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Werewolves Revamped²
🕵 S11g2 Secret Channels / idiot
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Werewolves Bot B BOT 04-01-2024 07:05
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Idiot [Townsfolk Miscellaneous]
Basics
If the Idiot dies for the first time, they instead live, but lose their voting power.
Details
The first time the Idiot is lynched, attacked or killed, they will survive. However, the Idiot loses their vote and is informed about this. If the Idiot is Mayor, they will still have their Mayor vote.
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Tech Supervisor 04-01-2024 07:11
Welcome to WWR. This is your private channel where you can run bot commands, use actions and chat with the hosts. Please feel free to ping us (@ Host) if you have any questions at all.
07:12
Some important commands are $i <role name> to lookup roles and the $cc family which allows you to create private channels with other players (though you may only create 1 currently)
07:13
You can find a list of the most important commands here https://discord.com/channels/584765921332297775/1192348034265251912/1192348580464308334 as well
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Ephemeral Nomad 04-01-2024 07:24
thank you!
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Celestial Custodian 05-01-2024 22:33
@Adventurers hey, need a little bit more activity from you 👉 👈
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Ephemeral Nomad 05-01-2024 23:34
Sorry >.<
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Werewolves Bot B BOT 05-01-2024 23:36
Syntax $cc [create|create_hidden|create_multi|create_multi_hidden|add|remove|promote|rename|archive|leave|list|owners|spam]Functionality Group of commands to handle CCs. $help cc <sub-command> for detailed help.Aliases - c
23:37
Syntax $cc create <CC Name> <Player List>Functionality Creates a CC with the name <CC Name> and adds you, as well as all players in the <Player List> to it. <Player List> may contain 0 or more players. When the CC is created you are announced as the creator of the CC, and are the only owner.Usage > $cc create marhjots marhjo < ✅ Created #marhjots!
23:38
✅ Created #room!
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Werewolves Bot B BOT 05-01-2024 23:57
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Angel [Unaligned Killing]
Basics
The Angel wins when they are lynched.
Details (1/2)
When the Angel wins, the Angel ascends and stops playing. The game continues. In addition, the following lynch will be cancelled. The Angel may select a player. If this player has voted for the Angel when the Angel is lynched, they will also die. If the Angel has not selected a target, or the selected target did not vote for and did not apply any invisible votes on the Angel, a random player who did vote for the Anegl will die instead. The cause of their death is announced. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel in place of the chosen target. If nobody except the Angel has voted for the Angel, the Angel dies and does not win. The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. The Angel may choose to target nobody.
Details (2/2)
The Angel is nonaligned.
23:59
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Riding Hood [Unaligned Miscellaneous]
Basics
The Riding Hood wins when they are killed by a wolfish player.
Details
When the Riding Hood wins, the Riding Hood ascends and stops playing. The game continues. The Riding Hood will win if they are killed by a wolfish player. If the Riding Hood is killed in another way, they lose. If the Riding Hood is protected they neither die nor ascend. When the Riding Hood is killed by the wolfpack, the wolfpack may not attack anyone the following night. When the Riding Hood ascends, the wolfish player responsible will be ability blocked the for following day and night. If no wolfish players remain, the Riding Hood stops playing, descends and loses. The Riding Hood is nonaligned.
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Ephemeral Nomad 06-01-2024 00:00
Huh so they're like parallels on different sides
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Werewolves Bot B BOT 06-01-2024 00:00
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Citizen [Townsfolk Miscellaneous]
Basics
The Citizen has no special abilities.
Details
All the Citizens vote during the day on whomever they suspect to be an enemy and hope during the night that they won’t get killed.
00:01
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Huntsman [Townsfolk Investigative]
Basics
Each night, the Huntsman may check a target to determine if they are “part of the wolfpack” or not.
Details
The Huntsman cannot see a player’s role, but they can check whether a player is in the wolfpack. The Huntsman’s inspection is an immediate ability. Since the Huntsman does not check the role itself, they are not affected by any disguises, but are affected by redirections.
00:04
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Recluse [Werewolf Miscellaneous]
Basics
The Recluse is immediately notified of all powers used on them. When a member of the werewolf team uses a power on them, they are given that werewolf's identity.
Details
The Recluse is told which role targeted them and what power was used on them, but not the identity of the player that used a power on them. An exception are members of the werewolf team - when they use a power on the Recluse, the Recluse is told the identity of that player as well. The Recluse is not a lycan and is not part of the wolfpack. Should a wolfish player attempt to attack the Recluse, the attack fails.
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Celestial Custodian 06-01-2024 00:31
Thanks for the extra activity, I'm happy
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Ephemeral Nomad 06-01-2024 00:32
Heart_Cute_gold
00:32
I am very new to this
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Celestial Custodian 06-01-2024 00:32
Are u having fun?
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Ephemeral Nomad 06-01-2024 00:33
Yess just wasn't really sure what to do yet Hihi_Giggle
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Werewolves Bot B BOT 07-01-2024 11:57
✅ Created #hiiii!
11:59
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Exorcist [Townsfolk Power]
Basics
Each day, the Exorcist may remove negative effects from one player.
Details
Each day, the Exorcist can exorcise one player. Most negative effects caused by solo roles are removed from the player and the Exorcist is informed which effects were removed. Exorcising a player is an immediate effect. The Exorcist may only exorcise each player once. A player may be exorcised multiple times by different Exorcists. The Exorcist can not undo the consequences of effects, such as a player having turned into an Undead, but can still the effects the player has. All the members of the solo team whose effect is cured are informed about this.
Negative Effects
The following effects can be removed by the Exorcist: Enchanted/Charmed - Flute Team Powdered - Pyro Team Demonized - Underworld Team Contaminated - Plague Team Doomed - Horsemen Team Sleepless - Nightmare Team
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