- oculuseyes123 (@Ornamenteyes)
4️⃣ - harperette (@Harperlujah)
- jowo1 (@Jovoial) (edited)$cc create <CC Name> <Player List> Create a CC
$cc add <Player List> Adds players to a CC
$cc remove <Player List> Removes players from a CC (also demotes)
$cc promote <Player List> Gives players permissions to the CC
$cc leave Makes you leave a CC (also demotes)
Other
$i <role name> or ;<role name> Long info about role
.<role name> Short info about role
$list List of all players
$alive List of all living players
$help Bot helpWerewolf Bot Game Master HelpUse $help <command> to get information about a command.
While ingame react to messages with 📌 to pin them!
Player arguments can be names, emojis, ids, nicknames or discord tags
%s and %c can be used to refer to yourself and to the current channel, in all commands.
Arguments cant contain spaces, unless the argument is quoted "like this"$roles [set|set1|set2|get|remove|list|list_names|clear] - Manages roles
$roles [set_alias|remove_alias|list_alias|clear_alias] - Manages role aliases
$channels [set_ind|get_ind|list_ind] - Manages individual SCs
$channels [set_extra|set_multi|set_public|get|raw|remove|list|elected] - Manages Extra/Public/Multi SCs
$channels [info|infopin|info_set|info_get|info_remove|info_list] - Manages SC Info
$channels cleanup - Cleans up SCs
$infopin - Returns role info & pins the message
$infoedit - Edits a bot info message
$infoeadd - Returns role info with additional text
$info_fancy - Returns role info (fancy)
$info_fancy_simplified - Returns role info (fancy, simplified)
$info_classic - Returns role info (classic)
$info_classic_simplified - Returns role info (classic, simplified)
$elect - Elects a player to a role
; - Returns role info
. - Returns simplified role info
$info - Returns role info
$ping - Tests the bot
$help - Provides information about commands
$bulkdelete - Deletes webhook & user messages in bulk
$delete - Deletes a couple of messages
$delay - Executes a command with delay
$modify - Modifies the bot
$edit - Edits a bot message
$options <Option Name> - Manages options$gamephase [get|set] - Manages gamephase
$cc [create|create_hidden] - Creates a CC
$cc spam - Creates a CC for role info spam and similiar
$cc [create_multi|create_multi_hidden] - Creates multiple CCs
$cc [add|remove|promote|demote|leave] - Manages CC members
$cc leave - Leave a CC
$cc [list|owners] - Shows CC Info
$cc [rename|archive] - Manages a CC name
$cc cleanup - Cleans up CCs
$sc [add|remove|list|rename|clear|clean|change] - Manages a SC
$sheet [prepare|prepare_|import|mprepare|mimport] - Prepares a game
$start - Starts a game
$start_debug - Starts a game, without sending out the role messages
$reset - Resets a game
$end - Ends a game
$demote - Removes Game Master and Admin roles
$promote - Reassigns Game Master and Admin roles
$demote_unhost - Demotes or Unhosts
$promote_host - Promotes or Hosts
$unhost - Removes Host roles
$host - Adds Host role
$gameping - Notifies players with the New Game Ping role about a new game
$open - Opens signups and notifies players
$force_demote_all - Demotes all non-hosts
$impersonate - Repeats a message as a webhook pretending to be somebody$connection [add|remove|reset] - Manages connections
$players [list|list_alive|msgs|log|log2|log3|log4|votes|msgs2|roles] - Information about players
$players [get|get_clean|set|resurrect|signup|signup_sub] - Manages players
$players [substitute|switch] - Manages player changes
$killq [add|remove|killall|list|clear] - Manages kill queue
$kqak - Instant kill a player
$modrole [add|remove] - Adds/removes roles from users
$list - Lists signed up players
$list_alphabetical - Lists signed up players (alphabetical)
$alive - Lists alive players
$subs - Lists substitute players
$signup - Signs you up for the next game
$emojis - Emoji & Player ID list for CCs
$roll [-|whitelist|blacklist|number|?d?] - Randomizes
$spectate - Makes you a spectator
$substitute - Makes you a substitute player
$poll [new|close] - Manages polls
$poll [list|delete|load] - Advanced poll management
$theme [set|remove|list|select] - Manages themes
$split - Runs a list of semicolon seperated commands
$say - Makes the bot repeat a message
$sudo - Allows webhooks to run commands
$confirm - Deletes webhook & user messages in bulkSyntax
$cc create <CC Name> <Player List>Functionality
Creates a CC with the name <CC Name> and adds you, as well as all players in the <Player List> to it. <Player List> may contain 0 or more players. When the CC is created you are announced as the creator of the CC, and are the only owner.Usage
> $cc create marhjots marhjo
< ✅ Created #marhjots!Syntax
$cc create <CC Name> <Player List>Functionality
Creates a CC with the name <CC Name> and adds you, as well as all players in the <Player List> to it. <Player List> may contain 0 or more players. When the CC is created you are announced as the creator of the CC, and are the only owner.Usage
> $cc create marhjots marhjo
< ✅ Created #marhjots!






























Attacked Idiot: Survived an attack. No ability.
Citizen: No ability.
Clairvoyant Fox: Reveal a piece.
Fox: No ability.
Idiot: Survives one attack, but becomes unmovable.
Saboteur Wolf: Block a piece's movement/active ability.
Sneaking Wolf: Disguised as Wolf.
Wolf: No ability. (edited)
Werewolves (Black) Piece List: 
Wolf: No ability.
Wolf Cub: Additional move, when taken.
Tanner: Disguise one piece.
Archivist Fox: Reveal a piece's type.
Recluse: Reveals if investigated.
Dog: Once, becomes a Wolf Cub or Fox.
Bloody Butcher⁎⁎: Pretends to be a town piece, but is actually a wolf piece. Can only be promoted by town.
Packless Wolf⁎⁎: Cannot move unless it is the last wolf piece.
Infecting Wolf⁎: Convert enemy piece to wolf + become wolf.
Alpha Wolf: Can call back pieces to the back rank.
Psychic Wolf: Reveal a piece's type.
Sneaking Wolf: Disguised as Wolf.
Direwolf⁎: Double moves, if last piece.
Clairvoyant Fox: Reveal a piece.
Fox: No ability.
Warlock: Reveal a reachable piece.
Scared Wolf: Survives one attack, but becomes less mobile.
Saboteur Wolf: Block a piece's movement/active ability.
White Werewolf⁎: Must either be dead or the only remaining piece. Loses the game otherwise.



























Alpha Wolf: Can call back pieces to the back rank.
Attacked Scared Wolf: Survived an attack. No ability. Moves one square horizontally/vertically.
Clairvoyant Fox: Reveal a piece.
Huntress: Takes killer, when taken.
Idiot: Survives one attack, but becomes unmovable.
Tanner: Disguise one piece.
Warlock: Reveal a reachable piece. (edited)



























Clairvoyant Fox: Reveal a piece.
Idiot: Survives one attack, but becomes unmovable. (edited)





























Crowd Seeker: Reveal a piece's type.
Royal Knight: Protects a reachable piece. (edited)




























Child: Additional move, when taken.
Citizen: No ability.
Recluse: Reveals if investigated.
Saboteur Wolf: Block a piece's movement/active ability.
Scared Wolf: Survives one attack, but becomes less mobile.
Tanner: Disguise one piece.
Wolf: No ability. (edited)




























Alcoholic: Invulnerable, if Bartender exists.
Direwolf: Double moves, if last piece. (edited)



























Citizen: No ability.
Crowd Seeker: Reveal a piece's type.
Wolf: No ability. (edited)





























Child: Additional move, when taken.
Clairvoyant Fox: Reveal a piece.
Wolf Cub: Additional move, when taken. (edited)



























Direwolf: Double moves, if last piece.
Hooker: May hide in an adjacent ally's field. (edited)





























Archivist Fox: Reveal a piece's type.
Child: Additional move, when taken.
Fox: No ability.
Royal Knight: Protects a reachable piece.
Saboteur Wolf: Block a piece's movement/active ability. (edited)





























Archivist Fox: Reveal a piece's type.
Child: Additional move, when taken.
Witch: Protects a reachable piece. (edited)/resend doesnt let you use abilities (edited)





























Attacked Runner: Survived an attack. No ability. Moves one square horizontally/vertically.
Aura Teller: Reveal a piece's type, if it has an active power.
Child: Additional move, when taken.
Citizen: No ability.
Fox: No ability.
Recluse: Reveals if investigated. (edited)




























Archivist Fox: Reveal a piece's type.
Attacked Idiot: Survived an attack. No ability.
Aura Teller: Reveal a piece's type, if it has an active power.
Citizen: No ability.
Direwolf: Double moves, if last piece.
Idiot: Survives one attack, but becomes unmovable.
Ranger: Reveals killer, when taken.
Recluse: Reveals if investigated. (edited)




























Aura Teller: Reveal a piece's type, if it has an active power.
Fortune Teller: Reveal a reachable piece.
Ranger: Reveals killer, when taken. (edited)


























Crowd Seeker: Reveal a piece's type.
Idiot: Survives one attack, but becomes unmovable.
Recluse: Reveals if investigated.
Royal Knight: Protects a reachable piece. (edited)





























Attacked Idiot: Survived an attack. No ability.
Attacked Runner: Survived an attack. No ability. Moves one square horizontally/vertically.
Warlock: Reveal a reachable piece.
Wolf Cub: Additional move, when taken. (edited)




























Attacked Scared Wolf: Survived an attack. No ability. Moves one square horizontally/vertically.
Child: Additional move, when taken.
Clairvoyant Fox: Reveal a piece. (edited)
- oculuseyes123 (@Ornamenteyes)
4️⃣ - harperette (@Harperlujah)
- jowo1 (@Jovoial) (edited)/resend doesnt let you use abilities (edited)

























Recluse: Reveals if investigated.
Royal Knight: Protects a reachable piece.
Scared Wolf: Survives one attack, but becomes less mobile. (edited)





























Fortune Teller: Reveal a reachable piece.
Fox: No ability.
Runner: Survives one attack, but becomes less mobile.
Scared Wolf: Survives one attack, but becomes less mobile. (edited)2 players sleepless and investigate their roles!
@Participant
- oculuseyes123 (@Ornamenteyes)
4️⃣ - harperette (@Harperlujah)
- jowo1 (@Jovoial) (edited)
- jowo1 (@Jovoial) (edited)wolf. You have turned @Dasher, Dancer, and Donner 800 sleepless!citizen. You have turned @Christmas Treethan sleepless!
- jowo1 (@Jovoial) (edited)





























Alcoholic: Invulnerable, if Bartender exists.
Attacked Idiot: Survived an attack. No ability.
Bard: Reveals if investigated.
Citizen: No ability.
Clairvoyant Fox: Reveal a piece.
Fox: No ability. (edited)





























Aura Teller: Reveal a piece's type, if it has an active power.
Saboteur Wolf: Block a piece's movement/active ability. (edited)




























Crowd Seeker: Reveal a piece's type.
Fortune Apprentice: Replaces FT/AT/CS if they are taken.
Ranger: Reveals killer, when taken.
Recluse: Reveals if investigated.
Runner: Survives one attack, but becomes less mobile.
Scared Wolf: Survives one attack, but becomes less mobile. (edited)




























Alcoholic: Invulnerable, if Bartender exists.
Bard: Reveals if investigated.
Psychic Wolf: Reveal a piece's type.
Ranger: Reveals killer, when taken.
Recluse: Reveals if investigated.
Warlock: Reveal a reachable piece.
Wolf Cub: Additional move, when taken. (edited)





























Citizen: No ability.
Crowd Seeker: Reveal a piece's type.
Witch: Protects a reachable piece.
Wolf Cub: Additional move, when taken. (edited)





























Attacked Runner: Survived an attack. No ability. Moves one square horizontally/vertically.
Butcher: No ability.
Clairvoyant Fox: Reveal a piece.
Fortune Teller: Reveal a reachable piece.
Huntress: Takes killer, when taken.
Packless Wolf: Cannot move unless it is the last wolf piece.
Scared Wolf: Survives one attack, but becomes less mobile. (edited)


























Alpha Wolf: Can call back pieces to the back rank.
Archivist Fox: Reveal a piece's type.
Child: Additional move, when taken.
Citizen: No ability.
Wolf Cub: Additional move, when taken. (edited)
- jowo1 (@Jovoial) (edited)1 player sleepless and nullify their votes.1 player sleepless.
@Participant
- jowo1 (@Jovoial) (edited)

- jowo1 (@Jovoial) (edited)






























Attacked Idiot: Survived an attack. No ability.
Aura Teller: Reveal a piece's type, if it has an active power.
Fortune Apprentice: Replaces FT/AT/CS if they are taken.
Warlock: Reveal a reachable piece.
Wolf: No ability. (edited)






























Sneaking Wolf: Disguised as Wolf. (edited)
























Apprentice: UA | Transforms into first taken piece.
Bard: Reveals if investigated.
Citizen: No ability.
Crowd Seeker: Reveal a piece's type.
Direwolf: Double moves, if last piece.
Psychic Wolf: Reveal a piece's type.
Recluse: Reveals if investigated.
Wolf: No ability. (edited)

























Butcher: No ability.
Child: Additional move, when taken.
Fox: No ability.
Hooker: May hide in an adjacent ally's field.
Idiot: Survives one attack, but becomes unmovable.
Packless Wolf: Cannot move unless it is the last wolf piece.
Recluse: Reveals if investigated.
Bloody Butcher: Pretends to be a town piece, but is actually a wolf piece. Can only be promoted by town. (edited)


























Bard: Reveals if investigated.
Saboteur Wolf: Block a piece's movement/active ability.
Wolf: No ability. (edited)





























Alpha Wolf: Can call back pieces to the back rank.
Archivist Fox: Reveal a piece's type.
Aura Teller: Reveal a piece's type, if it has an active power.
Bard: Reveals if investigated.
Citizen: No ability. (edited)3 players sleepless.
@Participant
You will shortly use two of these actions on @✨FESTIVE✨ Icicletank and @Harperlujah.3 players sleepless.
@Participant
You will shortly use two of these actions on @✨FESTIVE✨ Icicletank and @Harperlujah.