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Werewolves Revamped
S11g4 | CC 1 / πŸ€–-create
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Werewolves Bot B BOT 22-01-2024 12:39
A new CC has been created! CC Members | Total: 1 @Blind Seer Sloven
12:39
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Monarch [Extra Elected]
Limited Role
Basics
The Monarch is elected during Day 0. They may knight a player each night, temporarily granting them an extra vote and negating a vote against them.
Details (1/2)
The Monarch can only be elected once, usually this is during Day 0, but if no Monarch is elected the election will reoccur until a Monarch is elected. After a Monarch is elected, there will not be any further Monarch elections for the remainder of the game. However, if the Monarch dies, the role is passed on to their heir. The Monarch may select a player as their heir; they can update this target once per phase, with 1 emergency change to be used whenever the Monarch wants. Neither the knighted player nor the heir are aware of being selected by the Monarch. The knighted player's vote appears normally on votes: however, an additional vote is counted internally, and the total vote count in the vote results will be correct. Similarly, the vote against the knight that has been negated is still shown in the vote results and the total vote count is decreased by one. After the end of the day, the knighted player is no longer knighted.
Details (2/2)
When the heir becomes the new Monarch, they are not revealed. If the Monarch dies without a living heir, the role is lost. Knighting a player and picking an heir are immediate abilities. The Monarch may not select themselves as knight or heir.
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Werewolves Bot B BOT 22-01-2024 13:15
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Herald [Townsfolk Power]
Basics
The Herald selects a role and is informed when the last player who had the role at the time of selection dies.
Details
The Herald may select a role each phase, marking all players that currently have the role. This is not a visit. When the last marked players dies, the Herald is informed. A player remains marked until they die or the Herald selects another role. If several players die at the same time the Herald is not informed which of the players had their selected role. The Herald does not know which players they are marking. The Herald is not affected by any disguises or redirections.
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Werewolves Bot B BOT 22-01-2024 18:39
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Howling Wolf [Werewolf Killing]
Limited Role
Basics
Once per game, the Howling Wolf may disguise all players as an arbitrary in-play wolf role. Once per game, the Howling Wolf may provide an extra poll for the wolfpack for the next night.
Details (1/2)
The Howling Wolf has two cries: a masking cry and a striking cry. Each day, they can choose whether they want to use one or both cries. Each cry can only be used once. Crying is an end day ability. If they use the masking cry, all players will be strongly disguised as an arbitrary in-play werewolf team role. If possible, the disguise matches their role's category. Disguising players in this way is not a visit. If they use the striking cry, they will create a new poll for the wolfpack that the members can vote on during the following night. The player selected on this poll will be attacked by the Howling Wolf at the end of the night. If the striking cry is used, lycans in the wolfpack will be unable to perform individual actions during the night that the poll is active.
Details (2/2)
The fact that a cry has been used, but not its type, will be announced at the start of the night after the Howling Wolf chooses to use it. If both cries are used during one phase, the fact that a cry has been used is only announced once.
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Werewolves Bot B BOT 23-01-2024 00:22
Alive Players | Total: 25 🏹 - venomousbirds (@Vera) πŸ•―οΈ - phantomtomic (@Phantom of Light Yang) πŸ§‹ - thekremblin (@Bubble Eyed Behaulder) babagun - sawauh (@Space Communist Captain Sarah) 🎨 - captainluffy (@Serene Cosmic Painter) πŸ“ - jeand.arch (@Gallus the Guard) 🐺 - gh0st_5had0w (@Spirit of Shadow Yin) 🦎 - shapechange (@Chamelium Warrior Jay'uk) thight - swurtle (@Cosmic Marxist Pirate Cook Swurt) ❀️‍πŸ”₯ - sarvak2 (@SVK-2) 🐱 - katyhawk (@Felinus the 3rd) πŸ‘οΈ - huckhuck55 (@High Occulan Priest Huk) πŸ–• - ddd8000 (@D-8000) πŸ™ - alphaviki (@Telapathic Space Squid) πŸ’‰ - slowsuffocation (@Blind Seer Sloven) πŸ… - relaxedmato (@Calm Interdimensional Being) 🧻 - invincitank (@Steller Comrade First Mate Tank) 🐡 - arham76 (@Arham) πŸ₯– - im_dumm0 (@Celestial Leftist Navigator Val) πŸ’€ - nick262008 (@NK-26) πŸ‘β€πŸ—¨ - matstress (@Empress of the Observors) πŸ› οΈ - mctsts (@Last 'Human' of Earth) πŸ₯Έ - derpsnorlax (@Galactic Marxist Boatswain Derp) πŸ† - raven1207.2 (@Prince Coraxus) honk - Ace (@Acey Babey) (edited)
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Werewolves Bot B BOT 23-01-2024 00:54
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Witch [Townsfolk Killing]
Basics
Once per game, at night, the Witch may choose three players to protect from any attack for one night. Once per game, at night, the Witch may attack one player.
Details
The Witch has two potions; a potion of life and a potion of death. Each night, they can choose whether they want to use either of those potions. Each potion can only be used once. They can also be used simultaneously in one night. If they use the potion of life, then three players, which the Witch chooses, as well as the Witch themself are protected from attacks during that night (immediate). If they use the potion of death, they can choose one player to attack (end-night).
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Blind Seer Sloven 23-01-2024 00:54
right
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Werewolves Bot B BOT 23-01-2024 12:52
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Psychopath [Unaligned Investigative]
Basics
At the start of the game, the Psychopath is given a list with one third of the game's players, rounded up, on it. If all players on the list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. The Psychopath can’t win when they are dead. The Psychopath's list will always contain at least one player from every team that has at least two players. Which players are on the list is determined arbitrarily. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost. Additionally, the Psychopath may choose to either investigate or weakly disguise a player each day, but not both. Their investigation is affected by all disguises and redirections. Their disguise lasts for the current and following phase. The Psychopath is nonaligned.
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Werewolves Bot B BOT 23-01-2024 13:38
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Tanner [Werewolf Power]
Basics
Each day, the Tanner may disguise up to two players as roles of the Tanner’s choosing. Each night, the Tanner learns how many living players currently disguised by them are in the wolfpack.
Details
Each day, the Tanner can weakly disguise up to two players, this can include the Tanner themself. Disguising players is an immediate effect. At the start of every night, if there is a living player disguised by the Tanner who is part of the wolfpack, the Tanner is informed by the Hosts that β€œAt least one living player currently tanned by you is a part of the wolfpack.”. If the Tanner dies, the assigned players will keep their disguises for the night. All players lose this disguise at the end of the night or upon death. The Tanner is not a lycan, is not part of the wolfpack, and is not affected by strong disguises.
13:38
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Pack Tanner [Werewolf Power]
Basics
Each day, the Pack Tanner may disguise one player as a role of the Pack Tanner’s choosing.
Details
Each day, the Pack Tanner can weakly disguise one player; the night after, to roles affected by weak disguises, their role will appear to be what the Pack Tanner has disguised the player as. The Pack Tanner may disguise themself, but they may not disguise the same player twice in a row. Disguising a player is an immediate effect. If the Pack Tanner dies, the assigned player will keep their disguise for the night. The player loses their disguise at the end of the night. The Pack Tanner is not a lycan, but is part of the wolfpack.
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Werewolves Bot B BOT 23-01-2024 17:28
❗ Could not find role cult accolyte. Did you mean cult acolyte?
17:28
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Cult Acolyte [Townsfolk Group]
Limited Role
Basics
The Cult Acolyte acts as a cult member, with some exceptions: the night after the Cult Acolyte dies, the cult gains an additional attack. Should the cult leader die, the Cult Acolyte becomes the new cult leader.
Details
The Cult Acolyte is part of the cult. After Night 1, the cult can attack one player each night. When the cult leader dies, the Cult Acolyte becomes the new cult leader at the start of the next night. If there are several Cult Acolytes, an arbitrary one becomes the new leader. The cult decides their victims by voting on whom they suspect most. The cult’s attack is an end-night ability. Any member of the cult, who no longer has their original role, can still vote on who to attack. A Cult Acolyte losing their role does not cause an additional poll.
17:28
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Cult Leader [Townsfolk Killing]
Basics
The Cult Leader acts as a cult member, but if the Cult Leader dies then the cult loses its ability to attack at night.
Details
The Cult Leader is part of the cult. After Night 1, the cult can attack one player each night. If at any point there is no living Cult Leader, the cult is disbanded and can no longer attack at night. All members of the cult can vote, even if they have lost their original role. The cult decides their victims by voting on whom they wish to attack. The cult’s attack is an end-night ability and is always reactively executed by a Cult Leader.
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Werewolves Bot B BOT 23-01-2024 17:49
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Cupid [Unaligned Align]
Basics
The Cupid chooses one player to be their lover, and forms an inseparable team with that player.
Details (1/2)
During Night 1, the Cupid must choose one player to become their lover. The Cupid cannot choose itself. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel and the lover's role is revealed to the Cupid. The Cupid and their lover form an inseparable team; they will die if the other player dies. When this happens it is announced. Choosing a lover is an immediate ability. The Cupid will always have the same alignment as their lover. If the Cupid's lover is unaligned they can only win with their lover's win condition. The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover. After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned.
Details (2/2)
If a Cupid couple ends up without a win condition (e.g. two Cupids falling in love with each other), their goal is to survive until the end of the game and win with whatever team remains. If the Cupid loses their role before selecting a lover, a random lover is chosen immediately. The Cupid can never change role to anything but another cupid variant (more info in $info cupid variants). If the Cupid's lover is part of a solo team or channel then the Cupid is immune to that team's effects or their consequences (e.g powdering, death by plague, sleepless, etc). The Cupid is nonaligned unless they gain an alignment from their lover.
17:50
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Dog [Unaligned Align]
Basics
During Night 1, the Dog must choose to immediately become either a fortune teller, a warlock, or a specific unaligned role.
Details
Choosing a role is an immediate ability. If the Dog hasn’t chosen a role before the night ends, they will become a Fortune Teller. If there is a cat corresponding to the Dog, the unaligned role the Dog may become is rival - otherwise, it is psychopath. A Dog which becomes a fortune teller or a warlock may not use that role's investigation during Night 1. The Dog is strongly disguised as Dog: this persists despite role changes. The Dog is nonaligned until it changes role.
17:50
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Cat [Unaligned Align]
Basics
During Night 1, the Cat will become the counter-role to that which the dog has chosen.
Details
If the dog chooses fortune teller, the Cat will turn into warlock, and vice versa. The dog choosing rival will turn the Cat into an opposing rival. If the dog changed role before choosing a role, the Cat will become fortune teller at the end of night 1. Changing role is an immediate consequence of the dog choosing. A Cat which becomes a fortune teller or a warlock may not use that role's investigation during Night 1. For each Cat in the game, there must be a corresponding dog. Neither player will know their counterpart. The Cat is strongly disguised as Cat: this will persist despite any role changes. The Cat is nonaligned until it changes role.
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Werewolves Bot B BOT 23-01-2024 18:01
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Demon [Solo Killing - Hell Team]
Basics
The Demon wins with the devil. It joins a channel with the devil to communicate securely. The Demon can use the hell team's soul pool.
Details
During the first phase, the Demon may choose a role as a weak disguise. This defaults to citizen. At the start of the game, the Demon's soul is added to the hell team's soul pool. The Demon then becomes soulless. The Demon may use souls from the pool to protect or attack a player. If the Demon is attacked while a soul is in the pool, a soul will automatically be used to protect the Demon. See $info souls for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.
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Werewolves Bot B BOT 23-01-2024 19:53
❗ Could not find role gww. Did you mean white werewolf (aka Www)?
19:53
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White Werewolf [Solo Killing - White Wolves]
Basics
The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. Every other night, the White Werewolf may attack a member of the wolfpack.
Details (1/2)
To the werewolves, the White Werewolf will appear to be just another member of the wolfpack. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Starting with Night 2, the White Werewolf may attack a member of the wolfpack every other night. If they choose not to attack, they will once again have the option to attack in the following night. Attacking a member of the wolfpack is an end-night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf imitates the most common non-WG role in the wolfpack. It is strongly disguised as that role and gains all its abilities. If there are several most common non-WG roles, an arbitrary one is chosen. If the White Werewolf changes role, the disguise and abilities are lost.
Details (2/2)
The White Werewolf is not part of the werewolf team, but is still considered a lycan and is part of the wolfpack.
19:53
❗ Could not find role grey werewol. Did you mean scared wolf (aka Scared Werewolf)?
19:53
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Scared Wolf [Werewolf Miscellaneous]
Basics
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
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Blind Seer Sloven 23-01-2024 19:53
GRBOR
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Werewolves Bot B BOT 23-01-2024 19:54
❗ Could not find role gray werewolf. Did you mean sneaking wolf (aka Sneaky Werewolf)?
19:54
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Sneaking Wolf [Werewolf Miscellaneous]
Basics
The Sneaking Wolf will appear as a citizen to most investigative roles.
Details
The Sneaking Wolf is strongly disguised as citizen and will appear as citizen to most roles and powers inspecting them. If the Sneaking Wolf loses their role, they no longer appear as citizen.
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Blind Seer Sloven 23-01-2024 19:54
oh right its deleted
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Werewolves Bot B BOT 23-01-2024 19:54
❗ Could not find role grey werewolf. Did you mean scared wolf (aka Scared Werewolf)?
19:54
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Scared Wolf [Werewolf Miscellaneous]
Basics
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
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Blind Seer Sloven 23-01-2024 19:54
Tia game sucms
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Werewolves Bot B BOT 23-01-2024 22:07
Alive Players | Total: 24 🏹 - venomousbirds (@Vera) πŸ•―οΈ - phantomtomic (@Phantom of Light Yang) πŸ§‹ - thekremblin (@Bubble Eyed Behaulder) babagun - sawauh (@Space Communist Captain Sarah) 🎨 - captainluffy (@Serene Cosmic Painter) πŸ“ - jeand.arch (@Gallus the Guard) 🐺 - gh0st_5had0w (@Spirit of Shadow Yin) 🦎 - shapechange (@Chamelium Warrior Jay'uk) ❀️‍πŸ”₯ - sarvak2 (@SVK-2) 🐱 - katyhawk (@Felinus the 3rd) πŸ‘οΈ - huckhuck55 (@High Occulan Priest Huk) πŸ–• - ddd8000 (@D-8000) πŸ™ - alphaviki (@Telapathic Space Squid) πŸ’‰ - slowsuffocation (@Blind Seer Sloven) πŸ… - relaxedmato (@Calm Interdimensional Being) 🧻 - invincitank (@Steller Comrade First Mate Tank) 🐡 - arham76 (@Arham) πŸ₯– - im_dumm0 (@Celestial Leftist Navigator Val) πŸ’€ - nick262008 (@NK-26) πŸ‘β€πŸ—¨ - matstress (@Empress of the Observors) πŸ› οΈ - mctsts (@Last 'Human' of Earth) πŸ₯Έ - derpsnorlax (@Galactic Marxist Boatswain Derp) πŸ† - raven1207.2 (@Prince Coraxus) honk - Ace (@Acey Babey) (edited)
22:08
βœ… Created #kissykiss!
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Werewolves Bot B BOT 23-01-2024 22:16
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Detective [Unaligned Investigative]
Limited Role
Basics
During the day, the Detective compiles information on other players. At night, they try to solve the mystery by guessing the contents of the role list. If their guess is correct, the Detective wins.
Details
Each day, the Detective has to choose between guessing one player's current role or learning the final role of a dead player. If they guess a player's current role correctly, it is confirmed. The Detective is not affected by any disguises, obstructions, or redirections. Each night, the Detective must try to submit the contents (players and their roles) of the entire starting role configuration in their secret channel. If their guess is correct, they ascend and win the game. If their guess is wrong, they are informed how many guesses (but not which ones) were correct. The Detective may submit a partial configuration, but only a complete configuration can let them ascend. In games with a partial or private role list, the Detective may receive a role list similar to that of the knowledgeable wolf at the start of the game.
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Werewolves Bot B BOT 24-01-2024 18:44
❗ Could not find role bear. Did you mean barber (aka Bar)?
18:44
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Barber [Townsfolk Killing]
Basics
Once per game, the Barber may choose to immediately attack one player during the day.
Details
After Day 1, at any time during the day, the Barber may once attack another player. The Barber also chooses whether they want to be revealed or not. If they choose to be revealed both their role and name is announced, otherwise neither is. The Barber’s attack is an immediate ability. If the Barber's attack fails, they are not revealed.
18:50
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Reaper [Solo Killing - Nightmare Team]
Limited Role
Basics
The Reaper wins when all players are dead, unaligned or sleepless. For each player that dies, the Reaper may use a power to turn another player sleepless.
Details (1/2)
The Reaper starts out sleepless and shares a channel with other members of the nightmare team. At the start of every night, the Reaper will be informed of which powers they may use that night. These powers correspond to the role categories of the players who have died since the start of the previous night. For each Killing role that has died, the Reaper may turn one player sleepless and attack them. For each Investigative role that has died, the Reaper may turn one player sleepless and investigate their role. For each Power role that has died, the Reaper may turn one player sleepless and nullify their public voting power for as long as that player is sleepless. For all other roles that have died, the Reaper may turn one player sleepless.
Details (2/2)
The Reaper is not told which role category the dead players belonged to: they are only informed of which powers (kills, investigations, vote nulifications, and basic powers) are available to them. If the Reaper chooses not to use one of their powers during the night, they lose that instance of the power. Sleepless players are not informed of their being sleepless: however, if a sleepless player uses an ability other than targeting on the Reaper, their ability fails and the Reaper immediately attacks them. The Reaper is affected by all disguises and redirections when using their powers. They gain powers solely based on the true roles of those who have died. If no members of the nightmare team or channel remain, the sleepless effect is silently removed from all players.
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Werewolves Bot B BOT 24-01-2024 22:36
β›” Syntax error. Unknown command alice!
22:36
Alive Players | Total: 22 🏹 - steinator (@Great Philosopher Aptenodyte) πŸ•―οΈ - phantomtomic (@Phantom of Light Yang) πŸ§‹ - thekremblin (@Bubble Eyed Behaulder) babagun - sawauh (@Space Communist Captain Sarah) πŸ“ - jeand.arch (@Gallus the Guard) 🐺 - gh0st_5had0w (@Spirit of Shadow Yin) 🦎 - shapechange (@Chamelium Warrior Jay'uk) ❀️‍πŸ”₯ - sarvak2 (@SVK-2) 🐱 - katyhawk (@Felinus the 3rd) πŸ‘οΈ - huckhuck55 (@High Occulan Priest Huk) πŸ–• - ddd8000 (@D-8000) πŸ™ - alphaviki (@Telapathic Space Squid) πŸ’‰ - slowsuffocation (@Blind Seer Sloven) πŸ… - relaxedmato (@Calm Interdimensional Being) 🐡 - arham76 (@Arham) πŸ₯– - im_dumm0 (@Celestial Leftist Navigator Val) πŸ’€ - nick262008 (@NK-26) πŸ‘β€πŸ—¨ - matstress (@Empress of the Observors) πŸ› οΈ - mctsts (@Last 'Human' of Earth) πŸ₯Έ - derpsnorlax (@Galactic Marxist Boatswain Derp) 🧲 - rokaya (@Galactic Socialist Gunner Roka) 🧿 - hildi. (@Advisor Anas) (edited)
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Werewolves Bot B BOT 24-01-2024 22:46
βœ… Created #meowww!
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Werewolves Bot B BOT 24-01-2024 23:09
β›” You have hit the CC limit of 3 CCs!
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Werewolves Bot B BOT 25-01-2024 20:40
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Psychopath [Unaligned Investigative]
Basics
At the start of the game, the Psychopath is given a list with one third of the game's players, rounded up, on it. If all players on the list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. The Psychopath can’t win when they are dead. The Psychopath's list will always contain at least one player from every team that has at least two players. Which players are on the list is determined arbitrarily. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost. Additionally, the Psychopath may choose to either investigate or weakly disguise a player each day, but not both. Their investigation is affected by all disguises and redirections. Their disguise lasts for the current and following phase. The Psychopath is nonaligned.
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