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Werewolves Revamped
🕵 S11g4 Secret Channels #2 / coroner
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Werewolves Bot B BOT 22-01-2024 12:16
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Coroner [Townsfolk Miscellaneous]
Basics
Upon every death, the Coroner is informed how that participant died.
Details
The Coroner will be told the cause of death for every dead player, and if multiple causes of death are present, then all causes will be revealed to the Coroner. The Coroner is told the name of role that killed the player (if applicable) and the type of death (this can be either “kill”, “suicide”, “lynch” or “descension”), as well as the name (but not the role) of the player that died. The Coroner is not affected by any disguises.
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Spirit of Shadow Yin 22-01-2024 14:02
Wow flute player is old
14:02
Old-1?
14:02
But then does unadded count as older than flute player?
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Spirit of Shadow Yin
But then does unadded count as older than flute player?
Blorg Smorgalorg 22-01-2024 15:06
No they just never really existed
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Werewolves Bot B BOT 22-01-2024 19:49
Flute You have been enchanted! Flute
You have been enchanted by the Flute Player(s)! You do not win with the Flute team! Once everyone is enchanted, the Flute team win. If you have an investigative ability it might be affected by being enchanted.
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Spirit of Shadow Yin 22-01-2024 19:49
Oh haha
19:49
Fun
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Werewolves Bot B BOT 22-01-2024 19:50
Horsemen | Additional Information | Limited
The Horsemen is a team usually consisting of around two to four players. The Horsemen can either start out as the Horseman role or as a specific Horseman, but never as an Apocalyptic Horseman. The goal of the Horsemen is to kill everyone, however they only gain a killing power if they have doomed all aligned players. Dooming a player has a different effect depending on the type of Horseman. At the start of the game, the Horsemen do not know each other, but if a Horseman attempts to doom another Horseman, it fails and the Horseman unite instead. When that happens they both keep their powers, but join a shared Horsemen channel and can now coordinate their actions. United Horsemen are considered to be doomed, which is relevant should they lose their role. If there is only a single Horseman (left) and all other players are doomed, they become an Apocalyptic Horseman. For a list of Horsemen run $i horsemen team.
19:50
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Horseman [Solo Miscellaneous - Horsemen Team]
Limited Role
Basics
At the end of Day 0, the Horseman becomes one of the other Horseman roles.
Details
The Horseman can not immediately become an Apocalyptic Horseman. Each Horseman can doom one or several player(s) every night, the effect and amount of which depends on the type of Horseman. For more information, check $i doom. The Horsemen win when everyone else is dead.
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Spirit of Shadow Yin 22-01-2024 19:50
I didn't know that ; also worked
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Spirit of Shadow Yin 23-01-2024 04:02
Can’t wait to see who dies tonight
04:03
Wouldn’t it be a shame if it was me :p
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@Contestant @Cosmic Marxist Pirate Cook Swurt was killed by Pack Tanner (edited)
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Garun Dar
@Contestant @Cosmic Marxist Pirate Cook Swurt was killed by Pack Tanner (edited)
Blorg Smorgalorg 23-01-2024 11:34
you need to mention role
11:35
wait
11:35
I think
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Spirit of Shadow Yin 23-01-2024 11:35
What do you mean by that
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Done
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Blorg Smorgalorg 23-01-2024 11:37
👍
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Spirit of Shadow Yin 23-01-2024 11:46
Oh
11:46
Oh that’s more information than I expected
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Werewolves Bot B BOT 24-01-2024 00:40
âś… Created #claimspace!
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Spirit of Shadow Yin 24-01-2024 01:03
@Host Heya, what happens when you sell your soul?
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Blorg Smorgalorg 24-01-2024 01:03
you lose it
01:03
err
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Spirit of Shadow Yin 24-01-2024 01:03
Ts should know this but he's not hosting
01:03
Does it affect anything else or is it just an effect
01:04
To my understanding devil wants everyone to be soulless, devil team or dead
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Blorg Smorgalorg 24-01-2024 01:04
you get the soulless effect hell wins when everyone alive is soulless and hell can use souls to do things check $i souls for more
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Spirit of Shadow Yin 24-01-2024 01:04
Thanks ^^
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Werewolves Bot B BOT 24-01-2024 01:04
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Souls [Additional Info - Hell Team]
Basics (1/2)
Members of the hell team that can use Souls - soul users - may use a Soul to protect someone from all attacks for the current night. If used in this way during a day phase, the player will be protected during the following night phase. Using a Soul to protect a player is an immediate effect. Soul users may use a Soul to attack a player. The player will be attacked immediately. The method of their death is not revealed (except to coroners). This ability may be used during both day and night phases. If a soul user is attacked during the night and there is a soul in the pool, the soul user will be protected and a soul will be used up automatically. A soul is used up for every attack against a soul user. If several soul users are attacked at simultaneously and not enough souls remain in the pool to protect from each attack, the devil has priority of protection. If any souls remain in the pool after this, subsequent protections occur in random order.
Basics (2/2)
When souls are used in an automatic protection, all members of the hell team are informed of who was attacked.
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Blorg Smorgalorg 24-01-2024 01:04
hell team is automatically soulless (edited)
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Werewolves Bot B BOT 24-01-2024 02:50
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Psychopath [Unaligned Investigative]
Basics
At the start of the game, the Psychopath is given a list with one third of the game's players, rounded up, on it. If all players on the list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. The Psychopath can’t win when they are dead. The Psychopath's list will always contain at least one player from every team that has at least two players. Which players are on the list is determined arbitrarily. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost. Additionally, the Psychopath may choose to either investigate or weakly disguise a player each day, but not both. Their investigation is affected by all disguises and redirections. Their disguise lasts for the current and following phase. The Psychopath is nonaligned.
02:50
â›” Syntax error. Unknown command dog!
02:50
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Dog [Unaligned Align]
Basics
During Night 1, the Dog must choose to immediately become either a fortune teller, a warlock, or a specific unaligned role.
Details
Choosing a role is an immediate ability. If the Dog hasn’t chosen a role before the night ends, they will become a Fortune Teller. If there is a cat corresponding to the Dog, the unaligned role the Dog may become is rival - otherwise, it is psychopath. A Dog which becomes a fortune teller or a warlock may not use that role's investigation during Night 1. The Dog is strongly disguised as Dog: this persists despite role changes. The Dog is nonaligned until it changes role.
02:51
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Cat [Unaligned Align]
Basics
During Night 1, the Cat will become the counter-role to that which the dog has chosen.
Details
If the dog chooses fortune teller, the Cat will turn into warlock, and vice versa. The dog choosing rival will turn the Cat into an opposing rival. If the dog changed role before choosing a role, the Cat will become fortune teller at the end of night 1. Changing role is an immediate consequence of the dog choosing. A Cat which becomes a fortune teller or a warlock may not use that role's investigation during Night 1. For each Cat in the game, there must be a corresponding dog. Neither player will know their counterpart. The Cat is strongly disguised as Cat: this will persist despite any role changes. The Cat is nonaligned until it changes role.
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@Contestant @Serene Cosmic Painter was killed by Scared Wolf @Prince Coraxus was killed by Cult Leader
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Werewolves Bot B BOT 24-01-2024 11:09
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Baroness [Werewolf Power]
Limited Role
Basics
The Baroness can learn the information received by other players.
Details
During the day, the Baroness may either select an investigative role or another information-receiving role (see $i baroness roles). For the next two phases, when any player with the targeted role uses an ability, the Baroness will learn all information the player receives. If no player with the selected role is alive, the Baroness receives no information. Selecting a role is an end day ability. The Baroness uses their ability on players with the targeted role, not the players who are investigated. The Baroness cannot select the same role during consecutive days. The Baroness is not a lycan, nor are they a member of the wolfpack.
11:15
âś… Created #heyo!
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Werewolves Bot B BOT 24-01-2024 11:47
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Howling Wolf [Werewolf Killing]
Limited Role
Basics
Once per game, the Howling Wolf may disguise all players as an arbitrary in-play wolf role. Once per game, the Howling Wolf may provide an extra poll for the wolfpack for the next night.
Details (1/2)
The Howling Wolf has two cries: a masking cry and a striking cry. Each day, they can choose whether they want to use one or both cries. Each cry can only be used once. Crying is an end day ability. If they use the masking cry, all players will be strongly disguised as an arbitrary in-play werewolf team role. If possible, the disguise matches their role's category. Disguising players in this way is not a visit. If they use the striking cry, they will create a new poll for the wolfpack that the members can vote on during the following night. The player selected on this poll will be attacked by the Howling Wolf at the end of the night. If the striking cry is used, lycans in the wolfpack will be unable to perform individual actions during the night that the poll is active.
Details (2/2)
The fact that a cry has been used, but not its type, will be announced at the start of the night after the Howling Wolf chooses to use it. If both cries are used during one phase, the fact that a cry has been used is only announced once.
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Werewolves Bot B BOT 24-01-2024 13:17
âś… Created #hey!
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Werewolves Bot B BOT 24-01-2024 14:00
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Rival [Unaligned Investigative]
Limited & Transformation Role
Basics
The Rival can only win when there are no other Rivals left in the game. Every night after Night 1, the Rival can investigate a player. They will learn both their role and whether the investigation was affected by another power.
Details
The Rival can only exist with another rival in the game. The Rival ascends when all other Rivals have died. Every night after Night 1, the Rival can investigate a player and will learn their role. The Rival is affected by weak disguises and redirections. They are told specifically if an investigation was affected by a disguise, an obstruction, or a redirection - if it was unaffected, they are informed of this too. If the win condition of the Rival changes in any way, they do not require the other Rival to die. If the win condition or role of another Rival changes in any way, the Rival still requires any other (original) Rivals to die. The Rival is nonaligned.
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Werewolves Bot B BOT 25-01-2024 00:33
âś… Created #hello!
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Blorg Smorgalorg 25-01-2024 00:39
@Contestant @Great Philosopher Aptenodyte/Vera was Lynched @Gallus the Guard was Lynched
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@Contestant @NK-26 was killed by Cult Leader @Space Communist Captain Sarah was killed by Cult Leader @Calm Interdimensional Being was killed by Scared Wolf
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Spirit of Shadow Yin 25-01-2024 13:35
Oh damn
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Blorg Smorgalorg 26-01-2024 03:57
@Contestant Sorry it's late but err @Advisor Anas was soul killed by a demon @Galactic Socialist Gunner Roka was lynched (edited)
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Spirit of Shadow Yin 26-01-2024 08:53
Haha I don’t think it matters too much
08:53
Game is solved after all
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