
evil [Solo Killing - Hell Team]
Each ay, the evil may choose one player to sen the wager to. The wager recipient may choose one of four options.
The evil can use the hell team's pool of souls.
When everyone is ea, unaligne, or soulless, the evil wins.
uring the first phase, the evil may choose a role as a weak isguise. This efaults to citizen.
At the start of the game, the evil's soul is ae to the hell team's soul pool. The evil then becomes soulless.
The evil may use souls from the pool to protect or attack someboy. If the evil is attacke while a soul is in the pool, a soul will automatically be use to protect the evil.
See $info souls for a etaile explanation.
The wager is sent at the start of the night. The wager cannot be sent to a soulles player or reirecte.
uring the night, the evil can anonymously communicate with the wager recipient.
The wager recipient may sell their soul to protect or kill a player; they may choose to investigate the role of a player, at the cost of the evil learning the Wager Recipient's own role; or they may o nothing. The result of a wager investigation is visible to both the wager recipient an the evil.
If a player sells their soul, a soul is ae to the hell team's soul pool. The player then becomes soulless.
See $info wager for a etaile explanation.
Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.