
Win Condition: @(Alignment:Horsemen), @(Class:Unaligned)horsemen of death. Did you mean horseman of death?$i doom.
The Horsemen win when everyone else is dead.

, 
- katsu9467 (@Kryptops)
- mister.turtle (@Turtle) (edited)