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Werewolves Revamped
๐Ÿ•ต S11g3 Secret Channels / direwolf
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Werewolves Bot B BOT 13-01-2024 03:26
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Direwolf [Werewolf Killing]
Basics
The Direwolf may attack two people every night if they are the last player left in the pack.
Details
If, at the start of the night, the Direwolf is the last remaining member of the wolfpack, the wolfpack will be able to attack an additional player. Usually, this means the Direwolf will be able to attack two people, but in some situations the amount of attacks and the attacker may also be influenced by other roles/abilities.
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Wolf Killing x2
  • dire wolf
Wolf Power x2 Wolf Investigative x1 Wolf Miscellaneous x1 packless misc
  • recluse
power
  • disguised fox
  • tanner
invest
  • warlock
  • foxes
(edited)
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Werewolves Bot B BOT 13-01-2024 08:10
Werewolf Killing
AlphaWolf Alpha Wolf Direwolf Direwolf LoneWolf Lone Wolf WerewolfPlaceholder Greater Coyote WerewolfPlaceholder Howling Wolf
08:11
Werewolf Power
CorruptWolf Corrupt Wolf DisguisedFox Disguised Fox InfectingWolf Infecting Wolf PackTanner Pack Tanner SaboteurWolf Saboteur Wolf Tanner Tanner Baroness Baroness WerewolfPlaceholder Gallant Fox
08:11
Werewolf Investigative
ArchivistFox Archivist Fox ClairvoyantFox Clairvoyant Fox LoneWarlock Lone Warlock PsychicWolf Psychic Wolf TrackingWolf Tracking Wolf Warlock Warlock
08:11
Werewolf Miscellaneous
KnowledgeableWolf Knowledgeable Wolf Recluse Recluse ScaredWolf Scared Wolf SneakingWolf Sneaking Wolf Wolf Wolf WolfCub Wolf Cub
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4 ppl in pack 2 packless? or 3 packless and a www
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Werewolves Bot B BOT 13-01-2024 08:14
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White Werewolf [Solo Killing - White Wolves]
Basics
The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. Every other night, the White Werewolf may attack a member of the wolfpack.
Details (1/2)
To the werewolves, the White Werewolf will appear to be just another member of the wolfpack. However, it is the White Werewolfโ€™s goal to win the game completely alone; even the other werewolves must die. Starting with Night 2, the White Werewolf may attack a member of the wolfpack every other night. If they choose not to attack, they will once again have the option to attack in the following night. Attacking a member of the wolfpack is an end-night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf imitates the most common non-WG role in the wolfpack. It is strongly disguised as that role and gains all its abilities. If there are several most common non-WG roles, an arbitrary one is chosen. If the White Werewolf changes role, the disguise and abilities are lost.
Details (2/2)
The White Werewolf is not part of the werewolf team, but is still considered a lycan and is part of the wolfpack.
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Partial list Townsfolk (10) Townsfolk Investigative x1 Apothecary Amulet Crafter Townsfolk Power x1 Townsfolk Miscellaneous x6 Werewolves (6) Wolf Killing x2 Wolf Power x2 Wolf Investigative x1 Wolf Miscellaneous x1 Solo (3) Unaligned (3) Detective (edited)
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Werewolves Bot B BOT 13-01-2024 08:23
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Apothecary [Townsfolk Killing]
Limited Role
Basics
Each night, the Apothecary may poison a player, killing them at the end of the next night. Alternatively, they may cure the player they last poisoned.
Details
The Apothecary starts the game with three flasks of poison and a single antidote. When the Apothecary poisons a player, that player will be killed at the end of the next night (this is not an attack). This will only happen if the Apothecary survives until the end of that night. Instead of poisoning a player, the Apothecary may also use their antidote to cure the player they have previously poisoned, saving them from death. Players are not notified of being poisoned or cured. Both actions are immediate abilities.
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god damn amulet crafter....
08:25
okay, so will prolly need a fake claim somewhat early
08:25
def some amnesiacs in here
08:25
hmm
08:29
solos early guess. plague or hell +www or 3 horsies (edited)
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Werewolves Bot B BOT 13-01-2024 08:30
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Horseman Of Famine [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Famine may doom two players. Doomed by the Horseman of Famine, they are starved, becoming unrecognizable. Instead, they will permanently be seen as a horseman role.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Famine will be permanently and strongly disguised as an arbitrary in-play Horseman role (one that existed when Night 1 starts). For more information, check $i doom. The Horsemen win when everyone else is dead.
08:30
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Exorcist [Townsfolk Power]
Basics
Each day, the Exorcist may remove negative effects from one player.
Details
Each day, the Exorcist can exorcise one player. Most negative effects caused by solo roles are removed from the player and the Exorcist is informed which effects were removed. Exorcising a player is an immediate effect. The Exorcist may only exorcise each player once. A player may be exorcised multiple times by different Exorcists. The Exorcist can not undo the consequences of effects, such as a player having turned into an Undead, but can still the effects the player has. All the members of the solo team whose effect is cured are informed about this.
Negative Effects
The following effects can be removed by the Exorcist: Enchanted/Charmed - Flute Team Powdered - Pyro Team Demonized - Underworld Team Contaminated - Plague Team Doomed - Horsemen Team Sleepless - Nightmare Team
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okay, amne ---> exo
08:32
love you jay!
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Werewolves Bot B BOT 13-01-2024 21:41
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Detective [Unaligned Investigative]
Limited Role
Basics
During the day, the Detective compiles information on other players. At night, they try to solve the mystery by guessing the contents of the role list. If their guess is correct, the Detective wins.
Details
Each day, the Detective has to choose between guessing one player's current role or learning the final role of a dead player. If they guess a player's current role correctly, it is confirmed. The Detective is not affected by any disguises, obstructions, or redirections. Each night, the Detective must try to submit the contents (players and their roles) of the entire starting role configuration in their secret channel. If their guess is correct, they ascend and win the game. If their guess is wrong, they are informed how many guesses (but not which ones) were correct. The Detective may submit a partial configuration, but only a complete configuration can let them ascend. In games with a partial or private role list, the Detective may receive a role list similar to that of the knowledgeable wolf at the start of the game.
21:41
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Knowledgeable Wolf [Werewolf Miscellaneous]
Basics
The Knowledgeable Wolf starts out with some information about the role list.
Details
At the start of the game the Knowledgeable Wolf is told some of the roles on the role list. The Knowledgeable Wolf can only be used in games with a partial or private role list and usually receives a partial role list. Alternatively, the Hosts may decide to tell the Knowledgeable Wolf about all the roles in the game.
21:48
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Cupid [Unaligned Align]
Basics
The Cupid chooses one player to be their lover, and forms an inseparable team with that player.
Details (1/2)
During Night 1, the Cupid must choose one player to become their lover. The Cupid cannot choose itself. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupidโ€™s secret channel and the lover's role is revealed to the Cupid. The Cupid and their lover form an inseparable team; they will die if the other player dies. When this happens it is announced. Choosing a lover is an immediate ability. The Cupid will always have the same alignment as their lover. If the Cupid's lover is unaligned they can only win with their lover's win condition. The Cupidโ€™s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover. After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned.
Details (2/2)
If a Cupid couple ends up without a win condition (e.g. two Cupids falling in love with each other), their goal is to survive until the end of the game and win with whatever team remains. If the Cupid loses their role before selecting a lover, a random lover is chosen immediately. The Cupid can never change role to anything but another cupid variant (more info in $info cupid variants). If the Cupid's lover is part of a solo team or channel then the Cupid is immune to that team's effects or their consequences (e.g powdering, death by plague, sleepless, etc). The Cupid is nonaligned unless they gain an alignment from their lover.
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@Bird You've been doomed
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Piss off.
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thats for the horse, not you phan
23:23
โค๏ธ
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mean to phan?? MEAN to PHAN????
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ban ban ban
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never mean to phan
23:29
phan is #1 in all statsof life
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@Bird You have been doomed
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wtf, again?!?!
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Werewolves Bot B BOT 14-01-2024 01:21
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Horseman Of Pestilence [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Pestilence may doom a player. Too sick to act, any attempt of that player to use an ability during the following day and night will fail.
Details
Dooming a player is an immediate effect. For the following day and night, any attempts to use an active ability will fail for that player, as they will be role blocked. For more information, check $i doom. The Horsemen win when everyone else is dead.
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@Host if say.... there is an amnesiac and they get pested would they just stay as amne for an extra night?
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they would still change into a new role that night?
01:22
like, thatsnot an ability that can be blocked?
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It's not an active ability
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i guess they arent "attempting" an ability
01:23
okay..... fair enough
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Werewolves Bot B BOT 14-01-2024 01:24
โ›” Syntax error. Unknown command create!
01:24
โœ… Created #crack!
01:25
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Amnesiac [Townsfolk Miscellaneous]
Basics
The Amnesiac has forgotten their role and only has a vague idea of what it was. They will remember it at the start of Night 2.
Details
From the start of the game until the start of Night 2, the Amnesiac is a normal citizen. At the start of Night 2, they will get to know their role. This role will not be known to the rest of the players, but it will be one of three townsfolk roles that the Amnesiac is told at the start of the game. If the Amnesiac changes into a role that has a power limited to a Day or Night that has already passed, they have to use it in the following Day or Night. If they change into a role that receives information or is part of a group at the start of the game, the Amnesiac will receive the information or join the group directly after changing role.
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i know im wrong in the "crack" chat. im doing that on purpose
01:31
anme (hooker, exorcist, child)
๐Ÿ“Œ 1
Werewolves Bot B pinned a message to this channel. 14-01-2024 01:31
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Werewolves Bot B BOT 14-01-2024 21:49
Alive Players | Total: 20 ๐Ÿ‘โ€๐Ÿ—จ - matstress (@Magpie) ๐ŸŒŒ - sharleclaire (@Emperor Penguin) ๐Ÿ… - relaxedmato (@Macaw) ๐Ÿง‹ - thekremblin (@Zebra Finch) thight - swurtle (@Snowy Owl) โค๏ธโ€๐Ÿ”ฅ - sarvak2 (@Kakapo) ๐Ÿ’‰ - slowsuffocation (@Crested Ibis) ๐ŸŽจ - captainluffy (@Osprey) ๐Ÿฑ - katyhawk (@Grey Catybird) ๐Ÿงป - invincitank (@Red Junglefowl) ๐Ÿ’€ - nick262008 (@Wood Pigeon) 4๏ธโƒฃ - harperette (@Secretary Bird) ๐Ÿž - dutchwaffles (@Greater Sage-Grouse) babagun - sawauh (@Little Crow) ๐Ÿ–• - ddd8000 (@Cassowary) ๐Ÿ‘๏ธ - huckhuck55 (@Hoatzin) ๐Ÿ’ฏ - raven1207.2 (@Forest Raven) ๐ŸŽฎ - cbaxyz4570 (@Harmonics Messiah) venomousbirds - everyoung_goddess_emika (@Nightingale) ๐Ÿ‘Œ - federick (@Cooper's Hawk) (edited)
21:49
โ›” You have hit the CC limit of 1 CCs!
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oh farts
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Radio
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radio?
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Mato hesitance to claim
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Werewolves Bot B BOT 14-01-2024 23:40
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Horseman Of Famine [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Famine may doom two players. Doomed by the Horseman of Famine, they are starved, becoming unrecognizable. Instead, they will permanently be seen as a horseman role.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Famine will be permanently and strongly disguised as an arbitrary in-play Horseman role (one that existed when Night 1 starts). For more information, check $i doom. The Horsemen win when everyone else is dead.
23:40
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Horseman Of War [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of War may doom two players. There is no time for elections whilst war is raging: during the next day they will lose their vote and cannot be elected.
Details
Dooming a player is an immediate effect. The public vote of players doomed by the Horseman of War will not count during the day after their dooming, and should they win the election poll, the election fails and nobody is elected. For more information check $i doom. The Horsemen win when everyone else is dead.
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Werewolves Bot B BOT 15-01-2024 06:58
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Chef [Unaligned Killing]
Basics
Each night, the Chef can choose a restaurant customer to send either charmed or poisoned food to. Eating charmed food confers attack invulnerability: eating poisoned food kills the restaurant customer. The Chef wins if they are alive at the end of the game, and at least one of their waiters remains.
Details
At the beginning of each day, the restaurant customer chosen by the Chef is added to the resturant channel, in which the Chef can anonymously communicate with them, and offered the opportunity to eat the food. The resturant customer is not told the type of food they have been sent. If the restaurant customer eats poisoned food, they are killed at the end of the following night. If they eat charmed food, they are invulnerable from night attacks during the following night phase only. Selecting a restaurant customer and sending food are start-day abilities. Eating food is an end-day ability. If the Chef dies during the day, the customer is immediately removed from the restaurant, and loses the opportunity to eat the food. Once a customer has eaten food, they can no longer be sent food. Each game has a certain amount of players that are he Chef is not affected by redirections. The Chef is nonaligned.
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Werewolves Bot B BOT 15-01-2024 07:51
Alive Players | Total: 19 ๐Ÿ‘โ€๐Ÿ—จ - matstress (@Magpie) ๐ŸŒŒ - sharleclaire (@Emperor Penguin) ๐Ÿ… - relaxedmato (@Macaw) ๐Ÿง‹ - thekremblin (@Zebra Finch) thight - swurtle (@Snowy Owl) โค๏ธโ€๐Ÿ”ฅ - sarvak2 (@Kakapo) ๐Ÿ’‰ - slowsuffocation (@Crested Ibis) ๐ŸŽจ - captainluffy (@Osprey) ๐Ÿฑ - katyhawk (@Grey Catybird) ๐Ÿงป - invincitank (@Red Junglefowl) ๐Ÿ’€ - nick262008 (@Wood Pigeon) 4๏ธโƒฃ - harperette (@Secretary Bird) ๐Ÿž - dutchwaffles (@Greater Sage-Grouse) babagun - sawauh (@Little Crow) ๐Ÿ–• - ddd8000 (@Cassowary) ๐Ÿ‘๏ธ - huckhuck55 (@Hoatzin) ๐Ÿ’ฏ - raven1207.2 (@Forest Raven) ๐ŸŽฎ - cbaxyz4570 (@Harmonics Messiah) venomousbirds - everyoung_goddess_emika (@Nightingale) (edited)
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@Grey Catybird - katy @Nightingale - emika @Crested Ibis - sunny @Emperor Penguin - sharl @Greater Sage-Grouse - dutch waffles @Secretary Bird - harper @Snowy Owl - swurtle
07:52
not claimed
07:53
wolves katy, sharl, harper
07:53
unknown emika, dutch, swurtle, sunny (horses or packless?)
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