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Werewolves Revamped
๐Ÿ•ต S11g3 Secret Channels / horseman-of-famine
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Werewolves Bot B BOT 13-01-2024 03:26
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Horseman Of Famine [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Famine may doom two players. Doomed by the Horseman of Famine, they are starved, becoming unrecognizable. Instead, they will permanently be seen as a horseman role.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Famine will be permanently and strongly disguised as an arbitrary in-play Horseman role (one that existed when Night 1 starts). For more information, check $i doom. The Horsemen win when everyone else is dead.
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Zebra Finch 13-01-2024 11:50
@Host hi hosts, my phone shows me that there was a cc that swurtle made claiming chef/waiter to me that seems to have been deleted, does that count as message deletion/is that allowed on her part? you dont have to confirm anything you can just say no rules were broken if no rules were broken
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Feral pigeon 13-01-2024 11:52
there was technical issues, please ignore that message
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Zebra Finch 13-01-2024 11:56
i see
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Werewolves Bot B BOT 13-01-2024 12:25
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Apothecary [Townsfolk Killing]
Limited Role
Basics
Each night, the Apothecary may poison a player, killing them at the end of the next night. Alternatively, they may cure the player they last poisoned.
Details
The Apothecary starts the game with three flasks of poison and a single antidote. When the Apothecary poisons a player, that player will be killed at the end of the next night (this is not an attack). This will only happen if the Apothecary survives until the end of that night. Instead of poisoning a player, the Apothecary may also use their antidote to cure the player they have previously poisoned, saving them from death. Players are not notified of being poisoned or cured. Both actions are immediate abilities.
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@Bird You may doom twice
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Werewolves Bot B BOT 13-01-2024 22:05
โบ๏ธ Randomizing out of: ๐Ÿ‘โ€๐Ÿ—จ, ๐ŸŒŒ, ๐Ÿ…, โ–ช๏ธ, ๐Ÿง‹, thight, โค๏ธโ€๐Ÿ”ฅ, ๐Ÿบ, ๐Ÿ’‰, ๐ŸŽจ, ๐Ÿงป, ๐Ÿ’€, 4๏ธโƒฃ, ๐Ÿž, babagun, ๐Ÿค–, ๐Ÿ–•, ๐Ÿ‘๏ธ, ๐Ÿ’ฏ, ๐ŸŽฎ, venomousbirds, ๐Ÿ‘Œ
22:05
โ–ถ๏ธ Selected @Crested Ibis (๐Ÿ’‰) (edited)
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Zebra Finch 13-01-2024 22:11
@Host dooming slow (random roll) and luffy (he suggested www in town which suggests that he might be solo suggesting the idea of www. also he asked when night was so maybe he has a night ability idk)
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Feral pigeon 14-01-2024 13:15
@Bird Luffy has been undoomed
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Werewolves Bot B BOT 14-01-2024 19:09
Werewolf Miscellaneous
KnowledgeableWolf Knowledgeable Wolf Recluse Recluse ScaredWolf Scared Wolf SneakingWolf Sneaking Wolf Wolf Wolf WolfCub Wolf Cub
19:09
Townsfolk Miscellaneous
Alcoholic Alcoholic Assistant Assistant Amnesiac Amnesiac Bartender Bartender Child Child Citizen Citizen Coroner Coroner CursedCivilian Cursed Civilian DevoutVillager Devout Villager FortuneApprentice Fortune Apprentice Idiot Idiot Journalist Journalist Macho Macho Ranger Ranger Runner Runner TownCrier Town Crier Trickster Trickster
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Zebra Finch 14-01-2024 19:09
i forgot how many TMs there are
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Werewolves Bot B BOT 14-01-2024 19:36
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Idiot [Townsfolk Miscellaneous]
Basics
If the Idiot dies for the first time, they instead live, but lose their voting power.
Details
The first time the Idiot is lynched, attacked or killed, they will survive. However, the Idiot loses their vote and is informed about this. If the Idiot is Mayor, they will still have their Mayor vote.
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Werewolves Bot B BOT 14-01-2024 21:50
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Aura Teller [Townsfolk Investigative]
Basics
Each night, the Aura Teller may check a target to determine if they are โ€œa threatโ€ or โ€œnot a threatโ€.
Details
The Aura Teller cannot see a playerโ€™s role, but they can check whether or not they are a threat. Lycans, and roles classified as killing roles show up as a threat. The Aura Tellerโ€™s inspection is an immediate ability. Some roles or players may be able to kill, but will not show up as threats as they are neither lycans nor a role classified as a killing role. The Aura Teller is affected by strong disguises and redirections.
21:54
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Apothecary [Townsfolk Killing]
Limited Role
Basics
Each night, the Apothecary may poison a player, killing them at the end of the next night. Alternatively, they may cure the player they last poisoned.
Details
The Apothecary starts the game with three flasks of poison and a single antidote. When the Apothecary poisons a player, that player will be killed at the end of the next night (this is not an attack). This will only happen if the Apothecary survives until the end of that night. Instead of poisoning a player, the Apothecary may also use their antidote to cure the player they have previously poisoned, saving them from death. Players are not notified of being poisoned or cured. Both actions are immediate abilities.
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@Bird You may doom 2 players
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Zebra Finch 14-01-2024 22:29
@Host i forgor, is it an option for me to only doom 1 person
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Zebra Finch 14-01-2024 22:32
@Host doom sharl
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Werewolves Bot B BOT 14-01-2024 22:35
โœ… Created #kremsawauh!
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@Bird @Little Crow was undoomed!
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@Bird You may doom twice
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Zebra Finch 15-01-2024 22:18
@Host doom sarvak and cbaxyz
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Werewolves Bot B BOT 15-01-2024 23:35
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Horseman Of Pestilence [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Pestilence may doom a player. Too sick to act, any attempt of that player to use an ability during the following day and night will fail.
Details
Dooming a player is an immediate effect. For the following day and night, any attempts to use an active ability will fail for that player, as they will be role blocked. For more information, check $i doom. The Horsemen win when everyone else is dead.
23:38
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Horseman Of War [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of War may doom two players. There is no time for elections whilst war is raging: during the next day they will lose their vote and cannot be elected.
Details
Dooming a player is an immediate effect. The public vote of players doomed by the Horseman of War will not count during the day after their dooming, and should they win the election poll, the election fails and nobody is elected. For more information check $i doom. The Horsemen win when everyone else is dead.
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Zebra Finch 15-01-2024 23:43
calling ts as detective lol
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Werewolves Bot B BOT 16-01-2024 14:12
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Amulet Crafter [Townsfolk Killing]
Limited Role
Basics
At the start of the game, the Amulet Crafter is the first holder of the Amulet of Protection. Whoever holds the amulet is protected from attacks during the night, but must pass it to another player during the day.
Details
If the Amulet Crafter or the current holder die, the amulet shatters. When the amulet shatters, the current holder is attacked. Afterwards, the amulet is out of play and won't be passed anymore. The Amulet Crafter may also manually choose to shatter the amulet during the day. The Amulet Crafter must pass the amulet during Day 0. When passing the amulet, up to three players may be specified (either at once or separately) and the amulet will be passed to the first player who has not previously had the amulet. Selecting a target is an immediate effect and, should the selection fail, the holder is immediately informed (and if applicable, the next selection is attempted). However, passing the amulet is an end-day ability. If the holder of the amulet does not or cannot choose a player to pass the amulet to, it shatters at the end of the day, instead of being passed. Holders of the amulet do not know who gave them the amulet, nor do they know who has previously held it.
14:12
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Apothecary [Townsfolk Killing]
Limited Role
Basics
Each night, the Apothecary may poison a player, killing them at the end of the next night. Alternatively, they may cure the player they last poisoned.
Details
The Apothecary starts the game with three flasks of poison and a single antidote. When the Apothecary poisons a player, that player will be killed at the end of the next night (this is not an attack). This will only happen if the Apothecary survives until the end of that night. Instead of poisoning a player, the Apothecary may also use their antidote to cure the player they have previously poisoned, saving them from death. Players are not notified of being poisoned or cured. Both actions are immediate abilities.
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@Bird You may doom twice
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Zebra Finch 16-01-2024 22:45
@Host doom invinci and mato
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Feral pigeon 16-01-2024 22:56
๐Ÿ‘
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Zebra Finch 16-01-2024 23:38
this is a certified swurtle moment but it is also a certified "i probably should have just told her i was horse" moment
23:38
although it is understandable i think that i didn't trust her not to leak that
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Zebra Finch 17-01-2024 11:07
just let me die
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Feral pigeon 17-01-2024 11:39
@Bird TS has been undoomed!
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