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Werewolves Revamped
๐Ÿ•ต S11g7 Secret Channels / scared-wolf
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Werewolves Bot B BOT 12-5-2024 13:58
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Scared Wolf [Werewolf Miscellaneous]
Basics
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
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Werewolves Bot B BOT 12-5-2024 14:09
Alive Players | Total: 24 ๐Ÿฅฐ - louise0091 (@Mrs. Miriam Waite) wasted - shinetar (@Shinetareqq) ๐Ÿฅ– - im_dumm0 (@Rev. Victor Pittman) thight - swurtle (@Mrs. Stella Elliot) ๐Ÿ… - relaxedmato (@Mr. Ray Miles MSc) ๐Ÿ‘โ€๐Ÿ—จ - matstress (@Mrs. Iva Marsh) ๐Ÿ–• - ddd8000 (@Mr. Robert Elliot) ๐ŸŒŒ - sharleclaire (@PC. Forrest Goodman) ๐Ÿ› ๏ธ - mctsts (@Dr. Thomas Shelburn) ๐Ÿ•ฏ๏ธ - phantomtomic (@Master Charles Gilman) ๐Ÿ™ - alphaviki (@Mr. August Terry) gibagul - 5uso (@Simon Elliot) ๐ŸŒฎ - renderxr (@Bert Singleton) ๐Ÿน - venomousbirds (@Prof. Vera Howard) ๐ŸฆŽ - shapechange (@Mayor Joseph Cooper) ๐Ÿ’€ - nick262008 (@Mr. Nicolas Marsh) โค๏ธโ€๐Ÿ”ฅ - sarvak2 (@Mx. Marshall Serrano) undeadga - huckhuck55 (@Mr. Mark Waite) ๐ŸŸ - mrrfiish (@Fred Fischer) ๐Ÿ“ - jeand.arch (@Lawrence Cain) ๐Ÿ‘Œ - federick (@Horace Gardner) ๐Ÿงป - invincitank (@Det. Isaac Mosely) ๐ŸŽฉ - heistfox (@Lilina Patchburry) ๐ŸฆŠ - clever_wolfie382 (@Curtis Baker) (edited)
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Ezhojh'lal 12-5-2024 14:19
The son of Robert and Stella Elliot, you have seen him, he talks to you, whenever you try to tell any adults they call him your imaginary friend, but you know he's real and you know what he wants with the town, do you want to stop it or do you want to help him, I mean they all said he is your friend right?
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Simon Elliot 12-5-2024 14:21
@Event Host it'd probably be a good idea to mark event info with an emoji like the previous mystery games
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Ezhojh'lal 12-5-2024 14:21
Oh right
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Simon Elliot 12-5-2024 18:13
Townsfolk: 3/12 Citizen x3: Heist, Wolfie, Sharl Butcher x2: Render, Phantom Town Crier: Arch Medium: Invinci Runner: Val (Town cried by Arch) Crowd Seeker: Alpha Huntress: Mat Apothecary: Mato Hooker: Louise Wolves: 2/7 Sneaking Wolf: Nick (Citizen) Scared Wolf: Suso (Huntress) Tracking Wolf: Sarv Bloody Butcher: Fed (Butcher) Alpha Wolf: Fish (Medium) Pack Tanner: DDD (Hooker??) Clairvoyant Fox: Huck (Psychopath) Solo: 0/3 Horseman: of Famine: Vera Horseman of Death: Jay Horseman of Pestilence: Ts Unaligned: 1/2 Chef: Swurtle (Town: Heist, Wolf: Nick, Solo: Ts) Psychopath: Derp (edited)
๐Ÿ“Œ 1
Werewolves Bot B pinned a message to this channel. 12-5-2024 18:13
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Ezhojh'lal
The son of Robert and Stella Elliot, you have seen him, he talks to you, whenever you try to tell any adults they call him your imaginary friend, but you know he's real and you know what he wants with the town, do you want to stop it or do you want to help him, I mean they all said he is your friend right?
Simon Elliot 12-5-2024 18:36
I am confused
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That's who your character is
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Simon Elliot 12-5-2024 18:37
Well yeah
18:37
Idk who talks to me
18:37
Walter?
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Some insanity thing
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Simon Elliot 12-5-2024 18:56
.bloody
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Werewolves Bot B BOT 12-5-2024 18:56
โ— Could not find role bloody. Did you mean riding hood (aka Hood)?
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Simon Elliot 12-5-2024 18:56
.bloody butcher
18:56
;bloody butcher
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Werewolves Bot B BOT 12-5-2024 18:56
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Bloody Butcher [Werewolf Group]
Basics
The Bloody Butcher is the werewolf spy in the butcher group. They are part of both channels.
Details
The Bloody Butcher is a werewolf who is also part of the butcher group. They are the traitor among the group, who tries to gain information. They are strongly disguised as a Butcher.
18:57
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Apothecary [Townsfolk Killing]
Limited Role
Basics
Each night, the Apothecary may poison a player, killing them at the end of the next night. Alternatively, they may cure the player they last poisoned.
Details
The Apothecary starts the game with three flasks of poison and a single antidote. When the Apothecary poisons a player, that player will be killed at the end of the next night (this is not an attack). This will only happen if the Apothecary survives until the end of that night. Instead of poisoning a player, the Apothecary may also use their antidote to cure the player they have previously poisoned, saving them from death. Players are not notified of being poisoned or cured. Both actions are immediate abilities.
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Simon Elliot 12-5-2024 19:02
@Host Is the apothecary kill an attack? Does it interact with runner/scared wolf/hooker?
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It's a kill
19:02
Bypasses defences
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Simon Elliot 12-5-2024 19:02
this is so sad
19:04
wow scared wolf kinda mid this list
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Werewolves Bot B BOT 12-5-2024 19:05
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Hooker [Townsfolk Power]
Basics
Each night, the Hooker sleeps with another player. They will not be killed by attacks on them, but will be affected by those taking place at their targetโ€™s house.
Details
Since the Hooker is at the other playerโ€™s house and not at home, any attacks targeting the Hooker in the night will fail; however, if the person theyโ€™re sleeping over at is being attacked, then they both are attacked. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody. The Hooker may not sleep with the same player two nights in a row.
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Simon Elliot 12-5-2024 19:25
gibagul D0 The son of Robert and Stella Elliot, you find this party to be boring, exasperating, and somewhat sinister. You leave adults to their own devices. It's been so long since you last saw your only friend... why do people keep disappearing?
19:25
Covering for my insanity
19:28
@Event Host Can I check that hexogram pattern on the floor of the secret basement?
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Yes
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Simon Elliot 12-5-2024 19:28
Also I'm assuming I'm allowed to lie about event stuff
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Of course
19:28
You wouldn't be the first
19:29
One moment
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Simon Elliot 12-5-2024 19:29
epic
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"He" speaks to you, he is pleased by such a pattern, "he" seems stronger now that you've encountered it
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Simon Elliot 12-5-2024 19:33
Fuck
19:33
Alright probably don't want to go insane
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Simon Elliot 13-5-2024 17:32
@Event Host I'd like to take a look around the study room
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The study is one of the rooms connected to the left upper hall. It's a place of intellectual pursuits and quiet contemplation, it looks well used and for good reason, the fireplace occupying one of the walls is adorned with family photographs and the chairs nearby look lavish. Though there is a trail of red liquid on the floor leading from the chair in front of a crescent shaped desk to a cupboard, how odd.The fireplace has been extinguished as well.
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Simon Elliot 13-5-2024 17:39
@Event Host follow the liquid trail and investigate the cupboard?
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you find the dead body of walter gilman
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Simon Elliot 13-5-2024 17:42
ok yeah that's expected I guess
17:45
probably a bad idea to touch a dead body
17:45
@Event Host Looking around the room, are there any study materials?
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theres an open drawer in the desk
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Simon Elliot 13-5-2024 17:45
@Event Host look inside the drawer?
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its some cultist stuff
17:46
its an some ancient language
17:46
but theres 2 pictures
17:46
one of dagan
17:46
the other of a hexogram
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Simon Elliot 13-5-2024 17:46
interesting
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the voice in your head says this will lead to his resurection
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Simon Elliot 13-5-2024 17:47
I have no clue of who dagan is
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an eldritch god
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Simon Elliot 13-5-2024 17:47
ah very cool
17:47
resurrecting eldritch gods sounds epic
17:47
@Event Host Ask "him" to translate the ancient language?
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no response
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Simon Elliot 13-5-2024 17:52
oh so my imaginary friend can't even be bothered to answer my questions smh
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he only talks when he wants to
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Simon Elliot 13-5-2024 18:54
@Event Host how does dagan look?
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๐Ÿ”€ This is an article about the character. For the story in which it first appeared, see Dagon (short story). Dagon is a deity from Mesopotamian mythology who was incorporated into H. P...
18:54
apparently hes called both dagon and dagan
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Simon Elliot 13-5-2024 18:55
epic
18:55
this will surely not be confusing
18:55
i take it this is literally the picture in the drawer
18:55
@Event Host can I have the ancient text transcribed even if I don't understand it?
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something like this
18:56
18:56
is the letters
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Simon Elliot 13-5-2024 18:56
inch resting
18:56
thx
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like its the language in the paper (edited)
18:57
but not what it says in the paper (edited)
18:57
you know what i mean
19:00
on the study shelf theres a piece of paper
19:00
says
19:00
โ˜ทโ˜ฑโ˜ฑโš”โ˜จ
19:00
forgot that was in the room
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Simon Elliot 13-5-2024 19:04
oh huh
19:04
interesting?
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Werewolves Bot B BOT 13-5-2024 21:24
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Tracking Wolf [Werewolf Investigative]
Basics
Each night, the Tracking Wolf may find out how much of a threat a player is to the pack.
Details
Each night, the Tracking Wolf may check the category of a player's role to find out how much of a threat they are to the pack. The Tracking Wolf only learns how much of a threat the player is and not the role's category. For townsfolk and solo categories, investigative and killing roles are considered a major threat; power, recruitment and group roles a significant threat; and miscellaneous roles a slight threat. Werewolf killing roles are considered a slight threat. All other werewolf roles, as well as all unaligned roles, are not considered a threat. The Tracking Wolfโ€™s check is an immediate ability. The Tracking Wolf is affected by strong disguises and redirections.
21:25
Horsemen Team
The Horsemen win when all players are either dead, unaligned or part of the Horsemen team. Members of the Horsemen Team do not know each other at the start of the game. Roles ApocalypticHorseman Apocalyptic Horseman (T) Horseman Horseman HorsemanofDeath Horseman of Death HorsemanofFamine Horseman of Famine HorsemanofPestilence Horseman of Pestilence HorsemanofWar Horseman of War Formalized Win Condition: @(Alignment:Horsemen), @(Class:Unaligned)
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Simon Elliot 13-5-2024 21:26
.town crier
21:27
.meium
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Werewolves Bot B BOT 13-5-2024 21:27
โ— Could not find role meium. Did you mean medium?
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Simon Elliot 13-5-2024 21:27
.crowd seeker
21:32
.pack tanner
21:32
;pack tanner
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Werewolves Bot B BOT 13-5-2024 21:32
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Pack Tanner [Werewolf Power]
Basics
Each day, the Pack Tanner may disguise one player as a role of the Pack Tannerโ€™s choosing.
Details
Each day, the Pack Tanner can weakly disguise one player; the night after, to roles affected by weak disguises, their role will appear to be what the Pack Tanner has disguised the player as. The Pack Tanner may disguise themself, but they may not disguise the same player twice in a row. Disguising a player is an immediate effect. If the Pack Tanner dies, the assigned player will keep their disguise for the night. The player loses their disguise at the end of the night. The Pack Tanner is not a lycan, but is part of the wolfpack.
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Simon Elliot 13-5-2024 21:36
well I'm going to continue trying to go more insane
21:36
maybe that helps
21:36
somehow
21:43
@Event Host I'd like to walk over to the master bedroom. There, check inside a vase and see if I find a cultist ring? Also try reading through the diary in the vault and see if I can learn anything about how to resurrect eldritch gods
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The master bedroom can only be accessed from the left upper hall. It's the main living quarters of the master of the house. But this is no surprise, seeing how well furnished it is. There is a large four-poster bed with a canopy draped with ripped velvet curtains. Decorative touches such as artwork, sculptures, or flowers ad a personality and charm to the space. The flowers look like they've been neglected lately though and all the flower vases are smashed. Theres a picture taken out of the frame. The bed is moved to the side and the carpet turned over, revealing a trap door.
21:46
someone took the diary
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Simon Elliot 13-5-2024 21:47
hmm
21:47
fuck
21:48
What's the picture? anything on its back? @Event Host
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yes
21:48
a picture of mr and mrs gilman and their son. in the background is a bust
21:48
on the back of the picture says bust of the archetect
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Simon Elliot 13-5-2024 21:49
hmm
21:50
ok ok
21:52
@Event Host is the trapdoor locked?
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no
21:52
not anymore
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Simon Elliot 13-5-2024 21:53
welp
21:53
Going in!
21:53
@Event Host what's inside?
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lots of valuable stuf
21:53
some seems to have been removed
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Simon Elliot 13-5-2024 22:00
@Event Host Jay is letting me read the diary, so I guess I'm still trying to see if I can learn anything about how to resurrect eldritch gods
22:01
I am asking to look at it and not have the message copypasted because stuff has happened when I look at things by myself too btw
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uh yeah
22:03
when you read it
22:03
you feel compelled to join the cult to understand whats been going on with you
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Simon Elliot 13-5-2024 22:07
ok well
22:07
If the cult people don't stab me I'll join them but first I gotta find one
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Ezhojh'lal 14-5-2024 12:15
@Participant there is at least 1 cultist between the members of the elite families
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Werewolves Bot B BOT 14-5-2024 13:14
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Huntress [Townsfolk Killing]
Basics
The Huntress may select a player to attack with their dying breath.
Details
The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. The Huntress may choose to target nobody, which will stop their power from being used. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntressโ€™s role and the name of whoever they killed is revealed to all. If the Huntress did not target a living player, the Huntressโ€™s role isnโ€™t revealed.
13:14
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Horseman Of Death [Solo Killing - Horsemen Team]
Basics
Each night, the Horseman of Death may doom a player. The Horseman marks the player, and they will die at the end of the following night.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Death will die at the end of the next night (this is not an attack). For more information, check $i doom. The Horsemen win when everyone else is dead.
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Simon Elliot 14-5-2024 13:25
He has chosen one of you to live to the end, to when his plan commences, to seek out those who are and are not worthy of his grace, he has chosen one of his children's children's children. This is seen by the one who speaks to a "He" who is not "Him". He Hears you. He Sees you. He's coming for you. You have Awoken Him.
oh come on
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Ezhojh'lal
@Participant there is at least 1 cultist between the members of the elite families
Simon Elliot 14-5-2024 13:25
hmmm
13:25
Idk if I'm supposed to side with cultists or not at this point tbh
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Ezhojh'lal 14-5-2024 13:28
@Simon Elliot you speak to a he who is not him ๐Ÿ˜‚
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Simon Elliot 14-5-2024 13:29
yeah I know
13:29
they don't
13:29
hopefully
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Ezhojh'lal 14-5-2024 13:29
ohhh
13:29
pffffft
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Werewolves Bot B BOT 14-5-2024 13:45
โœ… Created #people-who-seem-to-know-how-to-play-the-game!
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Ezhojh'lal
pffffft
Simon Elliot 14-5-2024 13:58
i am so used to this emote i didn't even question it's gibbs and you have it for some reason pff (edited)
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Werewolves Bot B BOT 14-5-2024 14:09
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Horseman Of Famine [Solo Power - Horsemen Team]
Basics
Each night, the Horseman of Famine may doom two players. Doomed by the Horseman of Famine, they are starved, becoming unrecognizable. Instead, they will permanently be seen as a horseman role.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Famine will be permanently and strongly disguised as an arbitrary in-play Horseman role (one that existed when Night 1 starts). For more information, check $i doom. The Horsemen win when everyone else is dead.
14:09
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Horseman Of Pestilence [Solo Power - Horsemen Team]
Basics
Each night, the Horseman of Pestilence may doom a player. Too sick to act, any attempt of that player to use an ability during the following day and night will fail.
Details
Dooming a player is an immediate effect. For the following day and night, any attempts to use an active ability will fail for that player, as they will be ability blocked. For more information, check $i doom. The Horsemen win when everyone else is dead.
14:09
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Horseman Of War [Solo Power - Horsemen Team]
Basics
Each night, the Horseman of War may doom two players. There is no time for elections whilst war is raging: during the next day they will lose their vote and cannot be elected.
Details
Dooming a player is an immediate effect. The public vote of players doomed by the Horseman of War will not count during the day after their dooming, and should they win the election poll, the election fails and nobody is elected. For more information check $i doom. The Horsemen win when everyone else is dead.
14:11
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Clairvoyant Fox [Werewolf Investigative]
Basics
Each day, the Clairvoyant Fox may investigate one player, and the results will be known to both them and the Wolfpack. Once per game, the Clairvoyant Fox may alternatively join the wolfpack as a regular wolf.
Details
When the Clairvoyant Fox investigates a player, they see that player's role. If the Clairvoyant Fox survives the day, the result of the investigation is also announced to the wolfpack at the start of the night. The wolfpack only sees the result and that it is from a Clairvoyant Fox - they don't know who was checked. The Clairvoyant Fox is neither a lycan, nor a member of the wolfpack. If the Clairvoyant Fox chooses to join the wolfpack, they may not investigate that day, and will lose their power as they will become a regular wolf. Joining the wolfpack and investigating a player are immediate abilities. The investigation is affected by weak disguises and redirections.
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Werewolves Bot B BOT 15-5-2024 00:09
โœ… Created #woof!
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Werewolves Bot B BOT 15-5-2024 00:53
โœ… Created #town-leadssuso!
00:54
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Huntress [Townsfolk Killing]
Basics
The Huntress may select a player to attack with their dying breath.
Details
The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. The Huntress may choose to target nobody, which will stop their power from being used. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntressโ€™s role and the name of whoever they killed is revealed to all. If the Huntress did not target a living player, the Huntressโ€™s role isnโ€™t revealed.
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ddd comes in
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Simon Elliot 15-5-2024 01:30
I guess I am still in the study room
01:30
Oh no
01:30
Master bedroom
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i have u listed as in the study
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Simon Elliot 15-5-2024 01:31
Well I guess I'm standing there then
01:31
I am watching DDD so he doesn't mess with evidence @Event Host
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he walks into the fireplace
01:31
and tries to climb the chimeny
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Simon Elliot 15-5-2024 01:31
what is this man doing
01:32
Hm
01:32
Can I help him up? lmao
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sure
01:37
he finds something and goes into the side (edited)
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Simon Elliot 15-5-2024 01:37
epic!
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he returns and climbs back down
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Simon Elliot 15-5-2024 01:39
this is so sad
01:39
Does he look like he's carrying anything from in there?
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a brick he removed to make the opening
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Simon Elliot 15-5-2024 01:40
wow
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swurtle comes in
01:49
in the chimney is a crawl space, not a room
01:49
it goes over every room on the second floor, and theres a sliding panel you can open to drop into any of them
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Simon Elliot 15-5-2024 01:54
interesting
01:54
very interesting
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Werewolves Bot B BOT 16-5-2024 23:29
โœ… Created #neighchat!
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Simon Elliot 17-5-2024 00:25
@ Host doom arch and fed
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The Starstone 17-5-2024 00:32
doom doom doom
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Werewolves Bot B BOT 17-5-2024 02:33
Horsemen | Additional Information | Limited
The Horsemen is a team usually consisting of around two to four players. The Horsemen can either start out as the Horseman role or as a specific Horseman, but never as an Apocalyptic Horseman. The goal of the Horsemen is to kill everyone, however they only gain a killing power if they have doomed all aligned players. Dooming a player has a different effect depending on the type of Horseman. At the start of the game, the Horsemen do not know each other, but if a Horseman attempts to doom another Horseman, it fails and the Horseman unite instead. When that happens they both keep their powers, but join a shared Horsemen channel and can now coordinate their actions. United Horsemen are considered to be doomed, which is relevant should they lose their role. If there is only a single Horseman (left) and all other players are doomed, they become an Apocalyptic Horseman. For a list of Horsemen run $i horsemen team.
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Ezhojh'lal 17-5-2024 11:51
@Participant you have been doomed
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Simon Elliot 17-5-2024 11:52
Unbelievable
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Werewolves Bot B BOT 17-5-2024 22:17
โœ… Created #acclaimed-cartographer!
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Werewolves Bot B BOT 18-5-2024 13:52
โœ… Created #so-now-what!
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Werewolves Bot B BOT 18-5-2024 16:03
โœ… Created #โ€ผ!
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Simon Elliot 18-5-2024 17:11
Damn I hate having to convince people to try and win when I'm losing ๐Ÿ˜ญ
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Werewolves Bot B BOT 18-5-2024 18:43
โœ… Created #hi-wolfie!
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Simon Elliot 19-5-2024 00:53
I don't know what's up with the mystery, I don't know if anyone's solved it
00:54
The rest stopped posting on soup chat a while back and I stopped paying attention
00:54
So I hope the ancient god of the seas has mercy or something
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I have no idea how u convinced all the town to lose lol
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Simon Elliot 19-5-2024 00:55
look I don't know either
00:55
We have been getting away with this losing strategy for at least 8 phases
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Weird as heck game
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Simon Elliot 19-5-2024 00:56
Normally I don't win by talking
00:56
Usually when I talk people think I'm suspicious and I get ultra murdered
00:57
It must be huck's influence
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Simon Elliot 19-5-2024 03:13
Oh yeah @Event Host I guess I should at least submit a guess. The cultists are probably DDD, Val, Ts, and Mr. Walter himself
03:13
At this point I'd just like to summon the eldritch god and see what happens but I honestly have no clue of what's going on
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Simon Elliot
Oh yeah @Event Host I guess I should at least submit a guess. The cultists are probably DDD, Val, Ts, and Mr. Walter himself
Ezhojh'lal 19-5-2024 03:13
we're doing guesses on game end
03:13
24 hours after to guess
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Simon Elliot 19-5-2024 03:13
Oh ok
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Simon Elliot
Oh yeah @Event Host I guess I should at least submit a guess. The cultists are probably DDD, Val, Ts, and Mr. Walter himself
Which one is the murderer
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