This is the tavern! Here all the Participants can talk to each other about the game. This is an alternative to the town square, in case there are several conversations happening at the same time!
The Cryptographer wins when everyone else (excluding unaligned players) is dead. Each night the Cryptographer may attack a player. When they attempt to do so a random player receives a letter of their nickname (with spaces removed).
Details
The Cryptographer may also invest in the stock market. Players that have already received a segment from a Cryptographer are twice as likely to receive another segment.
At the start of the game, the Cryptographer gains 100 coins. At the start of each phase they are shown the current stocks. They may choose to invest any amount of coins in any stock.
The Market
1 Coin - Free ad for a crypto scam
10 Coins - Investigation (see a player's role, affected by all disguises, redirections and obstructions, immediate)
20 Coins - Attack (affected by redirections, end phase)
20 Coins - Protect somebody else (affected by redirections, immediate for current phase)
30 Coins - Protect yourself (affected by redirections, immediate for current phase)
40 Coins - True Investigation (see a player's role, affected by nothing, immediate)
Any living player that is the only player (dead or alive) on their team may win with any other team. Consequently, any team may win with them. Please be aware that some teams may gain additional members throughout the game. This could make previously possible alliance impossible.
Any living player that is the only player (dead or alive) on their team may win with any other team. Consequently, any team may win with them. Please be aware that some teams may gain additional members throughout the game. This could make previously possible alliance impossible.
Each night, the Thief chooses one player to switch roles with.
Details (1/2)
When they switch with a player, they become that player's role, and the other player becomes the Thief. Role specific disguises are also switched.
Selecting a player to switch with is an immediate effect, but switching roles is an end night action and happens after any other end night actions such as night kills. The Thief can switch with a dead player, if the player was alive when they selected them.
When switching with another player, all their channels are switched. Effects such as being powdered are not swapped. Effects are kept after switching, even if a player's new role cannot have that effect. In those cases the effect becomes dormant and does nothing; it will become active again if the player once again switches role.
If the Thief does not select a target, a random player is chosen. Each Thief may only select players that have never been that thief before.
Details (2/2)
The Thief wins if they are still alive at the end of the game or alternatively if there's no or only Unaligned players left to select, the Thief immediately ascends and wins. This can happen immediately after selecting a player.
The Thief's ability is more powerful than any other mechanic (even more powerful than those that claim they are the most powerful). If a Thief switches with a member of Hell, the current member of Hell betrays their team and becomes a Thief. Effectively the Thief changes the player behind the role, so if a demon switches with a thief, the demon doesn't truly betray the hell team - just the player behind the demon has changed.
If the Thief switches with a member of a cupid couple, that member betrays the couple to become a thief and the former thief joins the couple instead.
The Thief is not affected by redirections.
Last Living Baby Wolf [Solo Miscellaneous - Werewolf Team]
Basics
The Last Living Baby Wolf can only be in the game when there is no werewolf team.
Details
The Last Living Baby Wolf is a result of a player joining the last living wolf without copying it. This can be the result of the last living wolf infecting another player by having chosen infecting wolf as one of their three roles.
The Last Living Wolf can only be in the game when there is no werewolf team. Instead the Last Living Wolf represents the entire werewolf team.
Details
Each night the Last Living Wolf may select three werewolf roles and will be able to use that role's abilities for the rest of the night and the following day. The Last Living Wolf can both use active and passive abilities. They may not select the same role twice in one night. If limitations apply to a role (e.g. one pack overwrite for alpha wolf), they still apply for the Last Living Wolf (they may select Alpha Wolf as many times as they want, but can only overwrite once).
If there are several Last Living Wolves they work together. If there are other werewolf-aligned players, they can win together with the Last Living Wolf. The Last Living Wolf is a lycan, but not a part of the wolfpack. Any abilities that would let the Last Living Wolf join the wolfpack fail.
Use $i werewolf to get an overview of what werewolf roles exist.
@Participant as you can see, from some kind of game engine, I am literally powerless. Lynching me achieves quite literally nothing. I understand my outspokenness has garnered some attention and no doubt some feel threatened, but Ethan is a legitimate threat. If Ethan wants me dead, they can get one of their killing role friends to off me. I am most likely dead soon regardless of the lynching, but removing the information gatherer for who knows how many killers is infinitely valuable.
Ok but still, why are you trying to keep him alive? We confirmed he literally has a hit list and he confirmed he has the psychopath role. He's feeding information to killing roles so I don't understand why you think he's a valuable enough asset to get you and 6 other people to try and tie the vote?