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Werewolves Revamped
đŸ•” S12g1 Secret Channels #2 / butcher
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Werewolves Bot B BOT 2-7-2024 23:59
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Butcher [Townsfolk Group]
Basics
The Butcher is like the baker group, a group of trusted players; except for that exactly one Butcher is a werewolf!
Details
There is always more than one Butcher. All the Butchers have a secret channel where they can communicate with the other Butchers securely. Exactly one Butcher is actually a disguised werewolf spy called the bloody butcher. If a Butcher is infected by the infecting wolf their role changes to bloody butcher, instead of wolf.
🧐 1
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Laura Kuennsberg 3-7-2024 00:19
@Ed(d) Davey i would like to officially request you use your words
00:19
i know it's fun for you and mildly funny for other players for the first five minutes
00:19
but after that point it is quite frustrating for everyone apart from you
👍 1
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Ed(d) Davey 4-7-2024 00:14
Idk about this shape stickers are harder to get a point across and feels more annoying than emojis 😔
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Mr. Turtle 4-7-2024 12:29
@Participant, you are below the activity threshold. Please be more active.
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Ed(d) Davey
Idk about this shape stickers are harder to get a point across and feels more annoying than emojis 😔
Laura Kuennsberg 4-7-2024 12:45
I did, to be fair, say 'words'.
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Werewolves Bot B BOT 4-7-2024 20:36
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Barber [Townsfolk Killing]
Basics
Once per game, the Barber may choose to immediately attack one player during the day.
Details
After Day 1, at any time during the day, the Barber may once attack another player. The Barber also chooses whether they want to be revealed or not. If they choose to be revealed both their role and name is announced, otherwise neither is. The Barber’s attack is an immediate ability. If the Barber's attack fails, they are not revealed.
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Werewolves Bot B BOT 4-7-2024 20:53
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the wager to. The wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned, or soulless, the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise. This defaults to citizen. At the start of the game, the Devil's soul is added to the hell team's soul pool. The Devil then becomes soulless. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. See $info souls for a detailed explanation. The wager is sent at the start of the night. The wager cannot be sent to a soulles player or redirected. During the night, the Devil can anonymously communicate with the wager recipient. The wager recipient may sell their soul to protect or kill a player; they may choose to investigate the role of a player, at the cost of the devil learning the Wager Recipient's own role; or they may do nothing. The result of a wager investigation is visible to both the wager recipient and the Devil.
Details (2/2)
If a player sells their soul, a soul is added to the hell team's soul pool. The player then becomes soulless. See $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.
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Werewolves Bot B BOT 4-7-2024 21:02
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Executioner [Townsfolk Killing]
Basics
After Day 1, if the Executioner is lynched, it will be prevented, and a player chosen by the Executioner will be lynched in their place.
Details
The Executioner may target a player. This target can be updated once per phase, with 1 emergency change to be used whenever the Executioner wants to. Targeting a player is an immediate effect. The Executioner may choose to target nobody, which will stop their power from being used. If the Executioner would be lynched, their target is (indirectly) lynched instead. If there is no target, the Executioner is lynched. When the Executioner changes the lynch, their role is revealed to all, and the targeted player is lynched immediately. This ability will only work once. Future lynches will behave as normal.
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Werewolves Bot B BOT 4-7-2024 21:11
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Huntress [Townsfolk Killing]
Basics
The Huntress may select a player to attack with their dying breath.
Details
The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. The Huntress may choose to target nobody, which will stop their power from being used. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntress’s role and the name of whoever they killed is revealed to all. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
21:11
❗ Could not find role withc. Did you mean witch?
21:11
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Witch [Townsfolk Killing]
Basics
Once per game, at night, the Witch may choose three players to protect from any attack for one night. Once per game, at night, the Witch may attack one player.
Details
The Witch has two potions; a potion of life and a potion of death. Each night, they can choose whether they want to use either of those potions. Each potion can only be used once. They can also be used simultaneously in one night. If they use the potion of life, then three players, which the Witch chooses, as well as the Witch themself are protected from attacks during that night (immediate). If they use the potion of death, they can choose one player to attack (end-night).
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Werewolves Bot B BOT 4-7-2024 21:57
❗ Could not find role soulkill. Did you mean souls (aka Soul Kill)?
21:57
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Souls [Additional Info - Hell Team]
Basics (1/2)
Members of the hell team that can use Souls - soul users - may use a Soul to protect someone from all attacks for the current night. If used in this way during a day phase, the player will be protected during the following night phase. Using a Soul to protect a player is an immediate effect. Soul users may use a Soul to attack a player. The player will be attacked immediately. If the attacked player is soulless or a part of the hell team, the attack fails. The method of their death is not revealed (except to coroners). This ability may be used during both day and night phases. If a soul user is attacked during the night and there is a soul in the pool, the soul user will be protected and a soul will be used up automatically. A soul is used up for every attack against a soul user.
Basics (2/2)
If several soul users are attacked at simultaneously and not enough souls remain in the pool to protect from each attack, the devil has priority of protection. If any souls remain in the pool after this, subsequent protections occur in random order. When souls are used in an automatic protection, all members of the hell team are informed of who was attacked.
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Werewolves Bot B BOT 5-7-2024 00:06
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Saboteur Wolf [Werewolf Power]
Basics
Each night, the Saboteur Wolf may select one player to disqualify from the public election poll.
Details
Each night, the Saboteur Wolf may select one player. That player can still be voted for in the election poll in the following day phase, but should they win, nobody is elected. The selected player can still be lynched and can still vote in the election poll. The Saboteur Wolf may not sabotage the same player two nights in a row, but can sabotage themself or others in the wolfpack. Sabotaging is an immediate ability.
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Werewolves Bot B BOT 5-7-2024 00:20
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Assistant [Townsfolk Miscellaneous]
Basics
The Assistant may select a player to redirect one werewolf action to. The action cannot be an attack.
Details
The Assistant may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Assistant wants. The Assistant may choose to target nobody, which will stop their power from being used. When the Assistant is affected by a wolfish player's power, that is not an attack, it will be redirected to the target without the wolfish player being informed. The Assistant's redirection power can only be used once per game. The Assistant is informed when their power is used, but they are not told what ability they redirected.
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Werewolves Bot B BOT 5-7-2024 06:52
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Macho [Townsfolk Miscellaneous]
Basics
If attacked, the Macho will be told the name of their attacker and will not die until the end of the next day.
Details
If the Macho is attacked during the night, they will survive until the end of the next day, and will be able to attempt to spread the word about their attacker. If a Macho is attacked in a way that will result in the Macho's death at the beginning of the next night, the name of the Macho and the fact that they were attacked will be revealed in storytime. The Macho will know who attacked them, and it is up to them to decide whether they want to share this information or not. At the end of that day, the Macho dies. If it’s a group that attacked the Macho, the attacker’s name is told to the Macho. If the Macho is attacked multiple times in a single night, they will not be killed by any of them, and the attacker they are informed of will be chosen randomly. If the Macho is lynched, they will die as usual.
06:56
Werewolves Categories
The Werewolves Team wins when only members of the Werewolves Team and unaligned players remain. Role Categories CategoryMiscellaneous Werewolf Miscellaneous (WM) CategoryGroup Werewolf Group (WG) CategoryPower Werewolf Power (WP) CategoryInvestigative Werewolf Investigative (WI) CategoryKilling Werewolf Killing (WK)
06:56
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White Werewolf [Solo Killing - White Wolves]
Basics
The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. Every other night, the White Werewolf may attack a member of the wolfpack.
Details (1/2)
To the werewolves, the White Werewolf will appear to be just another member of the wolfpack. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Starting with Night 2, the White Werewolf may attack a member of the wolfpack every other night. If they choose not to attack, they will once again have the option to attack in the following night. Attacking a member of the wolfpack is an end-night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf imitates the most common non-WG role in the wolfpack. It is strongly disguised as that role and gains all its abilities. If there are several most common non-WG roles, an arbitrary one is chosen. If the White Werewolf changes role, the disguise and abilities are lost.
Details (2/2)
The White Werewolf is not part of the werewolf team, but is still considered a lycan and is part of the wolfpack.
06:58
Solo Categories
There are various different Solo Teams. For a list of Solo Teams use $i solo teams. Solo Categories: CategoryKilling Solo Killing (SK) CategoryInvestigative Solo Investigative (SI) CategoryPower Solo Power (SP) CategoryMiscellaneous Solo Miscellaneous (SM)
06:58
Solo Miscellaneous
DemonicCupid Demonic Cupid (Hell Team; T) FluteApprentice Flute Apprentice (Flute Team) Horseman Horseman (Horsemen Team) PlagueCarrier Plague Carrier (Plague Team) Undead Undead (Underworld Team; T)
06:58
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Demonic Cupid [Solo Miscellaneous - Hell Team]
Transformation Role
Basics
The Demonic Cupid is a cupid whose lover is a member of the hell team.
Details
If the cupid selects a lover from the hell team, or if their lover joins the hell team, the cupid turns into a Demonic Cupid. The Demonic Cupid works like the cupid, with one exception: he Demonic Cupid's alignment is hell. Once a cupid and their lover have joined the hell team, they cannot betray the team in any way. Any attempts at conversion of a member will fail in some manner. If the cupid has a soul then it is lost the moment they become a Demonic Cupid. The hell team gains this soul for their pool of souls.
06:59
Solo Power
FlutePlayer Flute Player (Flute Team) HorsemanofFamine Horseman of Famine (Horsemen Team) HorsemanofPestilence Horseman of Pestilence (Horsemen Team) HorsemanofWar Horseman of War (Horsemen Team) Vampire Vampire (Underworld Team)
06:59
Graveyard Team
Graveyard Team wins when all players are dead, unaligned or part of the team. Members of the team know each other. Roles Zombie Zombie Corpse Corpse Formalized Win Condition: @(Alignment:Graveyard) Starting: Join Graveyard
07:00
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Vampire [Solo Power - Underworld Team]
Basics
The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is killed in the night, they will instead turn into an undead.
Details
Each night, the Vampire may demonize one player. On even numbered nights, the Vampire may demonize a second player. The player will not know they have been demonised. Vampires cannot demonize themselves or other members of the underworld. When a demonized player is killed in the night, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. Demonizing a player is an immediate ability. If there are several Vampires, they work together. If no members of the underworld channel remain, all demonized players are no longer demonized.
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Ed(d) Davey 5-7-2024 07:14
@Host if an assistant redirects The saboteur Wolf's power onto someone The saboteur wolf has previously hit will the sab fail?
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Werewolves Bot B BOT 5-7-2024 08:07
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Wolf Cub [Werewolf Miscellaneous]
Basics
The night after the Wolf Cub dies, the wolfpack will be able to attack an additional player.
Details
Whenever a Wolf Cub dies, the other wolfpack members will be able to attack an additional player the night after the Wolf Cub's death. They are allowed to attack the same player several times, if they like. A Wolf Cub losing their role does not cause an additional poll.
08:09
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Lone Wolf [Werewolf Killing]
Basics
Each night, the Lone Wolf may attack one player. When the first member of the wolfpack dies, the Lone Wolf joins the wolfpack.
Details
The Lone Wolf doesn’t know the other werewolves, and starts off all alone; they are not a member of the wolfpack. However, they are still a lycan. Each night, they may target one player. If their target is townsfolk aligned, the Lone Wolf attacks them. If they are wolfish, the Lone Wolf dies (not an attack). If they are neither, the target isn't attacked and both the Lone Wolf and the target live. When a member of the wolfpack dies, the Lone Wolf loses their powers and joins the wolfpack as a wolf. Attacking a player is an end-night ability.
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Ed(d) Davey
@Host if an assistant redirects The saboteur Wolf's power onto someone The saboteur wolf has previously hit will the sab fail?
Laura Kuennsberg 5-7-2024 09:26
It will not fail.
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Werewolves Bot B BOT 5-7-2024 21:53
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the wager to. The wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned, or soulless, the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise. This defaults to citizen. At the start of the game, the Devil's soul is added to the hell team's soul pool. The Devil then becomes soulless. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. See $info souls for a detailed explanation. The wager is sent at the start of the night. The wager cannot be sent to a soulles player or redirected. During the night, the Devil can anonymously communicate with the wager recipient. The wager recipient may sell their soul to protect or kill a player; they may choose to investigate the role of a player, at the cost of the devil learning the Wager Recipient's own role; or they may do nothing. The result of a wager investigation is visible to both the wager recipient and the Devil.
Details (2/2)
If a player sells their soul, a soul is added to the hell team's soul pool. The player then becomes soulless. See $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.
21:53
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Wager [Additional Info - Hell Team]
Details (1/3)
The Wager recipient may choose one of four options: 1) The Wager recipient may choose to sell their soul in order to attack another player. Selling the soul immediately adds it to the hell team's soul pool. The Wager recipient then becomes soulless. At the end of the night, the devil will attack the player chosen by the Wager recipient. If the Devil dies before the night ends, the attack is not executed. Once the Wager recipient has chosen this option, they may change the target of the attack, or they may choose to change their chosen option to a protection. They cannot otherwise revoke their choice of option. If the Wager recipient chooses to attack a soulless player, they will sell their soul as normal, but the devil will not execute the attack. The Wager recipient is not informed of this. The Devil is, but the Wager recipient is not, informed of whether the attack fails or succeeds. 2) The Wager recipient may choose to sell their soul in order to protect a player.
Details (2/3)
Selling the soul immediately adds it to the pool. The Wager recipient then becomes soulless. For the rest of the night, the player chosen by the Wager recipient will be protected from any attacks which target them. If the Devil dies before the night ends, this does not negate the protection. Once the Wager recipient has chosen this option, they may not revoke their choice of option nor their choice of target. The Wager recipient may choose to protect themself. 3) The Wager recipient may choose to sell their identity in order to see a player’s role. The devil immediately checks the chosen player's role, and the result is shown to both the recipient and the devil. Afterwards, the devil investigates the Wager recipient's role. The result of this is shown only to the devil. Both of the investigations are affected by weak and strong disguises. Checking the other player is affected by redirections, but checking the Wager recipient is not.
Details (3/3)
Once the Wager recipient has chosen this option, they may not revoke their choice of option nor their choice of target. 4) The recipient may choose to ignore the Wager. If the Wager recipient chooses this option, they may choose another option before the end of the night if they wish to. At the end of the night phase, the recipient is removed from the Wager channel. If the Devil dies before the night ends, the recipient is not informed, but no further wager actions may be executed.
21:53
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Demon [Solo Killing - Hell Team]
Basics
The Demon wins with the devil. It joins a channel with the devil to communicate securely. The Demon can use the hell team's soul pool.
Details
During the first phase, the Demon may choose a role as a weak disguise. This defaults to citizen. At the start of the game, the Demon's soul is added to the hell team's soul pool. The Demon then becomes soulless. The Demon may use souls from the pool to protect or attack a player. If the Demon is attacked while a soul is in the pool, a soul will automatically be used to protect the Demon. See $info souls for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.
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Ed(d) Davey 5-7-2024 23:45
@Host I will try to snipe at phase change if someone ends up tying it again just letting you know
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Ed(d) Davey
@Host I will try to snipe at phase change if someone ends up tying it again just letting you know
Laura Kuennsberg 5-7-2024 23:45
gotcha
23:45
thanks for the heads up
23:45
nice to see you still retain some command of the english language
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Ed(d) Davey 5-7-2024 23:47
I'll make it an every other day thing
23:47
Today is a sticker day
23:48
Sticker
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Ed(d) Davey 5-7-2024 23:56
staring at world clock exactly 4 minutes to go
23:57
I'm clicking that emoji 2 seconds before votes close
23:57
2 minutes
23:59
30 seconds đŸ˜©
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Ed(d) Davey 6-7-2024 07:03
@Rishi Sunak
07:03
Sticker
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