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Werewolves Revamped
🕵 S10g8 Secret Channels / hooker
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Werewolves Bot B BOT 10-11-2023 18:43
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Hooker [Townsfolk Power]
Basics
Each night, the Hooker sleeps with another player. They will not be killed by attacks on them, but will be affected by those taking place at their target’s house.
Details
Since the Hooker is at the other player’s house and not at home, any attacks targeting the Hooker in the night will fail; however, if the person they’re sleeping over at is being attacked, then they both are attacked. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody. The Hooker may not sleep with the same player two nights in a row.
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Sonny Campbell 10-11-2023 18:49
HOOKER??! okay damn
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Homeless Ethan 11-11-2023 00:49
@Participant you may visit someone
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Homeless Ethan
@Participant you may visit someone
Sonny Campbell 11-11-2023 01:33
SORRY uhh ill stay home tn
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Sonny Campbell 11-11-2023 01:52
ACTUALLY NVM sleeping with ghost
01:52
@Host ^
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Homeless Ethan 11-11-2023 01:52
Ok
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Werewolves Bot B BOT 11-11-2023 01:54
Flute Team
FlutePlayer Flute Player FluteApprentice Flute Apprentice FluteCharmer Flute Charmer
01:54
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Flute Player [Solo Power - Flute Team]
Basics
Each night, the Flute Player may enchant a certain amount of players. If all living players are either enchanted, unaligned or Flute team/channel members, the Flute team wins.
Details (1/2)
Whenever a player is enchanted, they will immediately join a secret channel with the other enchanted players, but without the Flute Player(s). The Flute Player(s) may see everything said in this channel, from the safety of their own secret channel. If an enchanted player uses an investigative action, that is affected by obstructions, they will have a 60% chance that the player is displayed as a Flute Player, and a 40% chance for the inspection to happen normally, whenever they attempt to inspect a player. This effect will disappear once no members of the Flute Player channel or team remain. The players are not told when the effect disappears. The Flute Player is able to enchant 1 player for every ten players in the game (rounded). They may not enchant a member of the flute team or channel.
Details (2/2)
If there is more than one player in the Flute Player channel (not counting Flute Apprentices), each Flute Player will only be able to enchant 1 player for every twenty players in the game (rounded). The amount of players used is the amount of players that are part of the game, not the alive players. If there are multiple Flute Players, then they are one team, and they will work together. If a Flute Player loses their role, they will lose their ability to enchant players. Role changes are not revealed to the other Flute Players. It is never revealed to the Flute Players how many or which players have been enchanted.
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Sonny Campbell 11-11-2023 01:55
ueheHasidonasbudf
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Sonny Campbell 11-11-2023 17:32
@Host can there be two hookers?
17:32
he did NOT just claim my role... :/
17:34
gnawing at the bars of my enclosure i don't wanna ctc for no reason
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Sonny Campbell
@Host can there be two hookers?
Homeless Ethan 11-11-2023 19:02
There's 2 Townsfolk power so yes
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Sonny Campbell 11-11-2023 19:20
can i have everyone's roles pretty please
19:20
cherry on top
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Werewolves Bot B BOT 11-11-2023 20:16
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Scared Wolf [Werewolf Miscellaneous]
Basics
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
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Homeless Ethan 12-11-2023 00:10
@Participant sleep with who (you can't sleep with ghost)?
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@Participant action reminder
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