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Werewolves Revamped
πŸ•΅ S11g4 Secret Channels #2 / devil
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Werewolves Bot B BOT 22-01-2024 12:16
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the wager to. The wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned, or soulless, the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise. This defaults to citizen. At the start of the game, the Devil's soul is added to the hell team's soul pool. The Devil then becomes soulless. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. See $info souls for a detailed explanation. The wager is sent at the start of the night. The wager cannot be sent to a soulles player or redirected. During the night, the Devil can anonymously communicate with the wager recipient. The wager recipient may sell their soul to protect or kill a player; they may choose to investigate the role of a player, at the cost of the devil learning the Wager Recipient's own role; or they may do nothing. The result of a wager investigation is visible to both the wager recipient and the Devil.
Details (2/2)
If a player sells their soul, a soul is added to the hell team's soul pool. The player then becomes soulless. See $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.
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Gallus the Guard 22-01-2024 12:16
lmaooooo
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Blorg Smorgalorg 22-01-2024 12:41
@Contestant you may weakly disguise yourself You may also pick a wager recipient
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Gallus the Guard 22-01-2024 15:06
Watch me suck at this game
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Werewolves Bot B BOT 22-01-2024 15:06
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the wager to. The wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned, or soulless, the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise. This defaults to citizen. At the start of the game, the Devil's soul is added to the hell team's soul pool. The Devil then becomes soulless. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. See $info souls for a detailed explanation. The wager is sent at the start of the night. The wager cannot be sent to a soulles player or redirected. During the night, the Devil can anonymously communicate with the wager recipient. The wager recipient may sell their soul to protect or kill a player; they may choose to investigate the role of a player, at the cost of the devil learning the Wager Recipient's own role; or they may do nothing. The result of a wager investigation is visible to both the wager recipient and the Devil.
Details (2/2)
If a player sells their soul, a soul is added to the hell team's soul pool. The player then becomes soulless. See $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.
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Gallus the Guard 22-01-2024 15:23
@Host delay disguise as medium please
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Blorg Smorgalorg 22-01-2024 15:23
ok
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Gallus the Guard 22-01-2024 15:23
Delay means i can change if needed right
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Blorg Smorgalorg 22-01-2024 15:23
yep
15:23
untilabout 15 mins before phase change
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Gallus the Guard 22-01-2024 15:26
Should i roll for wager or should i do actual scumreading
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Werewolves Bot B BOT 22-01-2024 15:45
⏺️ Randomizing out of: 🏹, πŸ•―οΈ, πŸ§‹, babagun, 🎨, 🐺, 🦎, thight, ❀️‍πŸ”₯, 🐱, πŸ‘οΈ, πŸ–•, πŸ™, πŸ’‰, πŸ…, 🐡, πŸ₯–, πŸ’€, πŸ‘β€πŸ—¨, πŸ› οΈ, πŸ₯Έ, πŸ†, honk
15:45
▢️ Selected @Spirit of Shadow Yin (🐺) (edited)
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Gallus the Guard 22-01-2024 15:55
@Host delay wager ghost, reason this thing above
15:55
rngesus all the way
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Blorg Smorgalorg 22-01-2024 15:56
ok
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Gallus the Guard 22-01-2024 16:00
if i could hit psychopath that would be mega poggers
16:00
free soul baby
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Werewolves Bot B BOT 22-01-2024 16:13
❗ Could not find role rw. Did you mean rogue wolf (aka RW)?
16:13
β›” Database error. Could not find role rogue wolf!
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Gallus the Guard 22-01-2024 16:13
Oh
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Blorg Smorgalorg 22-01-2024 16:15
we deleted it
16:15
but the alias is still there
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Werewolves Bot B BOT 22-01-2024 22:52
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Dog [Unaligned Align]
Basics
During Night 1, the Dog must choose to immediately become either a fortune teller, a warlock, or a specific unaligned role.
Details
Choosing a role is an immediate ability. If the Dog hasn’t chosen a role before the night ends, they will become a Fortune Teller. If there is a cat corresponding to the Dog, the unaligned role the Dog may become is rival - otherwise, it is psychopath. A Dog which becomes a fortune teller or a warlock may not use that role's investigation during Night 1. The Dog is strongly disguised as Dog: this persists despite role changes. The Dog is nonaligned until it changes role.
22:52
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Psychopath [Unaligned Investigative]
Basics
At the start of the game, the Psychopath is given a list with one third of the game's players, rounded up, on it. If all players on the list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. The Psychopath can’t win when they are dead. The Psychopath's list will always contain at least one player from every team that has at least two players. Which players are on the list is determined arbitrarily. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost. Additionally, the Psychopath may choose to either investigate or weakly disguise a player each day, but not both. Their investigation is affected by all disguises and redirections. Their disguise lasts for the current and following phase. The Psychopath is nonaligned.
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Gallus the Guard 22-01-2024 23:30
Is this my 3rd devil game. I do remember rolling devil a few times but not sure bc i also rolled demon multiple times
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Werewolves Bot B BOT 22-01-2024 23:34
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Detective [Unaligned Investigative]
Limited Role
Basics
During the day, the Detective compiles information on other players. At night, they try to solve the mystery by guessing the contents of the role list. If their guess is correct, the Detective wins.
Details
Each day, the Detective has to choose between guessing one player's current role or learning the final role of a dead player. If they guess a player's current role correctly, it is confirmed. The Detective is not affected by any disguises, obstructions, or redirections. Each night, the Detective must try to submit the contents (players and their roles) of the entire starting role configuration in their secret channel. If their guess is correct, they ascend and win the game. If their guess is wrong, they are informed how many guesses (but not which ones) were correct. The Detective may submit a partial configuration, but only a complete configuration can let them ascend. In games with a partial or private role list, the Detective may receive a role list similar to that of the knowledgeable wolf at the start of the game.
23:35
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Demon [Solo Killing - Hell Team]
Basics
The Demon wins with the devil. It joins a channel with the devil to communicate securely. The Demon can use the hell team's soul pool.
Details
During the first phase, the Demon may choose a role as a weak disguise. This defaults to citizen. At the start of the game, the Demon's soul is added to the hell team's soul pool. The Demon then becomes soulless. The Demon may use souls from the pool to protect or attack a player. If the Demon is attacked while a soul is in the pool, a soul will automatically be used to protect the Demon. See $info souls for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion or recruitment of a member will fail in some manner.
23:35
Syntax $cc create <CC Name> <Player List>Functionality Creates a CC with the name <CC Name> and adds you, as well as all players in the <Player List> to it. <Player List> may contain 0 or more players. When the CC is created you are announced as the creator of the CC, and are the only owner.Usage > $cc create marhjots marhjo < βœ… Created #marhjots!
23:35
Cc HelpSyntax $cc [create|create_hidden|create_multi|create_multi_hidden|add|remove|promote|rename|archive|leave|list|owners|spam]Functionality Group of commands to handle CCs. $help cc <sub-command> for detailed help.Aliases - c
23:35
βœ… Created #🤖-gottatrythis!
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Gallus the Guard 22-01-2024 23:51
@Host can i change my wager to swurtle or is it too late
23:51
Reason: monarch. Might need protection
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Blorg Smorgalorg 22-01-2024 23:51
you can
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Gallus the Guard 22-01-2024 23:52
Ok, confirm wager swurtle
23:55
Hopefully she doesnt check tank and protects herself for best case (or she does and trusts him immediately 100% like thats gonna be funny)
23:56
Id say she leans on town but if she was wolf... hopefully she kills either way
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Blorg Smorgalorg 23-01-2024 00:11
also disguised as medium
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Gallus the Guard 23-01-2024 00:11
Yay!
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Werewolves Bot B BOT 23-01-2024 00:37
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Psychopath [Unaligned Investigative]
Basics
At the start of the game, the Psychopath is given a list with one third of the game's players, rounded up, on it. If all players on the list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. The Psychopath can’t win when they are dead. The Psychopath's list will always contain at least one player from every team that has at least two players. Which players are on the list is determined arbitrarily. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost. Additionally, the Psychopath may choose to either investigate or weakly disguise a player each day, but not both. Their investigation is affected by all disguises and redirections. Their disguise lasts for the current and following phase. The Psychopath is nonaligned.
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Blorg Smorgalorg 23-01-2024 00:59
@Contestant @Cosmic Marxist Pirate Cook Swurt is Herald
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Gallus the Guard 23-01-2024 01:12
Ok just as i thought
01:13
Oh well, info is info
01:15
Damn i wish i could manipulate the devil wager check like maybe once a game. That would be funny lmaoooo
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Blorg Smorgalorg 23-01-2024 01:34
Hell can use a soul to disguise someone
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Blorg Smorgalorg 23-01-2024 11:09
@Contestant you may wager someone
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Gallus the Guard 23-01-2024 15:36
Medium Log: N1: Is whoever Swurtle assigned an heir townsided? D1: No (1) - Swurtle N2: Is Sarah actually the role they claimed to town trusted D2: (edited)
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Werewolves Bot B BOT 23-01-2024 15:37
βœ… Created #oldrecipe!
15:38
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Cult Acolyte [Townsfolk Group]
Limited Role
Basics
The Cult Acolyte acts as a cult member, with some exceptions: the night after the Cult Acolyte dies, the cult gains an additional attack. Should the cult leader die, the Cult Acolyte becomes the new cult leader.
Details
The Cult Acolyte is part of the cult. After Night 1, the cult can attack one player each night. When the cult leader dies, the Cult Acolyte becomes the new cult leader at the start of the next night. If there are several Cult Acolytes, an arbitrary one becomes the new leader. The cult decides their victims by voting on whom they suspect most. The cult’s attack is an end-night ability. Any member of the cult, who no longer has their original role, can still vote on who to attack. A Cult Acolyte losing their role does not cause an additional poll.
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Gallus the Guard 23-01-2024 15:55
oof. cult acolyte is too powerful compared to cm
15:55
IMO
15:55
they can claim publicly without much repercussion
15:57
and detective is gonna side with town dont they UGHHHH
15:58
detectivve is our major threat
16:02
Uh so i dont think i should wager the cult mayor
16:03
So i think im back to square one
16:03
@Host Delay wager ghost, Reason: N1 roll lmao
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Blorg Smorgalorg 23-01-2024 16:05
ok
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Gallus the Guard
@Host Delay wager ghost, Reason: N1 roll lmao
Blorg Smorgalorg 23-01-2024 16:09
wager is start night so no need to delay btw
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Gallus the Guard 24-01-2024 00:01
Oh
00:04
Sawauh gave me evil vibes uhmmmm......
00:05
But im not 100%
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Blorg Smorgalorg 24-01-2024 02:10
@Contestant @Spirit of Shadow Yin is Coroner
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Gallus the Guard 24-01-2024 02:11
Oh oop
02:11
Hmm.
02:11
He gets killed tonight i bet
02:11
Raven
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Werewolves Bot B BOT 24-01-2024 10:51
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Wager [Additional Info - Hell Team]
Details (1/3)
The Wager recipient may choose one of four options: 1) The Wager recipient may choose to sell their soul in order to attack another player. Selling the soul immediately adds it to the hell team's soul pool. The Wager recipient then becomes soulless. At the end of the night, the devil will attack the player chosen by the Wager recipient. If the Devil dies before the night ends, the attack is not executed. Once the Wager recipient has chosen this option, they may change the target of the attack, or they may choose to change their chosen option to a protection. They cannot otherwise revoke their choice of option. If the Wager recipient chooses to attack a member of the hell team, they will sell their soul as normal, but the devil will not execute the attack. The Wager recipient is not informed of this. The Devil is, but the Wager recipient is not, informed of whether the attack fails or succeeds. 2) The Wager recipient may choose to sell their soul in order to protect a player.
Details (2/3)
Selling the soul immediately adds it to the pool. The Wager recipient then becomes soulless. For the rest of the night, the player chosen by the Wager recipient will be protected from any attacks which target them. If the Devil dies before the night ends, this does not negate the protection. Once the Wager recipient has chosen this option, they may not revoke their choice of option nor their choice of target. The Wager recipient may choose to protect themself. 3) The Wager recipient may choose to sell their identity in order to see a player’s role. The devil immediately checks the chosen player's role, and the result is shown to both the recipient and the devil. Afterwards, the devil investigates the Wager recipient's role. The result of this is shown only to the devil. Both of the investigations are affected by weak and strong disguises. Checking the other player is affected by redirections, but checking the Wager recipient is not.
Details (3/3)
Once the Wager recipient has chosen this option, they may not revoke their choice of option nor their choice of target. 4) The recipient may choose to ignore the Wager. If the Wager recipient chooses this option, they may choose another option before the end of the night if they wish to. At the end of the night phase, the recipient is removed from the Wager channel. If the Devil dies before the night ends, the recipient is not informed, but no further wager actions may be executed.
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Gallus the Guard 24-01-2024 10:52
oh i just remembered smth
10:54
@Host if the wolves used masking cry and disguised /everyone/ and in the same night afteer a wager recipient checks someone, the wager recipient should be disguised too to the devil right? just making sure
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Blorg Smorgalorg 24-01-2024 10:54
Huh?
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Werewolves Bot B BOT 24-01-2024 10:54
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Howling Wolf [Werewolf Killing]
Limited Role
Basics
Once per game, the Howling Wolf may disguise all players as an arbitrary in-play wolf role. Once per game, the Howling Wolf may provide an extra poll for the wolfpack for the next night.
Details (1/2)
The Howling Wolf has two cries: a masking cry and a striking cry. Each day, they can choose whether they want to use one or both cries. Each cry can only be used once. Crying is an end day ability. If they use the masking cry, all players will be strongly disguised as an arbitrary in-play werewolf team role. If possible, the disguise matches their role's category. Disguising players in this way is not a visit. If they use the striking cry, they will create a new poll for the wolfpack that the members can vote on during the following night. The player selected on this poll will be attacked by the Howling Wolf at the end of the night. If the striking cry is used, lycans in the wolfpack will be unable to perform individual actions during the night that the poll is active.
Details (2/2)
The fact that a cry has been used, but not its type, will be announced at the start of the night after the Howling Wolf chooses to use it. If both cries are used during one phase, the fact that a cry has been used is only announced once.
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Gallus the Guard 24-01-2024 10:55
or am i literacy 0 again
10:55
3) The Wager recipient may choose to sell their identity in order to see a player’s role. The devil immediately checks the chosen player's role, and the result is shown to both the recipient and the devil. Afterwards, the devil investigates the Wager recipient's role. The result of this is shown only to the devil. Both of the investigations are affected by weak and strong disguises. Checking the other player is affected by redirections, but checking the Wager recipient is not.
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Blorg Smorgalorg 24-01-2024 10:55
I meant using a cry after part
10:56
it's a day ability
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Gallus the Guard 24-01-2024 10:56
if katy said they were corrupted then it cant have been striking cry
10:56
huh
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@Contestant wager to whom?
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Gallus the Guard 24-01-2024 10:57
its a day ability but the disguise wears off after?
10:57
for masking cry (edited)
10:57
or is it just that day phase
10:58
but why would the disguise applied to all players only happen in day phase since invests happen at night
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Gallus the Guard 24-01-2024 11:13
why do i feel like hosts was doing an oopsie lol
11:14
over katy lying
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Gallus the Guard 24-01-2024 11:36
@Host wager jay until i change my mind (reasoning, i scumread them)
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Blorg Smorgalorg 24-01-2024 11:36
ok
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Gallus the Guard
@Host wager jay until i change my mind (reasoning, i scumread them)
Not saying the thing..
11:36
πŸ‘wagering jay
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Gallus the Guard 24-01-2024 11:38
IMO jay only had been saying game related things than trying to scumhunt (their opinion about this player and that, etc)
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Gallus the Guard 24-01-2024 11:58
got some read
11:58
i think krem is scum too
11:59
hmm.
12:01
krem-sawauh probs wolves
12:02
might revisit my vera read
12:02
damn all the gms are evil???
12:02
why is jay suddenly so nitpicky???
12:03
this is great lol
12:03
town might crumble faster than I think
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Gallus the Guard
damn all the gms are evil???
πŸ˜” you got me
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Gallus the Guard 24-01-2024 13:36
Oh boy damn
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Werewolves Bot B BOT 24-01-2024 13:36
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Wager [Additional Info - Hell Team]
Details (1/3)
The Wager recipient may choose one of four options: 1) The Wager recipient may choose to sell their soul in order to attack another player. Selling the soul immediately adds it to the hell team's soul pool. The Wager recipient then becomes soulless. At the end of the night, the devil will attack the player chosen by the Wager recipient. If the Devil dies before the night ends, the attack is not executed. Once the Wager recipient has chosen this option, they may change the target of the attack, or they may choose to change their chosen option to a protection. They cannot otherwise revoke their choice of option. If the Wager recipient chooses to attack a member of the hell team, they will sell their soul as normal, but the devil will not execute the attack. The Wager recipient is not informed of this. The Devil is, but the Wager recipient is not, informed of whether the attack fails or succeeds. 2) The Wager recipient may choose to sell their soul in order to protect a player.
Details (2/3)
Selling the soul immediately adds it to the pool. The Wager recipient then becomes soulless. For the rest of the night, the player chosen by the Wager recipient will be protected from any attacks which target them. If the Devil dies before the night ends, this does not negate the protection. Once the Wager recipient has chosen this option, they may not revoke their choice of option nor their choice of target. The Wager recipient may choose to protect themself. 3) The Wager recipient may choose to sell their identity in order to see a player’s role. The devil immediately checks the chosen player's role, and the result is shown to both the recipient and the devil. Afterwards, the devil investigates the Wager recipient's role. The result of this is shown only to the devil. Both of the investigations are affected by weak and strong disguises. Checking the other player is affected by redirections, but checking the Wager recipient is not.
Details (3/3)
Once the Wager recipient has chosen this option, they may not revoke their choice of option nor their choice of target. 4) The recipient may choose to ignore the Wager. If the Wager recipient chooses this option, they may choose another option before the end of the night if they wish to. At the end of the night phase, the recipient is removed from the Wager channel. If the Devil dies before the night ends, the recipient is not informed, but no further wager actions may be executed.
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Gallus the Guard 24-01-2024 13:36
Ughhh
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