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Werewolves Revamped
🕵 S11g7 Secret Channels / hooker
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Werewolves Bot B BOT 12-5-2024 13:58
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Hooker [Townsfolk Power]
Basics
Each night, the Hooker sleeps with another player. They will not be killed by attacks on them, but will be affected by those taking place at their target’s house.
Details
Since the Hooker is at the other player’s house and not at home, any attacks targeting the Hooker in the night will fail; however, if the person they’re sleeping over at is being attacked, then they both are attacked. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody. The Hooker may not sleep with the same player two nights in a row.
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Ezhojh'lal 12-5-2024 14:16
As the Wife of Mark Waite, you don't care if he's part fish or not, you just enjoy the high socialite life, he could be a space alien for all you care as long as he has the money to support your expensive tastes.
❤️ 1
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Mrs. Miriam Waite 12-5-2024 14:21
What does immediate mean?
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mid-phase instead of end-phase (edited)
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Mrs. Miriam Waite 12-5-2024 14:23
Does the not-dying also count if I get voted out/I am with the person getting voted out? (edited)
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yes
14:24
correct
14:24
well
14:24
not if someone else is voted out
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Ezhojh'lal 12-5-2024 14:24
no?
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but if you are yes
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Ezhojh'lal 12-5-2024 14:24
Luffy hooker isn't immune to lynch
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Mrs. Miriam Waite 12-5-2024 14:24
Like
14:25
Ye
14:25
Lynch
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wait did u edi tit
14:25
yes u can be lynched
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Azathoth
wait did u edi tit
Mrs. Miriam Waite 12-5-2024 14:25
Yes But I edited it back
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no you dont die if someone else is lynched
14:25
does that make sense?
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Mrs. Miriam Waite 12-5-2024 14:46
Yes
14:47
Do I know if I get attacked?
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no
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Mrs. Miriam Waite 12-5-2024 14:48
):
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@Participant action?
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Mrs. Miriam Waite 13-5-2024 10:19
I’m gonna sleep with my husband. B)
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Mrs. Miriam Waite 13-5-2024 10:47
Because we just got married
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Mrs. Miriam Waite
I’m gonna sleep with my husband. B)
Ezhojh'lal 13-5-2024 11:49
ok
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Werewolves Bot B BOT 13-5-2024 12:16
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Medium [Townsfolk Power]
Basics
Each night, the Medium may ask the dead players one question.
Details
During each night the Medium has access to a second secret channel, where they can ask a question, once day starts the channel is locked, and a Yes/No poll is created. All dead participants are able to vote on it during the day. Of course, there can be members of all teams in the dead participants. The question needs to be one simple yes/no question without any hidden meaning to it. Not voting as a dead participant should not give the Medium any information. Once the day ends, the poll is closed, and the Medium gains access to the second secret channel again.
12:20
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Runner [Townsfolk Miscellaneous]
Basics
Once per game, if attacked by a wolfish player, the Runner shall escape.
Details
When they are attacked by a wolfish player, the Runner will not die, but will be vulnerable to future attacks. If a Runner is targeted by any attack other than by a wolfish player's attack, they will die the first time. Runners are informed that they were attacked. If a Runner evades a wolfpack attack, the wolfpack is told their target ran away. If a Runner evades any other attack, the wolfish player responsible is informed instead.
12:21
❗ Could not find role cried drejer. Did you mean crowd seeker?
12:21
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Crowd Seeker [Townsfolk Investigative]
Basics
The Crowd Seeker may investigate up to 3 players each night by guessing their roles. Each correct guess is confirmed.
Details
The Crowd Seeker can select up to three different players each night, and guess for each of them what their role could be. They may use several of their gueses for one player, however all guesses have to be made at the same time. All correct guesses will be confirmed. The Crowd Seeker is affected by all disguises and redirections. The Crowd Seeker’s seeking is an immediate ability.
12:23
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Huntress [Townsfolk Killing]
Basics
The Huntress may select a player to attack with their dying breath.
Details
The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. The Huntress may choose to target nobody, which will stop their power from being used. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntress’s role and the name of whoever they killed is revealed to all. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
12:24
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Butcher [Townsfolk Group]
Basics
The Butcher is like the baker group, a group of trusted players; except for that exactly one Butcher is a werewolf!
Details
There is always more than one Butcher. All the Butchers have a secret channel where they can communicate with the other Butchers securely. Exactly one Butcher is actually a disguised werewolf spy called the bloody butcher. If a Butcher is infected by the infecting wolf their role changes to bloody butcher, instead of wolf.
😳 1
12:26
❗ Could not find role impothecary. Did you mean apothecary?
12:26
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Apothecary [Townsfolk Killing]
Limited Role
Basics
Each night, the Apothecary may poison a player, killing them at the end of the next night. Alternatively, they may cure the player they last poisoned.
Details
The Apothecary starts the game with three flasks of poison and a single antidote. When the Apothecary poisons a player, that player will be killed at the end of the next night (this is not an attack). This will only happen if the Apothecary survives until the end of that night. Instead of poisoning a player, the Apothecary may also use their antidote to cure the player they have previously poisoned, saving them from death. Players are not notified of being poisoned or cured. Both actions are immediate abilities.
12:28
❗ Could not find role absalons wolf. Did you mean lone wolf?
12:28
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Lone Wolf [Werewolf Killing]
Basics
Each night, the Lone Wolf may attack one player. When the first member of the wolfpack dies, the Lone Wolf joins the wolfpack.
Details
The Lone Wolf doesn’t know the other werewolves, and starts off all alone; they are not a member of the wolfpack. However, they are still a lycan. Each night, they may target one player. If their target is townsfolk aligned, the Lone Wolf attacks them. If they are wolfish, the Lone Wolf dies (not an attack). If they are neither, the target isn't attacked and both the Lone Wolf and the target live. When a member of the wolfpack dies, the Lone Wolf loses their powers and joins the wolfpack as a wolf. Attacking a player is an end-night ability.
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Werewolves Bot B
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Mrs. Miriam Waite 13-5-2024 12:28
I hate my keyboard
12:29
It’s in my native language
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Werewolves Bot B BOT 13-5-2024 12:29
❗ Could not find role speaking wolf. Did you mean sneaking wolf?
12:29
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Sneaking Wolf [Werewolf Miscellaneous]
Basics
The Sneaking Wolf will appear as a citizen to most investigative roles.
Details
The Sneaking Wolf is strongly disguised as citizen and will appear as citizen to most roles and powers inspecting them. If the Sneaking Wolf loses their role, they no longer appear as citizen.
12:30
⛔ Syntax error. Unknown command ingo!
12:30
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Scared Wolf [Werewolf Miscellaneous]
Basics
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
12:31
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Tracking Wolf [Werewolf Investigative]
Basics
Each night, the Tracking Wolf may find out how much of a threat a player is to the pack.
Details
Each night, the Tracking Wolf may check the category of a player's role to find out how much of a threat they are to the pack. The Tracking Wolf only learns how much of a threat the player is and not the role's category. For townsfolk and solo categories, investigative and killing roles are considered a major threat; power, recruitment and group roles a significant threat; and miscellaneous roles a slight threat. Werewolf killing roles are considered a slight threat. All other werewolf roles, as well as all unaligned roles, are not considered a threat. The Tracking Wolf’s check is an immediate ability. The Tracking Wolf is affected by strong disguises and redirections.
12:34
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Alpha Wolf [Werewolf Killing]
Basics
The Alpha Wolf has two votes on the wolfpack poll. Additionally, the Alpha Wolf may once overwrite the decision of the wolfpack. The Alpha Wolf can not change alignments.
Details
When the Alpha Wolf votes on the wolfpack poll, their vote appears normally, however internally it is counted with the value 2. Once per game, the Alpha Wolf may determine the target of one wolfpack attack, instead of it being decided by the wolfpack. If there are several wolfpack polls the Alpha Wolf can choose which one to overwrite. If there are none, they can not use their power. Overwriting the wolfpack poll is an end night ability and makes the Alpha Wolf execute the attack. The wolfpack is informed that their attack was overwritten and who was attacked at the end of the night. When they overwrite the wolfpack poll, the Alpha Wolf may also choose to reveal themself to the pack. The Alpha Wolf's loyalty to the pack is so great that their alignment cannot be changed. Any attempt to do so will result in failure.
12:36
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Pack Tanner [Werewolf Power]
Basics
Each day, the Pack Tanner may disguise one player as a role of the Pack Tanner’s choosing.
Details
Each day, the Pack Tanner can weakly disguise one player; the night after, to roles affected by weak disguises, their role will appear to be what the Pack Tanner has disguised the player as. The Pack Tanner may disguise themself, but they may not disguise the same player twice in a row. Disguising a player is an immediate effect. If the Pack Tanner dies, the assigned player will keep their disguise for the night. The player loses their disguise at the end of the night. The Pack Tanner is not a lycan, but is part of the wolfpack.
12:37
❗ Could not find role clairvoyant for. Did you mean clairvoyant fox?
12:37
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Clairvoyant Fox [Werewolf Investigative]
Basics
Each day, the Clairvoyant Fox may investigate one player, and the results will be known to both them and the Wolfpack. Once per game, the Clairvoyant Fox may alternatively join the wolfpack as a regular wolf.
Details
When the Clairvoyant Fox investigates a player, they see that player's role. If the Clairvoyant Fox survives the day, the result of the investigation is also announced to the wolfpack at the start of the night. The wolfpack only sees the result and that it is from a Clairvoyant Fox - they don't know who was checked. The Clairvoyant Fox is neither a lycan, nor a member of the wolfpack. If the Clairvoyant Fox chooses to join the wolfpack, they may not investigate that day, and will lose their power as they will become a regular wolf. Joining the wolfpack and investigating a player are immediate abilities. The investigation is affected by weak disguises and redirections.
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Werewolves Bot B BOT 13-5-2024 12:41
❗ Could not find role horsens. Did you mean solo team horsemen (aka Horsemans)?
12:41
Horsemen Team
The Horsemen win when all players are either dead, unaligned or part of the Horsemen team. Members of the Horsemen Team do not know each other at the start of the game. Roles ApocalypticHorseman Apocalyptic Horseman (T) Horseman Horseman HorsemanofDeath Horseman of Death HorsemanofFamine Horseman of Famine HorsemanofPestilence Horseman of Pestilence HorsemanofWar Horseman of War Formalized Win Condition: @(Alignment:Horsemen), @(Class:Unaligned)
12:42
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Chef [Unaligned Killing]
Basics
Each night, the Chef can choose a restaurant customer to send either charmed or poisoned food to. Eating charmed food confers attack invulnerability: eating poisoned food kills the restaurant customer. The Chef wins if they are alive at the end of the game, and at least one of their waiters remains.
Details
At the beginning of each day, the restaurant customer chosen by the Chef is added to the resturant channel, in which the Chef can anonymously communicate with them, and offered the opportunity to eat the food. The resturant customer is not told the type of food they have been sent. If the restaurant customer eats poisoned food, they are killed at the end of the following night. If they eat charmed food, they are invulnerable from night attacks during the following night phase only. Selecting a restaurant customer and sending food are start-day abilities. Eating food is an end-day ability. If the Chef dies during the day, the customer is immediately removed from the restaurant, and loses the opportunity to eat the food. Once a customer has eaten food, they can no longer be sent food. Each game has a certain amount of players that are he Chef is not affected by redirections. The Chef is nonaligned.
12:44
❗ Could not find role psycopath. Did you mean psychopath?
12:44
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Psychopath [Unaligned Investigative]
Basics
At the start of the game, the Psychopath is given a list with one third of the game's players, rounded up, on it. If all players on the list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. The Psychopath can’t win when they are dead. The Psychopath's list will always contain at least one player from every team that has at least two players. Which players are on the list is determined arbitrarily. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost. Additionally, the Psychopath may choose to either investigate or weakly disguise a player each day, but not both. Their investigation is affected by all disguises and redirections. Their disguise lasts for the current and following phase. The Psychopath is nonaligned.
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Mrs. Miriam Waite 13-5-2024 20:31
@Event Host I will sit in a chair. B)
20:32
Did I do it right?
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ok
20:32
yes
20:32
derp, heist and vera are all in the room
20:33
The parlor is designed for gatherings, leisurely conversations, and perhaps even a spot of afternoontea. It looks like it's seen plenty of use recently based on its condition, though that's to be expected for a place hosting such an event as this. The only way in and out is through the main hallway. The teacups have been removed.
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Mrs. Miriam Waite 13-5-2024 20:35
Noo! Not the teacups
20:35
Can I tell people what you texted me? ;0
20:36
Like copy/paste or just say some of the things
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sure
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@Participant action?
11:19
Hmm
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Werewolves Bot B BOT 14-5-2024 11:19
⏺️ Randomizing out of: 🥰, 🥖, thight, 🍅, 👁🗨, 🖕, 🌌, 🕯️, 🐙, gibagul, 🌮, 🏹, 🦎, 💀, ❤️‍🔥, undeadga, 🐟, 🐓, 👌, 🧻, 🎩, 🦊, 🍆
11:19
▶️ Selected @Mx. Marshall Serrano (❤️‍🔥) (edited)
❤️ 1
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Ezhojh'lal 14-5-2024 14:07
@Participant we require you to be more publicly active please this includes the #town_square #tavern or #out_of_character
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Mrs. Miriam Waite 14-5-2024 14:08
I don’t know what tavern and out of character is. I thought it was just extra
14:09
I will catch up in town square and text stuff there
14:09
And then I will just write some stuff in tavern and out of character
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Werewolves Bot B BOT 14-5-2024 21:57
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Doomed [Attribute]
Basics
The attribute of the horsemen team. When all non-unaligned/horsemen players have been doomed and all horsemen united, all horsemen become apocalyptic horseman.
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Werewolves Bot B BOT 14-5-2024 22:42
⛔ Syntax error. Invalid subcommand rev!
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Werewolves Bot B BOT 14-5-2024 23:00
⛔ Syntax error. Invalid Player: rev!
23:00
⛔ Syntax error. Invalid Player: victor!
23:00
✅ Created #claim!
23:06
❗ Could not find role horse famine. Did you mean horseman?
23:06
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Horseman [Solo Miscellaneous - Horsemen Team]
Basics
At the end of Day 0, the Horseman becomes one of the other Horseman roles.
Details
The Horseman can not immediately become an Apocalyptic Horseman. Each Horseman can doom one or several player(s) every night, the effect and amount of which depends on the type of Horseman. For more information, check $i doom. The Horsemen win when everyone else is dead.
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Mrs. Miriam Waite 14-5-2024 23:07
;-;
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