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Werewolves Revamped²
🕵 S11g2 Secret Channels / firebug
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Werewolves Bot B BOT 04-01-2024 07:05
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Firebug [Solo Killing - Pyro Team]
Limited Role
Basics
Each night, the Firebug may ward one player.
Details
When the Firebug wards a player, that player is protected from attacks for the night. Should anyone other than a member of the pyro team try to attack the warded player, the attack backfires, igniting the attacker as well as all powdered players. This is considered an attack executed by the Firebug. If the warded player is not attacked for the entire night, they are powdered at the end of the night. Warding is an immediate ability. The Firebug is a member of the pyro team and channel. The pyro team wins when all other players are dead or unaligned. When the last original Pyromancer dies, the Firebug turns into a Pyromancer.
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Nullarcanist 04-01-2024 07:22
/monarch
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Werewolves Bot B BOT 04-01-2024 07:22
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Monarch [Extra Elected]
Limited Role
Basics
The Monarch is elected during Day 0. They may knight a player each day, temporarily granting them an extra vote and negating a vote against them.
Details
The Monarch can only be elected during Day 0: there will be no Monarch election after Day 0. However, if the Monarch dies, the role is passed on to their heir. The Monarch may select a player as their heir; they can update this target once per phase, with 1 emergency change to be used whenever the Monarch wants. Neither the knighted player nor the heir are aware of being selected by the Monarch. The knighted player's vote appears normally on votes: however, an additional vote is counted internally, and the total vote count in the vote results will be correct. Similarly, the vote against the knight that has been negated is still shown in the vote results and the total vote count is decreased by one. When the heir becomes the new Monarch, they are not revealed. If the Monarch dies without a living heir, the role is lost. Knighting a player and picking an heir are immediate abilities.
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Nullarcanist 04-01-2024 07:25
so, silly question #1 can i ward the pyro? and if they arent attacked, would they be powdered and die from powdering if igniting (i doubt it, but worth the ask)
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Tech Supervisor 04-01-2024 07:30
Yeah, you can protect Pyro team members
07:30
If a Pyromancer is powdered and ignited, and thus attacked, the ignition fails and the attacker is informed.
07:30
you would not be killing the pyro
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Nullarcanist 04-01-2024 07:31
sweet. soooo.... i guess ward the pyro
07:31
sarvuk
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Werewolves Bot B BOT 04-01-2024 07:42
Alive Players | Total: 18 🌌 - sharleclaire (@Plague Serenader) 🥖 - im_dumm0 (@Nebula Soothsayer) 🐺 - gh0st_5had0w (@Ghostly Wolf) thight - swurtle (@Spiritualistic Turtle) ❤️‍🔥 - sarvak2 (@Arcane Druid) 💀 - nick262008 (@Harmonic Guardian) 🐙 - alphaviki (@Penumbral Defender) ▪️ - e_thsn (@Curse Caster) 🐞 - dutchwaffles (@Venomous Dirgebearer) 🖕 - ddd8000 (@Technomage Lycanomancer) 🍅 - relaxedmato (@Relaxed Villager) 🪿 - jeand.arch (@Galactic Growlmaster) 🫙 - slowsuffocation (@Suffering Civilian) 🧻 - invincitank (@Lupine Tank) 💜 - mayatsuu (@Ephemeral Nomad) babagun - sawauh (@Luminary Herbalist) 🕯️ - phantomtomic (@Phantom Wolf) 👁️ - huckhuck55 (@Nullarcanist) (edited)
07:43
✅ Created #cookie-shop!
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Nullarcanist 04-01-2024 07:44
oh, its day time now
07:45
lmao.... feels like its been a year since ive played
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Celestial Custodian 04-01-2024 14:56
It has been a year
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Nullarcanist 04-01-2024 18:53
True!!
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Celestial Custodian 04-01-2024 21:03
@Adventurers you may ward
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Nullarcanist 04-01-2024 21:51
ward
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Nullarcanist 04-01-2024 22:25
uhhh... lets ward.....
22:25
yeah, val
22:25
@Host
22:25
based on a roll i did in #pyros
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Tech Supervisor 04-01-2024 22:26
👍
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Nullarcanist 05-01-2024 07:02
powdered
  • val
  • ddd
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Nullarcanist 05-01-2024 07:41
;greater coyote
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Werewolves Bot B BOT 05-01-2024 07:41
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Greater Coyote [Werewolf Killing]
Limited Role
Basics
The Greater Coyote is a packless non-lycan wolf who shares a channel with the other coyotes: however, none of the coyotes know the identities of any other wolves. If the Greater Coyote dies, the coyote group is disbanded.
Details
If the wolfpack fails to kill a townsfolk on any given night, the coyotes may kill a player during the following night. The coyotes decides their target by voting. If at any point there is no living Greater Coyote, the coyote group is disbanded. All other coyotes lose any remaining abilities and join the wolfpack. Any member of the coyote group without their original role can still vote on who to attack. The coyotes' attack is an end-night ability and is always reactively executed by a Greater Coyote.
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Werewolves Bot B BOT 05-01-2024 07:56
✅ Created #not-wolf!
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Werewolves Bot B BOT 05-01-2024 08:03
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Recluse [Werewolf Miscellaneous]
Basics
The Recluse is immediately notified of all powers used on them. When a member of the werewolf team uses a power on them, they are given that werewolf's identity.
Details
The Recluse is told which role targeted them and what power was used on them, but not the identity of the player that used a power on them. An exception are members of the werewolf team - when they use a power on the Recluse, the Recluse is told the identity of that player as well. The Recluse is not a lycan and is not part of the wolfpack. Should a wolfish player attempt to attack the Recluse, the attack fails.
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Nullarcanist 05-01-2024 08:07
Dumb question number 4 Can firebug prot themselves? @Host
08:08
And is there like, any cooldown to protecting themselves?
08:08
Like, has to be different people each night or something
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Nullarcanist
Dumb question number 4 Can firebug prot themselves? @Host
Tech Supervisor 05-01-2024 08:15
You can
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Nullarcanist
And is there like, any cooldown to protecting themselves?
Tech Supervisor 05-01-2024 08:15
I don't think so
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Nullarcanist 05-01-2024 09:26
Cool. So…. Uhh…. Keep pyro alive and I can just prot all game. Ez win, I see no possible ways that could fail.
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Werewolves Bot B BOT 05-01-2024 19:51
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Angel [Unaligned Killing]
Basics
The Angel wins when they are lynched.
Details (1/2)
When the Angel wins, the Angel ascends and stops playing. The game continues. In addition, the following lynch will be cancelled. The Angel may select a player. If this player has voted for the Angel when the Angel is lynched, they will also die. If the Angel has not selected a target, or the selected target did not vote for and did not apply any invisible votes on the Angel, a random player who did vote for the Anegl will die instead. The cause of their death is announced. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel in place of the chosen target. If nobody except the Angel has voted for the Angel, the Angel dies and does not win. The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. The Angel may choose to target nobody.
Details (2/2)
The Angel is nonaligned.
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