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Werewolves Revamped
🕵 S10g4 Secret Channels / demon
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Werewolves Bot B BOT 13-Aug-23 06:28 PM
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Demon [Solo Killing - Hell Team]
Basics
The Demon wins with the devil and joins a channel with the devil to communicate securely. Just like the devil the Demon can use the hell team's pool of souls.
Details
During the first phase, the Demon may choose a role as a weak disguise (defaults to citizen). At the start of the game the Demon's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Demon may use souls from the pool to protect or attack somebody. If the Demon is attacked while a soul is in the pool, a soul will automatically be used to protect the Demon. Use $info souls for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion of a member will fail in some manner.
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@Participant please choose a disguise!
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@Host do I need to choose during this exact phase or can I wait until a future phase to choose
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Has to be this phase or you will default to cit disguise
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Werewolves Bot B BOT 13-Aug-23 06:47 PM
Townsfolk Power
Exorcist Exorcist Fletcher Fletcher Grandma Grandma Herald Herald Hooker Hooker Innkeeper Innkeeper Medium Medium RoyalKnight Royal Knight Stalker Stalker Ravenkeeper Ravenkeeper
18:47
Townsfolk Miscellaneous
Alcoholic Alcoholic Assistant Assistant Amnesiac Amnesiac Bartender Bartender Child Child Citizen Citizen Coroner Coroner CursedCivilian Cursed Civilian DevoutVillager Devout Villager FortuneApprentice Fortune Apprentice Idiot Idiot Journalist Journalist Macho Macho Ranger Ranger Runner Runner TownCrier Town Crier Trickster Trickster
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Werewolves Bot B BOT 13-Aug-23 07:00 PM
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Journalist [Townsfolk Miscellaneous]
Basics
The Journalist can write a journal which a certain role will receive when the Journalist dies.
Details
The Journalist has a second secret channel. There they can write any information. When the Journalist dies, access to this channel will be granted to a player with a role that the Journalist selected. The Journalist can select a role and update their targeted role once per phase, with 1 emergency change to be used whenever the Journalist wants. The Journalist may choose to not target any role, which will stop their power from being used. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel. If the Journalist loses their role, the journal is lost.
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Werewolves Bot B BOT 13-Aug-23 07:24 PM
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Juror [Townsfolk Group]
Limited Role
Basics
The Jurors have a secret channel where they can communicate among themselves securely. During nights, the jury votes to investigate a player. If the jury successfuly investigates a non-town role, it is announced.
Details
The Juror is part of the jury. After night 1, the jury can vote to investigate a player each night. The jury recieves the result of the investigation at the end of the night. If the result of the investigation shows a non-town role, the role is announced publicly. The jury is disbanded if there are 1 or fewer Jurors left; this means the jury is active only if at least two Jurors are alive. Any member of the jury, even if they lose their role, can still vote on who to investigate. One of the Jurors that has voted for the jury's target is randomly chosen as the investigator, who performs the investigations. The jury is affected by weak disguises and obstructions. These effects are seen from the investigator's perspective.
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.fortune
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Werewolves Bot B BOT 13-Aug-23 07:27 PM
âť— Could not find role fortune.
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.fortune teller
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@Participant action reminder!
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@Host journalist
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Nearly forgor thank you so much
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Werewolves Bot B BOT 14-Aug-23 12:06 PM
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Amnesiac [Townsfolk Miscellaneous]
Basics
The Amnesiac has forgotten their role and only has a vague idea of what it was. They will remember it at the start of Night 2.
Details
From the start of the game until the start of Night 2, the Amnesiac is a normal citizen. At the start of Night 2, they will get to know their role. This role will not be known to the rest of the players, but it will be one of three townsfolk roles that the Amnesiac is told at the start of the game. If the Amnesiac changes into a role that has a power limited to a Day or Night that has already passed, they have to use it in the following Day or Night. If they change into a role that receives information or is part of a group at the start of the game, the Amnesiac will receive the information or join the group directly after changing role.
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Fortune. Journal. Med
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Werewolves Bot B BOT 14-Aug-23 12:43 PM
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Macho [Townsfolk Miscellaneous]
Basics
If attacked, the Macho will be told the name of their attacker and will not die until the end of the next day.
Details
If the Macho is attacked during the night, they will survive until the end of the next day, and will be able to attempt to spread the word about their attacker. If a Macho is attacked in a way that will result in the Macho's death at the beginning of the next night, the name of the Macho and the fact that they were attacked will be revealed in storytime. The Macho will know who attacked them, and it is up to them to decide whether they want to share this information or not. At the end of that day, the Macho dies. If it’s a group that attacked the Macho, the attacker’s name is told to the Macho. If the Macho is attacked multiple times in a single night, they will not be killed by any of them, and the attacker they are informed of will be chosen randomly. If the Macho is lynched, they will die as usual.
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.psychic wolf
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Werewolves Bot B BOT 14-Aug-23 08:03 PM
Delaying Abilities | Ability Information
Delaying Immediate Abilities is possible in three ways: 1) Phase Delaying: An immediate ability can be chosen one phase before it has to be executed (e.g. a Fortune Teller choosing a target during the day). If this is the case, the Game Masters will execute the immediate ability at an arbitrary time during its phase (the time can not be chosen). 2) End Delaying: An immediate ability may be executed roughly 15 minutes before the next phase change, if requested. If several conflicting immediate abilities are delayed this way, the order in which they were requested is preserved. Abilities delayed this way can be cancelled/rerequested. 3) Conditional Delaying: For both of the previous delaying methods, as well as for end effects players may specify conditions (e.g.
20:03
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the devil’s wager to. The devil's wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned or soulless the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise (defaults to citizen). At the start of the game the Devil's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. Use $info souls for a detailed explanation. The Devil can't send the wager to soulless players. The wager is sent at the start of the night. The wager cannot be redirected onto another player. During the night, the Devil can anonymously communicate with the recipient. Until the end of the night, the recipient may choose to sell their soul to protect or attack somebody, or to share their identity to learn the role of another player, which the devil will also see. Alternatively, they may also ignore the wager.
Details (2/2)
If the Devil dies before the night ends, the recipient is not informed, however no wager action can happen anymore. Use $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way. Any attempts at conversion of a member will fail in some manner.
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Werewolves Bot B BOT 15-Aug-23 01:35 PM
Jury
The Jury is a trusted townsfolk group, with the special ability to investigate players. If fewer than two Jurors remain, the Jury is disbanded. Members: Juror Juror
13:35
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Juror [Townsfolk Group]
Limited Role
Basics
The Jurors have a secret channel where they can communicate among themselves securely. During nights, the jury votes to investigate a player. If the jury successfuly investigates a non-town role, it is announced.
Details
The Juror is part of the jury. After night 1, the jury can vote to investigate a player each night. The jury recieves the result of the investigation at the end of the night. If the result of the investigation shows a non-town role, the role is announced publicly. The jury is disbanded if there are 1 or fewer Jurors left; this means the jury is active only if at least two Jurors are alive. Any member of the jury, even if they lose their role, can still vote on who to investigate. One of the Jurors that has voted for the jury's target is randomly chosen as the investigator, who performs the investigations. The jury is affected by weak disguises and obstructions. These effects are seen from the investigator's perspective.
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@Host what's with the "during certain nights on jurors short description. Is it possible rules wise that jury did not investigate last night? Just want to make sure I understand
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The jury are given the option to investigate each night starting with N2 (until/unless they are disbanded). As with all investigative roles, they are able to choose not to use their action.
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Ok. I was just confused because the wording suggested that they may not be able to investigate some nights
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They're not able to investigate Night 1.
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Werewolves Bot B BOT 15-Aug-23 04:50 PM
âś… Created #ummm-name!
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