When the Firebug wards a player, that player is protected from attacks for the night. Should anyone other than a member of the pyro team try to attack the warded player, the attack backfires, igniting the attacker as well as all powdered players. This is considered an attack executed by the Firebug. If the warded player is not attacked for the entire night, they are powdered at the end of the night.
Warding is an immediate ability.
The Firebug is a member of the pyro team and channel. The pyro team wins when all other players are dead or unaligned.
When the last original Pyromancer dies, the Firebug turns into a Pyromancer.
So hear me out.
If sharl gets monarch.
I protect him and you powder someone.
There is a slight chance wolves attack sharl unless he wolf too.
Could kill a wolf tonight if sharl due to my ward?
19:05
And also we might be able to kill the person you powder.
19:06
@Host
Silly question #2.
If pyro powders someone, and I ward someone.
Warded player is attacked.
Does the person pyro powdered that night also die? Or is the powdering after the warding?
@Host if I use the ignite ability, and the person firebug protects doesn't get attacked, since they're both end of night triggers, would the person powdered via the protect be attacked by me?
If the person elected isnt a werewolf, they're guaranteed to be attacked tonight. If we powder someone else and they die from my ignite, we confirm as much (since the team is focused on the monarch and people who voted for them) but if your ability powders the attacker and actually protects, we know that the monarch is werewolf (since the wolves aren't focused on attacking monarch)
True, but also, if monarch is town and they get attacked, then we kill a wolf instead. And in that case, we still get info cuz the wolf died instead of monarch, meaning sharl is either town or UA
19:27
cuz the attacker of the warded player dies.
19:28
But yeah, I honestly don’t mind either way.
Nullarcanist
True, but also, if monarch is town and they get attacked, then we kill a wolf instead. And in that case, we still get info cuz the wolf died instead of monarch, meaning sharl is either town or UA
So we do ward and into ignite, warding the monarch hoping to kill the attacker then? And if they don't get attacked, we waste an ignite but we know for a fact that the monarch is wolf? That sounds like a good plan
The Riding Hood wins when they are killed by a wolfish player.
Details
When the Riding Hood wins, the Riding Hood ascends and stops playing. The game continues.
The Riding Hood will win if they are killed by a wolfish player. If the Riding Hood is killed in another way, they lose. If the Riding Hood is protected they neither die nor ascend.
When the Riding Hood is killed by the wolfpack, the wolfpack may not attack anyone the following night.
When the Riding Hood ascends, the wolfish player responsible will be ability blocked the for following day and night.
If no wolfish players remain, the Riding Hood stops playing, descends and loses.
The Riding Hood is nonaligned.
i dont think we waste an ignite. you would still powder someone.
and if the warded person is attacked then the powdered and the attacker of the warded person dies
19:35
and if the warded person isnt attacked then hey, we have 2 powdered people
When the Firebug wards a player, that player is protected from attacks for the night. Should anyone other than a member of the pyro team try to attack the warded player, the attack backfires, igniting the attacker as well as all powdered players. This is considered an attack executed by the Firebug. If the warded player is not attacked for the entire night, they are powdered at the end of the night.
Warding is an immediate ability.
The Firebug is a member of the pyro team and channel. The pyro team wins when all other players are dead or unaligned.
When the last original Pyromancer dies, the Firebug turns into a Pyromancer.
ya know, i honestly dont think the monarch would be attacked tonight.
points to that.
A- if its town, wolves will prolly think that it would cast suss on them for not killing them
B- firebug is in the game and it is an obvious pick for a ward.
C- if town gets monarch, its sort of early for monarch to be effective, their interests will be more on powerful town roles
Wait maybe we don't protect monarch? Like we get the same information - it they die it's cause they were town if not they're wolf. so maybe we ward someone else with the intention of just powdering them, setting up more potential kills?
i agree, its a conditional attack (ignite = attacks) which works same way as priest - you are informed of the attack's success/failure and if it doesnt even occur you'd know too
Tech Supervisor
i agree, its a conditional attack (ignite = attacks) which works same way as priest - you are informed of the attack's success/failure and if it doesnt even occur you'd know too
@Nullarcanist I'm gonna powder techno, if they end up talking too much shit we can pull them into a cc and tell them we'll pull the trigger if they don't stop. Or we just kill them and say someone is framing us cause no one would be stupid enough to kill the one person casting doubt on them
or...... counter point to that,
got a cc with mato and he seems to think hes going to be attacked tonight.... so maybe him?
havent really been following in town
Nullarcanist
or...... counter point to that,
got a cc with mato and he seems to think hes going to be attacked tonight.... so maybe him?
havent really been following in town
I already powdered techno earlier, sorry, if you think the person you ward will actually be attacked, it'll result in him being killed with the ignite as well
I think phan might actually be a valuable ally, if nothing else they're a useful idiot since they've shown themselves really willing to say dumb shit to either put a target on his back or help the group out
Well yeah we shouldn't let them know we're pyro or they'll kill us since we only win with them dead
22:53
But I'm saying if one of us can convince phan we're town they'll fucking go to bat for us or just stir up enough chaos to get the target away from us and onto him
Yeah they feel like a wildcard, I don't have the history with players that you do but just immediately get the vibe that they'll fuck everything over for the meme
I think we shouldn't present ourselves as allies, it'll look really fucking weird that we just decided to trust eachother immediately unless we were given role information that we were on a team
It kinda feels like a waste to get someone I powdered killed, but at the same time I feel acting like I'm town gives me the best chance of not being suspected, yknow?
well.... i have been saying stuff thats sort of town strong, so i was thinking of warding myself tonight, atm, just reading your messagesin town, i dont think you seem ike a threat
if we ignite tonight..... uhhh.... so ddd said to prove that im coyotee (cuz i claimed to him as a bait of sorts) to kill dummo.
hes powdered.
so.... uhhh..... if dummo dies tonight i may be able to get in with the wolves briefly as a coyotee
19:43
but also, ddd could be town trying to get a coyotee through a bait,
❗ Could not find role coyotee. Did you mean custom coyotes (aka Coyotes)?
19:44
Custom Coyotes [Werewolf Team Group]
Basics
The Coyotes are a secondary wolf group, containing (usually) one Greater Coyote. The coyotes and the wolfpack do not know each other, but have the same alignment. If the wolfpack fails to kill a townsfolk, the coyotes can attack a player in the next night, but if the Greater Coyotes dies, they lose their ability and join the wolfpack instead.
Members
Greater CoyoteLesser Coyote
19:45
Lesser Coyote [Werewolf Group]
Limited Role
Basics
The Lesser Coyote is a packless non-lycan wolf who shares a secret channel with the other coyotes: however, the coyotes do not know the identities of any other wolves.
Details
The Lesser Coyote knows the identity of the other coyotes and shares a channel with them.
The Lesser Coyote is not a lycan, nor are they a member of the wolfpack.
When the last original greater coyote dies, the coyotes' channel is disbanded and the Lesser Coyote joins the wolfpack.
if we ignite tonight..... uhhh.... so ddd said to prove that im coyotee (cuz i claimed to him as a bait of sorts) to kill dummo.
hes powdered.
so.... uhhh..... if dummo dies tonight i may be able to get in with the wolves briefly as a coyotee
So we ignite with the intention of killing ddd, leaving no one to question your coyotee claim and allowing you to form other private alliances with Wolfpack members?
but also..... if ddd is a wolf. then, i may be able to avoid being attacked under the suspicion of me being wolf, and i think you havent raised any flags.... so i could maybe ward someone aswell to get 3 kills
19:50
scared wolf is the only one that sort of protects (runs from first attack
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
Nullarcanist
but also..... if ddd is a wolf. then, i may be able to avoid being attacked under the suspicion of me being wolf, and i think you havent raised any flags.... so i could maybe ward someone aswell to get 3 kills
Ok ok out of townie disguise: @Nullarcanist I genuinely think holding off the lynch is a bad idea. If you're right and we genuinely do get more time to kill, shouldn't we be doing as much?
I think we should play it as you being convinced by me. You still get the angle of defending ddd, and we still get the upsides of more time to kill and stuff
I think this is the best play, genuinely, if you disagree I'm down to hear it from the perspective of how it benefits us rather than town, but I think playing it this way gets me in good graces of town, you in good graces of wolves while also making you sympathetic to town
i think if you are protected by a ward, it doesnt exactly make you a high priority.... like.... it could just be the firebug warding willy nilly
or it could mean that you are on the pyro team.
but regardless.... they wouldnt use 2 kills in 1 night on you. that would be a waste.
20:27
and powder eh? hmm
20:27
noone is really a high priority atm
20:27
so.... hmm
20:28
someone that hasnt said much maybe?
20:28
cuz they might not be attacked. letting us have more people powdery