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Werewolves Revamped
🕵 S10g4 Secret Channels / devil
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Werewolves Bot B BOT 09-Aug-23 05:16 PM
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the devil’s wager to. The devil's wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned or soulless the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise (defaults to citizen). At the start of the game the Devil's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. Use $info souls for a detailed explanation. The Devil can't send the wager to soulless players. The wager is sent at the start of the night. The wager cannot be redirected onto another player. During the night, the Devil can anonymously communicate with the recipient. Until the end of the night, the recipient may choose to sell their soul to protect or attack somebody, or to share their identity to learn the role of another player, which the devil will also see. Alternatively, they may also ignore the wager.
Details (2/2)
If the Devil dies before the night ends, the recipient is not informed, however no wager action can happen anymore. Use $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion of a member will fail in some manner.
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Torch Ginger 09-Aug-23 05:16 PM
debil :*
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@Participant Who would you like to wager? Also, what do you want to disguise as?
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Werewolves Bot B BOT 09-Aug-23 05:34 PM
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Runner [Townsfolk Miscellaneous]
Basics
Once per game, if attacked by a wolfish player, the Runner shall escape.
Details
When they are attacked by a wolfish player, the Runner will not die, but will be vulnerable to future attacks. If a Runner is targeted by any attack other than by a wolfish player's attack, they will die the first time. Runners are informed that they were attacked. If a Runner evades a wolfpack attack, the wolfpack is told their target ran away. If a Runner evades any other attack, the wolfish player responsible is informed instead.
17:34
⏺️ Randomizing out of: ▪️, 🧋, uglysmile, 🎐, 💀, 🥖, 🌌, 👁🗨, 🧻, 🐙, 💚, 🍑, 🐓, 🐢, 🫰, yes
17:34
▶️ Selected @Anthurium (🧋) (edited)
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BTW this is what your flower looks like
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Werewolves Bot B BOT 09-Aug-23 05:46 PM
Hell Team
Demon Demon Devil Devil DemonicCupid Demonic Cupid (T) Imp Imp (T) Cerberus Cerberus
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Torch Ginger 09-Aug-23 06:58 PM
@Host disguise as runner
18:58
no wager i think..
18:58
can i change disguise any time ?
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No you can only pick a disguise during the first phase and then it sticks for the rest of the game
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Torch Ginger
@Host disguise as runner
That being said do you want to stick with runner
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Torch Ginger 09-Aug-23 07:12 PM
mannn
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Werewolves Bot B BOT 09-Aug-23 07:12 PM
Townsfolk Miscellaneous
Alcoholic Alcoholic Assistant Assistant Amnesiac Amnesiac Bartender Bartender Child Child Citizen Citizen Coroner Coroner CursedCivilian Cursed Civilian DevoutVillager Devout Villager FortuneApprentice Fortune Apprentice Idiot Idiot Journalist Journalist Macho Macho Ranger Ranger Runner Runner TownCrier Town Crier Trickster Trickster
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Torch Ginger
no wager i think..
Also why no wager? Wagering people is how you gain souls
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Torch Ginger 09-Aug-23 07:14 PM
yea but like people will know the solos
19:14
on night 1
19:14
lwt me think...,,,;;;:(
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Werewolves Bot B BOT 09-Aug-23 07:15 PM
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Child [Townsfolk Miscellaneous]
Basics
The day after the Child dies, there will be two lynches instead of one.
Details
Whenever the Child dies, there is an additional lynch the next day. If more than one Child dies, there can be more than two lynches. It is allowed to lynch the same player several times. This is useful in scenarios where the werewolves want to lynch an Executioner, who can avoid one lynch. This ability is triggered when a player who at any point had the role of Child dies, not when a Child loses their role.
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Torch Ginger 09-Aug-23 07:15 PM
ok
19:16
@Host disguise as child and wager 🧋
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Werewolves Bot B BOT 09-Aug-23 07:46 PM
Solo Categories
CategoryRecruitment Solo Recruitment (SR) CategoryKilling Solo Killing (SK) CategoryInvestigative Solo Investigative (SI) CategoryPower Solo Power (SP) CategoryMiscellaneous Solo Miscellaneous (SM)
19:46
Solo Killing
Demon Demon (Hell Team) Devil Devil (Hell Team) PlagueBearer Plague Bearer (Plague Team) Pyromancer Pyromancer (Pyro Team) Wisp Wisp (Pyro Team) WhiteWerewolf White Werewolf (White Wolves) ApocalypticHorseman Apocalyptic Horseman (Horsemen Team; T) BitterHag Bitter Hag (Coven Team; T) HorsemanofDeath Horseman of Death (Horsemen Team) Firebug Firebug (Pyro Team) Reaper Reaper (Nightmare Team) Wraith Wraith (Nightmare Team)
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Werewolves Bot B BOT 09-Aug-23 09:00 PM
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Demon [Solo Killing - Hell Team]
Basics
The Demon wins with the devil and joins a channel with the devil to communicate securely. Just like the devil the Demon can use the hell team's pool of souls.
Details
During the first phase, the Demon may choose a role as a weak disguise (defaults to citizen). At the start of the game the Demon's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Demon may use souls from the pool to protect or attack somebody. If the Demon is attacked while a soul is in the pool, a soul will automatically be used to protect the Demon. Use $info souls for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion of a member will fail in some manner.
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Werewolves Bot B BOT 09-Aug-23 11:45 PM
Devil's Wager | Additional Info - Hell Team
The Devil's Wager recipient may choose one of these four options: 1) The recipient may choose to sell their soul, to attack another player. Selling the soul immediately adds it to the pool. At the end of the night the devil will attack the player chosen by the recipient. If the recipient chooses a member of the hell team, they will sell their soul as normal, but the devil will not execute the attack. The recipient is not informed. 2) The recipient may choose to sell their soul, to protect a player. Selling the soul immediately adds it to the pool. For the rest of the night the player chosen by the recipient will be protected from any attacks to target them. The recipient may choose to protect themself. 3) The recipient may choose to sell their identity, to see another player’s role. Checking another player is an immediate effect, and the role is shown to both the recipient and the devil. Afterwards, the devil is privately informed what role the recipient has. Both of the investigations are affected by weak disguises. Checking the other player is affected by redirections and obstructions, but checking the recipient is not. These effects are seen from the devil’s perspective, not the recipient’s. 4) The recipient may choose to ignore the devil's wager. The Devil's Wager recipient may choose until the end of the night, if they have not chosen by then, the wager is automatically ignored. At the end of the night, the recipient is removed from the Wager channel. If the Devil dies before the night ends, the recipient is not informed, but no new wager action can happen anymore. The recipient cannot undo selling their soul, but if they have chosen an attack, they may change the target until the end of the night, or switch to a protection instead. Protections are immediate and cannot be changed.
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@Participant who do you wish to wager?
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Werewolves Bot B BOT 10-Aug-23 01:26 PM
Townsfolk Investigative
AuraTeller Aura Teller CrowdSeeker Crowd Seeker FortuneTeller Fortune Teller Huntsman Huntsman Oracle Oracle
13:26
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Oracle [Townsfolk Investigative]
Basics
Every night, the Oracle can select two players and see if they have the same current alignment as each other. Each player can only be checked once.
Details
Each night, the Oracle can inspect two players. The Oracle will be told whether they have the same current alignment or not. The Oracle can select itself as one of the two players, but can only select each player once throughout the game. Inspecting players is an immediate ability. Unaligned roles (if they are still unaligned) have the same alignment as each other, solo roles on opposing teams do not. Some roles' current alignments may be different than their role's starting alignment (e.g. Cupid, Cupid's Lover). The Oracle is not affected by disguises or obstructions, but is affected by redirections.
13:27
❗ Could not find role gallant. Did you mean gallant fox (aka Gallantfox)?
13:27
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Gallant Fox [Werewolf Power]
Limited Role
Basics
Each day, the Gallant Fox may select a player other than themselves to protect from attacks and the lynch during the following night and day phases, and the chosen player will be announced to the wolfpack. Once per game, the Gallant Fox may alternatively join the wolfpack as a regular wolf.
Details
The chosen player will be protected from attacks and lynches during the following night and day phase, though not the current day phase. The protection does not wear off early if the Gallant Fox dies or changes role. If the Gallant Fox survives the day, the wolfpack is informed at the start of the night that the Gallant Fox has chosen to protect a player, as well as who that player is. The Gallant Fox is neither a lycan, nor a member of the wolfpack. If the Gallant Fox chooses to join the wolfpack, they may not select a player to protect, and will lose their power, becoming a regular wolf. Joining the wolfpack, selecting a disguise, and choosing a target to protect are immediate abilities.
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Werewolves Bot B BOT 10-Aug-23 01:59 PM
Hell Team
Demon Demon Devil Devil DemonicCupid Demonic Cupid (T) Imp Imp (T) Cerberus Cerberus
13:59
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Imp [Solo Miscellaneous - Hell Team]
Transformation Role
Basics
The Imp wins with the devil and joins a channel with the devil to communicate securely.
Details
The Imp is usually the result of someone copying the devil for various reasons. This is because the devil is too powerful for there to be two. Any case of a second devil or cerberus occuring is replaced by an Imp. Their win condition is the same as the devil’s. When an Imp is created they lose their soul and it becomes part of the hell team's pool of souls. Members of the Hell team cannot betray the team in any way. Any attempts at conversion of a member will fail in some manner.
14:00
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Demonic Cupid [Solo Miscellaneous - Hell Team]
Transformation Role
Basics
The Demonic Cupid is a cupid whose lover is a member of the hell team.
Details
If the cupid selects a lover from the hell team or if their lover joins the hell team, the cupid turns into a Demonic Cupid. The Demonic Cupid works like the cupid, with a few exceptions: The Demonic Cupid's alignment is hell. Once a cupid and their lover have joined the hell team, they cannot betray the team in any way. Any attempts at conversion of a member will fail in some manner. If the cupid has a soul it is lost the moment they become a Demonic Cupid. The hell team gains this soul for their pool of souls.
14:00
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Cerberus [Solo Power - Hell Team]
Limited Role
Basics
The Cerberus wins with the devil and joins a channel with the devil to communicate securely. The Cerberus can choose every day to send an offer of protection to another player in exchange for their soul.
Details (1/2)
During the first phase, the Cerberus may choose a role as a weak disguise (defaults to citizen). At the start of the game the Cerberus’ soul is added to the hell team’s pool of souls, and they are soulless afterwards. The Cerberus cannot use souls from the soul pool. The Cerberus can't send the offer to soulless players or to a player that is receiving the devil's wager the same night. The offer is sent at the start of the night. The offer cannot be redirected onto another player. The Cerberus can anonymously communicate with the recipient. The recipient may accept or ignore the offer. Accepting the offer, immediately adds the recipient's soul to the soul pool, and cannot be changed. Should the recipient be attacked and die after accepting the offer, the role and identity of the attacker is revealed in the Hell team’s channel and the Cerberus will attack them. The Cerberus will then die in place of the recipient.
Details (2/2)
Members of the Hell team cannot betray the team in any way. Any attempts at conversion of a member will fail in some manner. If the Cerberus is the last living member of the Hell team/channel, they turn into a demon. The disguise is kept when this happens.
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Torch Ginger 10-Aug-23 02:01 PM
i don know
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Werewolves Bot B BOT 10-Aug-23 05:27 PM
Souls | Additional Info - Hell Team
Members of the hell team that can use Souls (soul users) may use a Soul to protect someone from all attacks for the current night. If used during the day the player will be protected for the next night. Using a Soul to protect a player is an immediate effect. Soul users may use a Soul to attack a player. The player will be attacked immediately and it is not revealed why they died. This ability may be used during both day and night. If the attack fails it is explained. If a soul user is attacked during the night and if they have a spare soul in the pool, they will be protected and a soul will be used up automatically. If they are attacked several times a soul is used for every attack. If several soul users are attacked at the same time and there aren't enough souls to protect them all, the protections are chosen randomly, but the Devil is always protected first. When souls are used to protect a member the whole of hell is informed of who was attacked.
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Torch Ginger 10-Aug-23 07:11 PM
@Host wagering ddd assuming i can change my mind
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yes, you can change your mind at any time before the wager is sent out
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Torch Ginger 10-Aug-23 07:12 PM
alr
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Werewolves Bot B BOT 10-Aug-23 09:07 PM
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Angel [Unaligned Killing]
Basics
The Angel wins when they are lynched.
Details (1/2)
When the Angel wins, the Angel ascends and stops playing and the game continues. In addition, the following lynch will be canceled. The Angel may select a player that dies when the Angel is lynched, if this player has voted for the Angel when the Angel is lynched, it is announced and they will also die. The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. The Angel may choose to target nobody. If they haven’t selected a (valid) target, a random player that has voted for the Angel is selected instead. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel. If nobody except the Angel has voted for the Angel, the Angel dies and does not win.
Details (2/2)
If the Angel's target didn't vote for the Angel, but did put invisible votes on the Angel, they are considered a valid target.
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Torch Ginger 10-Aug-23 09:54 PM
@Host i am wagering ddd (Just to make sure)
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Got it the first time but thanks for the reminder
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Torch Ginger 10-Aug-23 09:56 PM
i didnt get a direct reply to wagering ddd so i had to confirm : (
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sorry my bad
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Torch Ginger
i didnt get a direct reply to wagering ddd so i had to confirm : (
well, you did, but always good to make sure
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Torch Ginger
i didnt get a direct reply to wagering ddd so i had to confirm : (
Golden Shower 10-Aug-23 10:30 PM
awww I was gonna be next 😦
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