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Werewolves Revamped
Os10d | CC 1 / 🤖-beepboop
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Werewolves Bot B BOT 22-11-2023 18:01
A new CC has been created! CC Members | Total: 1 @Ethan Jr. Pecs
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Ethan Jr. Pecs 22-11-2023 18:01
;golem
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Werewolves Bot B BOT 22-11-2023 18:01
âť— Could not find role golem. Did you mean roles?
18:01
Roles
TownsfolkCard Townsfolk (Town) WolfCard Werewolves (WWs) SoloPlaceholder Solo Teams (Solos) UnalignedPlaceholder Unaligned (UA) Extra Extra (E)
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Ethan Jr. Pecs 22-11-2023 18:01
;herding
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Werewolves Bot B BOT 22-11-2023 18:01
âť— Could not find role herding. Did you mean lurking?
18:01
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Lurking [Modifier]
Variant Role
Basics
Lurking is a modifier which causes the player to be strongly disguised as a citizen as if they were a sneaking wolf. Modifiers are added onto another role.
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Ethan Jr. Pecs 22-11-2023 18:01
So just shepherd is back so far
18:02
;macho journalist
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Werewolves Bot B BOT 22-11-2023 18:02
âť— Could not find role macho journalist. Did you mean journalist (aka Love Journalist)?
18:02
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Journalist [Townsfolk Miscellaneous]
Basics
The Journalist can write a journal which a certain role will receive when the Journalist dies.
Details
The Journalist has a second secret channel. There they can write any information. When the Journalist dies, access to this channel will be granted to a player with a role that the Journalist selected. The Journalist can select a role and update their targeted role once per phase, with 1 emergency change to be used whenever the Journalist wants. The Journalist may choose to not target any role, which will stop their power from being used. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel. If the Journalist loses their role, the journal is lost.
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Ethan Jr. Pecs 22-11-2023 18:02
Wtf is a love journalist lmao
18:03
;bard
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Werewolves Bot B BOT 22-11-2023 18:03
âť— Could not find role bard. Did you mean barber (aka Bar)?
18:03
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Barber [Townsfolk Killing]
Basics
Once per game, the Barber may choose to immediately attack one player during the day.
Details
After Day 1, at any time during the day, the Barber may once attack another player. The Barber also chooses whether they want to be revealed or not. If they choose to be revealed both their role and name is announced, otherwise neither is. The Barber’s attack is an immediate ability. If the Barber's attack fails, they are not revealed.
18:03
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Modifiers [Role Addition]
Variant Role
Main
Accursed Accursed Afraid Afraid Amnetic Amnetic Baking Baking Butchering Butchering Childish Childish Copycatting Copycatting Cubbish Cubbish Dominant Dominant Faithful Faithful Hellish Hellish Idiotic Idiotic Inebriated Inebriated Lovestruck Lovestruck Lurking Lurking Musical Musical Prankster Prankster Running Running Smart Smart Thieving Thieving
Mini
Acrobatic Acrobatic
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Ethan Jr. Pecs 22-11-2023 18:03
Some of them make reference to roles that don't exist
18:03
;vi
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Werewolves Bot B BOT 22-11-2023 18:03
âť— Could not find role vi. Did you mean townsfolk investigative (aka TI)?
18:03
Townsfolk Investigative
AuraTeller Aura Teller CrowdSeeker Crowd Seeker FortuneTeller Fortune Teller Huntsman Huntsman Oracle Oracle
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Ethan Jr. Pecs 22-11-2023 18:03
;keje
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Werewolves Bot B BOT 22-11-2023 18:03
âť— Could not find role keje. Did you mean executioner (aka Exe)?
18:03
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Executioner [Townsfolk Killing]
Basics
After Day 1, if the Executioner is lynched, it will be prevented, and a player chosen by the Executioner will be lynched in their place.
Details
The Executioner may target a player. This target can be updated once per phase, with 1 emergency change to be used whenever the Executioner wants to. Targeting a player is an immediate effect. The Executioner may choose to target nobody, which will stop their power from being used. If the Executioner would be lynched, their target is (indirectly) lynched instead. If there is no target, the Executioner is lynched. When the Executioner changes the lynch, their role is revealed to all, and the targeted player is lynched immediately. This ability will only work once. Future lynches will behave as normal.
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Ethan Jr. Pecs 22-11-2023 18:04
;ram
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Werewolves Bot B BOT 22-11-2023 18:04
âť— Could not find role ram. Did you mean ranger (aka Ran)?
18:04
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Ranger [Townsfolk Miscellaneous]
Basics
The Ranger may select a player to reveal with their dying breath.
Details
The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants. The Ranger may choose to target nobody, which will stop their power from being used. When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Ranger’s role, their target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
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Ethan Jr. Pecs 22-11-2023 18:05
;con
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Werewolves Bot B BOT 22-11-2023 18:05
âť— Could not find role con. Did you mean coroner (aka Cor)?
18:05
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Coroner [Townsfolk Miscellaneous]
Basics
Upon every death, the Coroner is informed how that participant died.
Details
The Coroner will be told the cause of death for every dead player, and if multiple causes of death are present, then all causes will be revealed to the Coroner. The Coroner is told the name of role that killed the player (if applicable) and the type of death (this can be either “kill”, “suicide”, “lynch” or “descension”), as well as the name (but not the role) of the player that died. The Coroner is not affected by any disguises.
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Ethan Jr. Pecs 22-11-2023 18:05
;town tanner
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Werewolves Bot B BOT 22-11-2023 18:05
âť— Could not find role town tanner. Did you mean town crier?
18:05
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Town Crier [Townsfolk Miscellaneous]
Basics
The Town Crier learns the role of another townsfolk at the start of Night 1.
Details
The Town Crier will be told the role and identity of one other arbitrary person from the Townsfolk team at the start of Night 1. This information is one-directional. The information given is not influenced by any other powers, and therefore is completely reliable.
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Ethan Jr. Pecs 22-11-2023 18:06
;hellhound
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Werewolves Bot B BOT 22-11-2023 18:06
âť— Could not find role hellhound. Did you mean custom hellhounds (aka Hellhounds)?
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Ethan Jr. Pecs 22-11-2023 18:06
Hmmm
18:06
;lbb
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Werewolves Bot B BOT 22-11-2023 18:06
âť— Could not find role lbb. Did you mean bloody butcher (aka BB)?
18:06
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Bloody Butcher [Werewolf Group]
Basics
The Bloody Butcher is the werewolf spy in the butcher group. They are part of both channels.
Details
The Bloody Butcher is a werewolf who is also part of the butcher group. They are the traitor among the group, who tries to gain information. They are strongly disguised as a Butcher.
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Ethan Jr. Pecs 22-11-2023 18:06
;lone bloody butcher
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Werewolves Bot B BOT 22-11-2023 18:06
âť— Could not find role lone bloody butcher. Did you mean bloody butcher?
18:06
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Bloody Butcher [Werewolf Group]
Basics
The Bloody Butcher is the werewolf spy in the butcher group. They are part of both channels.
Details
The Bloody Butcher is a werewolf who is also part of the butcher group. They are the traitor among the group, who tries to gain information. They are strongly disguised as a Butcher.
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Ethan Jr. Pecs 22-11-2023 18:07
;packless wolf
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Werewolves Bot B BOT 22-11-2023 18:07
Packless Werewolves
While most werewolves are part of the wolfpack, some werewolves are not part of it and are considered to be 'packless'. All 'lone werewolves' and 'foxes' are considered to be packless. List: ArchivistFox Archivist Fox ClairvoyantFox Clairvoyant Fox DisguisedFox Disguised Fox LoneWolf Lone Wolf LoneWarlock Lone Warlock Recluse Recluse Tanner Tanner Warlock Warlock Baroness Baroness Gallant Fox Greater Coyote Lesser Coyote
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Ethan Jr. Pecs 22-11-2023 18:10
;archangel
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Werewolves Bot B BOT 22-11-2023 18:10
âť— Could not find role archangel. Did you mean angel?
18:10
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Angel [Unaligned Killing]
Basics
The Angel wins when they are lynched.
Details (1/2)
When the Angel wins, the Angel ascends and stops playing and the game continues. In addition, the following lynch will be canceled. The Angel may select a player that dies when the Angel is lynched, if this player has voted for the Angel when the Angel is lynched, it is announced and they will also die. The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. The Angel may choose to target nobody. If they haven’t selected a (valid) target, a random player that has voted for the Angel is selected instead. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel. If nobody except the Angel has voted for the Angel, the Angel dies and does not win.
Details (2/2)
If the Angel's target didn't vote for the Angel, but did put invisible votes on the Angel, they are considered a valid target.
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Ethan Jr. Pecs 22-11-2023 18:10
;grey werewolf
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Werewolves Bot B BOT 22-11-2023 18:10
âť— Could not find role grey werewolf. Did you mean scared wolf (aka Scared Werewolf)?
18:10
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Scared Wolf [Werewolf Miscellaneous]
Basics
The Scared Wolf will be protected from the first night attack to target them.
Details
If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
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Ethan Jr. Pecs 22-11-2023 18:10
;gray werewolf
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Werewolves Bot B BOT 22-11-2023 18:10
âť— Could not find role gray werewolf. Did you mean sneaking wolf (aka Sneaky Werewolf)?
18:10
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Sneaking Wolf [Werewolf Miscellaneous]
Basics
The Sneaking Wolf will appear as a citizen to most investigative roles.
Details
The Sneaking Wolf is strongly disguised as citizen and will appear as citizen to most roles and powers inspecting them. If the Sneaking Wolf loses their role, they no longer appear as citizen.
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Ethan Jr. Pecs 22-11-2023 18:11
;swindler
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Werewolves Bot B BOT 22-11-2023 18:11
âť— Could not find role swindler. Did you mean assassin (aka Sniper)?
18:11
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Assassin [Townsfolk Killing]
Basics
After night 1, the Assassin may choose one player to attack during the night.
Details
The Assassin may only attack a total of 3 times throughout a game. The Assassin’s attack is an end-night ability.
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Ethan Jr. Pecs 22-11-2023 18:18
@Tulip Sank, gn (pinging you only cause bot question) are these channels immune to thief?
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Tulip Sank, gn 22-11-2023 18:19
no
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Ethan Jr. Pecs 22-11-2023 18:20
Uh oh
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Werewolves Bot B BOT 23-11-2023 09:10
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Riding Hood [Unaligned Miscellaneous]
Basics
The Riding Hood wins when they are killed by a wolfish player.
Details
When the Riding Hood wins, the Riding Hood ascends and stops playing. The game continues. The Riding Hood will win if they are killed by a wolfish player. If the Riding Hood is killed in another way, they lose. If the Riding Hood is protected they neither die nor do they ascend. When the Riding Hood is killed by the wolfpack, the wolfpack may not attack anyone the following night. When the Riding Hood ascends any other way, the wolfish player responsible will be unable to kill/attack the following night. If no wolfish players remain, the Riding Hood stops playing, descends and loses.
09:10
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Ascension Descension [Ability Type]
Basics
Unaligned players may leave the game early with either a live win (ascension) or a death loss (descension).
Details
This happens when they complete their win condition (ascension), or when winning becomes impossible for them (descension). When players ascend it will be treated as if they died and if they descend they actually die. In either case, their ascension/descension, as well as their role will be announced.
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Ethan Jr. Pecs 23-11-2023 09:11
@Host should we be told the roles of the ascended?
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Ethan Jr. Pecs 23-11-2023 09:29
Oh
09:29
Ohh
09:29
I misread it
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Werewolves Bot B BOT 23-11-2023 09:31
âś… Created #nightmare!
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Ethan Jr. Pecs 23-11-2023 12:02
Derp Arch Luffy Nick Sarvak Alpha Raven Dumm0 Occulus Hildi (edited)
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Werewolves Bot B BOT 23-11-2023 17:21
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Cupid [Unaligned Align]
Basics
The Cupid chooses one player to be their lover, and forms an inseparable team with that player.
Details (1/2)
During Night 1, the Cupid must choose one player to become their lover. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel and the lover's role is revealed to the Cupid. The Cupid and their lover form an inseparable team; they will die if the other player dies. When this happens it is announced. Choosing a lover is an immediate ability. The Cupid will gain the same alignment as their lover, however if the Cupid changes role then the Cupid and their lover receive a new win condition based on a combination of their win conditions. If the Cupid's lover is unaligned they can only win with their lover's win condition. The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover. After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned.
Details (2/2)
If a Cupid couple ends up without a win condition (e.g. two Cupids falling in love with each other), their goal is to survive until the end of the game and win with whatever team remains. If the Cupid loses their role before selecting a lover, a random lover is chosen immediately. The Cupid can never change role to anything but another cupid variant (more info in $info cupid variants). If the Cupid's lover is part of a solo team or channel then the Cupid is immune to that team's effects or their consequences (e.g powdering, death by plague, sleepless, etc)
17:22
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Lover [Extra Miscellaneous]
Basics
A player becomes a Lover when they are chosen by a cupid, and forms an inseparable team with that cupid.
Details (1/2)
During Night 1, each cupid must choose one player to become their Lover. The Lover is added to the cupid’s secret channel. The Lover and their cupid form an inseparable team; they will die if the other player dies. When this happens it is announced that the lovers died. The Lover keeps their role, however their base alignment is combined with the cupid's base alignment (usually townsfolk). If the cupid and lover have different base alignments, they will only win when both of their base alignment's win conditions are fulfilled, forming a new alignment separate from either of their base alignments. For example, if the couple is cupid (townsfolk base alignment) and a wolf (werewolf base alignment), everyone else must die (newly formed solo cupid alignment). Or, if they’re both townsfolk base alignment (e.g. cupid and citizen), they both are part of the townsfolk alignment and can win together with the other townsfolk.
Details (2/2)
The Lover’s love overrides any other mechanic that may cause a player to change alignment for any reason; the Lover is always on the same alignment as their cupid. This is a role that is gained on top of your original role - it does not replace it.
17:22
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Thief [Unaligned Align]
Variant Role
Basics
Each night, the Thief chooses one player to switch roles with.
Details (1/2)
When they switch with a player, they become that player's role, and the other player becomes the Thief. Role specific disguises are also switched. Selecting a player to switch with is an immediate effect, but switching roles is an end night action and happens after any other end night actions such as night kills. The Thief can switch with a dead player, if the player was alive when they selected them. When switching with another player, all their channels are switched. Effects such as being powdered are not swapped. Effects are kept after switching, even if a player's new role cannot have that effect. In those cases the effect becomes dormant and does nothing; it will become active again if the player once again switches role. If the Thief does not select a target, a random player is chosen. Each Thief may only select players that have never been that thief before.
Details (2/2)
The Thief wins if they are still alive at the end of the game or alternatively if there's no or only Unaligned players left to select, the Thief immediately ascends and wins. This can happen immediately after selecting a player. The Thief's ability is more powerful than any other mechanic (even more powerful than those that claim they are the most powerful). If a Thief switches with a member of Hell, the current member of Hell betrays their team and becomes a Thief. Effectively the Thief changes the player behind the role, so if a demon switches with a thief, the demon doesn't truly betray the hell team - just the player behind the demon has changed. If the Thief switches with a member of a cupid couple, that member betrays the couple to become a thief and the former thief joins the couple instead. The Thief is not affected by redirections.
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Werewolves Bot B BOT 24-11-2023 08:21
⏺️ Randomizing from 1 to 10
08:21
▶️ Selected 6 (edited)
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Werewolves Bot B BOT 24-11-2023 09:35
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Last Living Citizen [Solo Killing - Townsfolk Team]
Temporary Role
Basics
The Last Living Citizen can only be in the game when there is no townfolk team. Instead the Last Living Citizen represents the entire townsfolk team.
Details
Each night the Last Living Citizen may select three townsfolk roles and will be able to use that role's abilities for the rest of the night and the following day. The Last Living Citizen can both use active and passive abilities. They may not select the same role twice in one night. If limitations apply to a role (e.g. three kills for assassin), they still apply for the Last Living Citizen (they may select Assassin as many times as they want, but can only attack three times). If there are several Last Living Citizens they work together. If there are other townsfolk-aligned players, they can win together with the Last Living Citizen. Use $i town to get an overview of what town roles exist.
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Werewolves Bot B BOT 24-11-2023 09:51
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Lone Wolf [Werewolf Killing]
Basics
Each night, the Lone Wolf may attack one player. When the first member of the wolfpack dies, the Lone Wolf joins the wolfpack.
Details
The Lone Wolf doesn’t know the other werewolves, and starts off all alone; they are not a member of the wolfpack. However, they are still a lycan. Each night, they may target one player. If their target is townsfolk aligned, the Lone Wolf attacks them. If they are wolfish, the Lone Wolf dies (not an attack). If they are neither, the target isn't attacked and both the Lone Wolf and the target live. When a member of the wolfpack dies, the Lone Wolf loses their powers and joins the wolfpack as a wolf. Attacking a player is an end-night ability.
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Werewolves Bot B BOT 24-11-2023 18:14
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Horseman Of Pestilence [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Pestilence may doom a player. Too sick to act, any attempt of that player to use an ability during the following day and night will fail.
Details
Dooming a player is an immediate effect. For the following day and night, any attempts to use an active ability will fail for that player, as they will be role blocked. For more information, check $i doom. The Horsemen win when everyone else is dead.
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Ethan Jr. Pecs 24-11-2023 18:18
;last living baby wolf
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Werewolves Bot B BOT 24-11-2023 18:18
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Last Living Baby Wolf [Solo Miscellaneous - Werewolf Team]
Basics
The Last Living Baby Wolf can only be in the game when there is no werewolf team.
Details
The Last Living Baby Wolf is a result of a player joining the last living wolf without copying it. This can be the result of the last living wolf infecting another player by having chosen infecting wolf as one of their three roles.
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Werewolves Bot B BOT 25-11-2023 08:35
âś… Removed @Ethan Jr. Pecs from the CC!
Exported 78 message(s)
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