The Knowledgeable Wolf starts out with some information about the role list.
Details
At the start of the game the Knowledgeable Wolf is told some of the roles on the role list.
The Knowledgeable Wolf can only be used in games with a partial or private role list and usually receives a partial role list.
Alternatively, the Hosts may decide to tell the Knowledgeable Wolf about all the roles in the game.
The Jurors have a secret channel where they can communicate among themselves securely. During nights, the jury votes to investigate a player.
If the jury successfuly investigates a non-town role, it is announced.
Details
The Juror is part of the jury. After night 1, the jury can vote to investigate a player each night.
The jury recieves the result of the investigation at the end of the night. If the result of the investigation shows a non-town role, the role is announced publicly.
The jury is disbanded if there are 1 or fewer Jurors left; this means the jury is active only if at least two Jurors are alive.
Any member of the jury, even if they lose their role, can still vote on who to investigate.
One of the Jurors that has voted for the jury's target is randomly chosen as the investigator, who performs the investigations.
The jury is affected by weak disguises. These effects are seen from the investigator's perspective.
Upon every death, the Coroner is informed how that participant died.
Details
The Coroner will be told the cause of death for every dead player, and if multiple causes of death are present, then all causes will be revealed to the Coroner.
The Coroner is told the name of role that killed the player (if applicable) and the type of death (this can be either “kill”, “suicide”, “lynch” or “descension”), as well as the name (but not the role) of the player that died.
The Coroner is not affected by any disguises.
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
Upon every death, the Coroner is informed how that participant died.
Details
The Coroner will be told the cause of death for every dead player, and if multiple causes of death are present, then all causes will be revealed to the Coroner.
The Coroner is told the name of role that killed the player (if applicable) and the type of death (this can be either “kill”, “suicide”, “lynch” or “descension”), as well as the name (but not the role) of the player that died.
The Coroner is not affected by any disguises.
13:46
Pyros
You are part of the Pyro team. You win when all remaining alive players are part of the Pyro team or Unaligned.
13:46
Pyromancer [Solo Killing - Pyro Team]
Basics
Each night, the Pyromancer may either powder one player or ignite all currently powdered players.
Details
Each night the Pyromancer may either powder or ignite all currently powdered people.
When a Pyromancer chooses to ignite, all powdered players will be attacked by them. If a powdered player survives the attack, they still remain powdered. If a Pyromancer is powdered and ignited, and thus attacked, the ignition fails and the attacker is informed.
Powdering is an immediate ability, and igniting is an end-night ability.
If the Pyromancer's powdering fails (e.g. because their target is already powdered) they are informed that their powdering failed.
The Pyromancer is a member of the pyro team and channel. The pyro team wins when all other players are dead or unaligned.