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Werewolves Revamped
🕵 Os11b Secret Channels / flute-apprentice
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Werewolves Bot B BOT 16-02-2024 15:54
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Flute Apprentice [Solo Miscellaneous - Flute Team]
Basics
The Flute Apprentice is a Flute Player that can’t enchant other players; instead, they can become the Flute Player if no Flute Players remain. Additionally, the Flute Apprentice can redirect the abilities of enchanted players.
Details
The Flute Apprentice may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Flute Apprentice wants. The Flute Apprentice may choose to target nobody, which will stop their power from being used. If any player that is enchanted uses an ability on the Flute Apprentice, the ability is instead redirected onto the Flute Apprentice's target. The original player is not informed about this, but the Flute Apprentice is informed that an ability was redirected. If no Flute Players remain, the Flute Apprentice turns into a Flute Player and loses their redirection power.
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Werewolves Bot B BOT 16-02-2024 17:41
⛔ Syntax error. Unknown command inventory!
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Bard Tom T. Omik 16-02-2024 17:41
@Participant You may target a player for your ability
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Werewolves Bot B BOT 16-02-2024 17:43
Werewolf Bot Player HelpU​se $help <comma​nd> to get info​rmation about a comma​nd. W​hile ingame react to messages with 📌 to pin them! Player arguments can be names, emojis, ids, nicknames o​r disco​rd tags Arguments cant contain spaces, unless the argument is quoted "like this"; - Returns role info . - Returns simplified role info $info - Returns role info $ping - Tests the bot $help - Provides info​rmation about comma​nds $cc [create|create_hidden] - Creates a CC $cc spam - Creates a CC fo​r role info spam a​nd similiar $cc [create_multi|create_multi_hidden] - Creates multiple CCs $cc [add|remove|promote|demote|leave] - Manages CC members $cc leave - Leave a CC $cc [l​ist|owners] - Shows CC Info $cc [rename|archive] - Manages a CC name $l​ist - Lists signed up players $l​ist_alphabetical - Lists signed up players (alphabetical) $alive - Lists alive players $subs - Lists substitute players $signup - Signs you up fo​r the next game $emojis - Emoji & Player ID l​ist fo​r CCs $roll [-|whitel​ist|blackl​ist|number|?d?] - Ra​ndomizes $spectate - Makes you a spectato​r $substitute - Makes you a substitute player
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Lumberjack Neker the Brave 16-02-2024 17:44
. Flute charmer
17:44
.role flute apprentice
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Werewolves Bot B BOT 16-02-2024 17:44
❗ Could not find role role flute apprentice. Did you mean flute apprentice?
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Lumberjack Neker the Brave 16-02-2024 17:44
@Bard Tom T. Omik what does redirecting do
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Werewolves Bot B BOT 16-02-2024 17:45
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Redirections [Ability Type]
Basics
Redirection is an ability type that causes abilties to be used on another player. All roles and ability types (except whispering) are affected by Redirections unless explicitly stated otherwise.
Details (1/2)
If an attack is redirected onto another player, the attacker receives a generic failure message. If an ability that would usually cause a reveal is redirected, the feedback is also failure. The ability still occurs, affecting the player it was redirected onto, but the original executor is not revealed. If any other ability (such as an investigation or targeting) is redirected, the ability occurs as if it were directly used on the player who it is redirected onto. It is not stated that the ability was used on a different player than selected. When an action is redirected, it is still attributed to the player that originally executed it - not the player that redirected it. (This means a visit from the original executor to the redirector occurs, then a visit from the executor to the final target, but no visit between the redirector and the final target during the Redirection process.) Actions may be redirected several times in a row. Actions cannot be redirected onto a dead player.
Details (2/2)
For a complete list of Redirections, check $i redirections list.
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Lumberjack Neker the Brave 16-02-2024 17:45
Thank you
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Bard Tom T. Omik 16-02-2024 20:51
@Participant reminder to pick a target, and I forgot to mention that you can update this target once per phase, we will not remind you of this again.
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Lumberjack Neker the Brave 16-02-2024 21:00
@Bard Tom T. Omik can I do
21:00
lorelis
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Bard Tom T. Omik 16-02-2024 21:01
Alright
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Lumberjack Neker the Brave
used /signup
HuckBot BOT 17-02-2024 00:33
You signed up!
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Lumberjack Neker the Brave 18-02-2024 18:54
Role List Town (12) :Assistant: Assistant x3 (Rule Change: Assistants will redirect actions from flute team members too. If enchanting is redirected onto an enchanted player, the enchanting silently fails) :Exorcist: Exorcist :FortuneTeller: Fortune Teller :Medium: Medium :Stalker: Stalker :FortuneApprentice: Fortune Apprentice :Amnesiac: Amnesiac :Runner: Runner :Assassin: Assassin :Journalist: Journalist Wolves (7) :WerewolfPlaceholder: Howling Wolf :TrackingWolf: Tracking Wolf :PsychicWolf: Psychic Wolf :ScaredWolf: Scared Wolf Wolf Wolf :PackTanner: Pack Tanner :DisguisedFox: Disguised Fox Flute (3) :FlutePlayer: Flute Player :FluteApprentice: Flute Apprentice :FluteCharmer: Flute Charmer (Rule Change: If FP dies only one of FPA/FPC promotes immediately - FPC first, then FPA. The other one may still promote later.) Hags (3) :Hag: Hag x3
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Werewolves Bot B BOT 18-02-2024 18:55
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Assistant [Townsfolk Miscellaneous]
Basics
The Assistant may select a player to redirect one werewolf action to. The action cannot be an attack.
Details
The Assistant may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Assistant wants. The Assistant may choose to target nobody, which will stop their power from being used. When the Assistant is affected by a wolfish player's power, that is not an attack, it will be redirected to the target without the wolfish player being informed. The Assistant's redirection power can only be used once per game. The Assistant is informed when their power is used, but they are not told what ability they redirected.
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Werewolves Bot B BOT 18-02-2024 19:55
✅ Created #name!
20:00
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Journalist [Townsfolk Miscellaneous]
Basics
The Journalist can write a journal which a certain role will receive when the Journalist dies.
Details
The Journalist has a second secret channel. There they can write any information. When the Journalist dies, access to this channel will be granted to a player with a role that the Journalist selected. The Journalist can select a role and update their targeted role once per phase, with 1 emergency change to be used whenever the Journalist wants. The Journalist may choose to not target any role, which will stop their power from being used. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel. If the Journalist loses their role, the journal is lost.
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Lumberjack Neker the Brave 18-02-2024 20:01
Lmao
20:02
Should have claimed as fortune teller or something
20:07
@Bard Tom T. Omik can I bring a random person down with me or is that against the rules?
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Bard Tom T. Omik 18-02-2024 20:07
Well depends, what do you mean by bring a random person down?
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Lumberjack Neker the Brave 18-02-2024 20:07
If I ping someone and try and sell them out
20:08
Not my teammate but someone else
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Bard Tom T. Omik 18-02-2024 20:08
You can if you'd like, it's not against the rules
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Lumberjack Neker the Brave 18-02-2024 20:08
Ok thank you
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Werewolves Bot B BOT 18-02-2024 20:09
❗ Could not find role scaredwolf. Did you mean scared wolf?
20:09
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Scared Wolf [Werewolf Miscellaneous]
Basics
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
20:10
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Howling Wolf [Werewolf Killing]
Limited Role
Basics
Once per game, the Howling Wolf may disguise all players as an arbitrary in-play wolf role. Once per game, the Howling Wolf may provide an extra poll for the wolfpack for the next night.
Details (1/2)
The Howling Wolf has two cries: a masking cry and a striking cry. Each day, they can choose whether they want to use one or both cries. Each cry can only be used once. Crying is an end day ability. If they use the masking cry, all players will be strongly disguised as an arbitrary in-play werewolf team role. If possible, the disguise matches their role's category. Disguising players in this way is not a visit. If they use the striking cry, they will create a new poll for the wolfpack that the members can vote on during the following night. The player selected on this poll will be attacked by the Howling Wolf at the end of the night. If the striking cry is used, lycans in the wolfpack will be unable to perform individual actions during the night that the poll is active.
Details (2/2)
The fact that a cry has been used, but not its type, will be announced at the start of the night after the Howling Wolf chooses to use it. If both cries are used during one phase, the fact that a cry has been used is only announced once.
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The Ser Tibius Samuel 18-02-2024 22:24
you can still use this channel for the event
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Lumberjack Neker the Brave 18-02-2024 23:28
Thanks
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