
Poltergeist [Extra Elected]
Each day, the Poltergeist may decide whether to haunt the tavern in the next night.
The Poltergeist may choose to resign at any point during a phase, but will only lose the role at the end of the phase.
Choosing to haunt the tavern is an end day action. If the Poltergeist choose to haunt the tavern, the tavern channel will be locked at the start of the night and it will be announced the tavern is haunted.
Once the night ends, the haunting ends, and the tavern will be unlocked.
While the Poltergeist is haunting the tavern, it is absent and will evade banishments (excluding the nightly banishment poll).
Other roles which spend their night at the tavern (i.e. Alcoholic) must stay at home while the Poltergeist is haunting and are thus not absent.
The Poltergeist gains an additional secret channel, which is reused for any subsequent Poltergeists.