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Werewolves Revamped
🕵 S11g8 Secret Channels / huntsman
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Werewolves Bot B BOT 1-6-2024 12:01
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Huntsman [Townsfolk Investigative]
Basics
Each night, the Huntsman may check a target to determine if they are “part of the wolfpack” or not.
Details
The Huntsman cannot see a player’s role, but they can check whether a player is in the wolfpack. The Huntsman’s inspection is an immediate ability. Since the Huntsman does not check the role itself, they are not affected by any disguises, but are affected by redirections.
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Old Titus 1-6-2024 22:16
@Participant who do you want to check?
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Old Titus
@Participant who do you want to check?
Sarvuk2's Fudge Bees 1-6-2024 22:16
Can I roll?
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Old Titus 1-6-2024 22:17
sure
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Werewolves Bot B BOT 1-6-2024 22:17
⏺️ Randomizing out of: 👁🗨, ❤️‍🔥, 🐓, 🌌, 💀, 🐺, 🐟, wasted, 🔺, ⚰️, uglysmile, 🪼, 👁️, 🎨, 👌, thonk, 🐼, 🐙, 🥰, 🥖, 🐢
22:17
▶️ Selected @Dadlaz (🪼) (edited)
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Sarvuk2's Fudge Bees 1-6-2024 22:17
@Host search @Dadlaz
22:18
@Dadlaz
22:20
*check
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Right. Hon. Katy 1-6-2024 22:29
👍
22:31
@Dadlaz is not part of the wolfpack
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Werewolves Bot B BOT 1-6-2024 22:32
✅ Created #town!
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Sarvuk2's Fudge Bees 2-6-2024 21:18
In case I'm not around tonight, check @Shakira Reasoning: they seem to be organising town and I wanna check if they're town themselves.
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Loud Astronaut 2-6-2024 21:25
(pinging host wouldve been convenient)
21:25
but i've read the message
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Loud Astronaut 2-6-2024 22:11
@Participant Who do you want to check? (We've noted down your delay)
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Sarvuk2's Fudge Bees 2-6-2024 22:12
@Host check @Shakira
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Right. Hon. Katy 2-6-2024 22:13
Any reason?
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Loud Astronaut 2-6-2024 22:13
they just listed it (edited)
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Sarvuk2's Fudge Bees
In case I'm not around tonight, check @Shakira Reasoning: they seem to be organising town and I wanna check if they're town themselves.
Loud Astronaut 2-6-2024 22:14
right here
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Right. Hon. Katy 2-6-2024 22:14
ah woop, I thought that was from previous phase fsr
22:14
@Shakira is not part of the wolfpack
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Loud Astronaut 3-6-2024 12:21
@Participant You're currently under the required activity standard. We require players to send at least 15 messages per phase and 10 public messages per day to prevent the game from going silent. We'd like to see you talk more! Engage in or start a conversation in #town_square or #tavern or start a cc with someone with the command $cc create <cc name> <player name(s)>
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Werewolves Bot B BOT 3-6-2024 15:01
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Plague Bearer [Solo Killing - Plague Team]
Basics
The Plague Bearer's disease is lethal and highly contagious. Their desire is to kill off all other players.
Details (1/2)
The Plague Bearer starts the game with rodents that carry the plague. They have one rodent for every five players in the game (rounded). If there are several Plague Bearers then they know each other and their rodent counts are combined. Each Plague Bearer may use one rodent per night. Each night, the Plague Bearer may free one of their rodents to contaminate another player. Contaminated players will be affected by the disease. The Plague Bearer cannot be contaminated. If the Plague Bearer attempts to contaminate an already contaminated player, they are informed, but the rodent is still used up. Contaminating a player is an immediate ability. Any player who visits or is visited by a contaminated player immediately becomes contaminated themselves. All types of action (target, attack, investigation, etc) are considered visits. At the start of the second night after being contaminated, the player is informed that they are contaminated.
Details (2/2)
At the end of the second night after being contaminated, the player will die. This is not an attack. Should the player still be alive afterwards, they remain contaminated, but will not die due to being contaminated again. If no members of the plague team or channel remain, all players stop being contaminated: they are not informed of this. If the Plague Bearer attempts to use a rodent on the Plague Doctor, the attempt fails, the Plague Doctor immediately dies (this is not an attack), and the rodent is not used up.
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Werewolves Bot B BOT 3-6-2024 18:42
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Angel [Unaligned Killing]
Basics
The Angel wins when they are lynched.
Details (1/2)
When the Angel wins, the Angel ascends and stops playing. The game continues. In addition, the following lynch will be cancelled. The Angel may select a player. If this player has voted for the Angel when the Angel is lynched, they will also die. If the Angel has not selected a target, or the selected target did not vote for and did not apply any invisible votes on the Angel, a random player who did vote for the Angel will die instead. The cause of their death is announced. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel in place of the chosen target. If nobody except the Angel has voted for the Angel, the Angel dies and does not win. The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. The Angel may choose to target nobody.
Details (2/2)
The Angel is nonaligned.
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Werewolves Bot B BOT 3-6-2024 21:54
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Firebug [Solo Killing - Pyro Team]
Limited Role
Basics
Each night, the Firebug may ward one player.
Details
When the Firebug wards a player, that player is protected from attacks for the night. Should anyone other than a member of the pyro team try to attack the warded player, the attack backfires, igniting the attacker as well as all powdered players. This is considered an attack executed by the Firebug. If the warded player is not attacked for the entire night, they are powdered at the end of the night. Warding is an immediate ability. The Firebug is a member of the pyro team and channel. The pyro team wins when all other players are dead or unaligned. When the last original Pyromancer dies, the Firebug turns into a Pyromancer.
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Old Titus 3-6-2024 22:20
@Participant Who do you want to check?
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Werewolves Bot B BOT 3-6-2024 23:41
✅ Created #ti!
23:43
❗ Could not find role runner wolf. Did you mean lone wolf?
23:43
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Lone Wolf [Werewolf Killing]
Basics
Each night, the Lone Wolf may attack one player. When the first member of the wolfpack dies, the Lone Wolf joins the wolfpack.
Details
The Lone Wolf doesn’t know the other werewolves, and starts off all alone; they are not a member of the wolfpack. However, they are still a lycan. Each night, they may target one player. If their target is townsfolk aligned, the Lone Wolf attacks them. If they are wolfish, the Lone Wolf dies (not an attack). If they are neither, the target isn't attacked and both the Lone Wolf and the target live. When a member of the wolfpack dies, the Lone Wolf loses their powers and joins the wolfpack as a wolf. Attacking a player is an end-night ability.
23:43
❗ Could not find role coward wolf. Did you mean scared wolf?
23:43
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Scared Wolf [Werewolf Miscellaneous]
Basics
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
23:46
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Aura Teller [Townsfolk Investigative]
Basics
Each night, the Aura Teller may check a target to determine if they are “a threat” or “not a threat”.
Details
The Aura Teller cannot see a player’s role, but they can check whether or not they are a threat. Lycans, and roles classified as killing roles show up as a threat. The Aura Teller’s inspection is an immediate ability. Some roles or players may be able to kill, but will not show up as threats as they are neither lycans nor a role classified as a killing role. The Aura Teller is affected by strong disguises and redirections.
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Sarvuk2's Fudge Bees 3-6-2024 23:56
@Host check @Silver Basilisk cause of the voting for fish for no reason night 1
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Loud Astronaut 3-6-2024 23:57
👍
23:58
@Silver Basilisk is Part of the Pack
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Loud Astronaut 5-6-2024 12:04
dead
Exported 37 message(s)
Timezone: UTC+1